Player Matchup

Baron Samedi
Baron Samedi
Awamleh84
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,500 Elo+
Solo
Mercury
Mercury
BarberCortes7
Mercury
Level 88
God Stats
14W - 8L
1,715 SR
Queue Stats
76W - 64L
1,746 Elo+
Solo
Sylvanus
Sylvanus
Bogododos
Sylvanus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,707 Elo+
Solo
Anhur
Anhur
Lord_Jesus22
Anhur
Level 69
God Stats
5W - 1L
1,897 SR
Queue Stats
27W - 21L
1,680 Elo+
Solo
King Arthur
King Arthur
XxFachhaldexX
King Arthur
Level 127
God Stats
12W - 13L
1,500 SR
Queue Stats
268W - 293L
1,498 Elo+
Solo
Team Averages
Level 103
1,622 SR
1,626 Elo+

VS

Team Averages
Level 99
1,457 SR
1,180 Elo+
Rama
Rama
Palminox
Rama
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
622W - 736L
1,069 Elo+
Party 1
Arachne
Arachne
emir03yusuf
Arachne
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,496 Elo+
Solo
Scylla
Scylla
ilpunitore911
Scylla
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
255W - 282L
1,069 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lolzxymyG
Cu Chulainn
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 155L
1,198 Elo+
Solo
Kuzenbo
Kuzenbo
morro87
Kuzenbo
Level 126
God Stats
1W - 6L
1,285 SR
Queue Stats
579W - 690L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Awamleh84
Baron Samedi
15
2 / 4 / 6
9,456
525
6,555
9,401
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
16
3 / 2 / 2
9,566
531
3,509
12,116
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Bogododos
Sylvanus
13
2 / 2 / 9
8,839
491
7,349
13,951
9,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 3 / 2
10,397
578
9,446
12,885
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
XxFachhaldexX
King Arthur
16
5 / 3 / 3
10,358
575
9,983
17,040
17,564
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 4 / 3
7,955
442
7,464
13,340
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
emir03yusuf
Arachne
17
4 / 3 / 3
9,790
544
5,178
11,260
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 2
8,730
485
10,702
7,239
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
lolzxymyG
Cu Chulainn
15
3 / 3 / 0
9,127
507
11,391
12,227
10,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
morro87
Kuzenbo
12
3 / 4 / 3
8,081
449
4,047
14,003
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
13
14
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Awamleh84
Baron Samedi
2
4
6
1.25
W
Mercury
3
2
2
2
W
Sylvanus
Bogododos
Sylvanus
2
2
9
3.25
W
4
3
2
1.67
L
Rama
1
4
3
0.63
W
King Arthur
XxFachhaldexX
King Arthur
5
3
3
2.17
L
Arachne
emir03yusuf
Arachne
4
3
3
1.83
L
2
2
2
1.5
L
Cu Chulainn
lolzxymyG
Cu Chulainn
3
3
0
1
L
Kuzenbo
morro87
Kuzenbo
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
38,782
65,393
Taken
58,069
39,864
Mitigated
33,767
22,069
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Awamleh84
Baron Samedi
6,555
281
691
2,704
9,401
4,112
443
4,956
4,445
56,641
0
W
Mercury
3,509
1,268
0
683
12,116
4,206
382
1,829
10,287
0
84,288
W
Sylvanus
Bogododos
Sylvanus
7,349
2,323
2,791
6,081
13,951
9,677
766
5,757
8,194
27,712
0
W
9,446
4,843
0
5,055
12,885
4,305
1,680
2,317
10,568
0
77,448
L
Rama
7,464
6,195
0
5,605
13,340
3,296
0
1,542
11,798
0
49,085
W
King Arthur
XxFachhaldexX
King Arthur
9,983
636
0
4,064
17,040
17,564
104
1,078
15,962
9,182
50,345
L
Arachne
emir03yusuf
Arachne
5,178
3,699
0
2,747
11,260
3,964
19
3,485
7,775
0
76,131
L
10,702
301
0
1,669
7,239
2,071
182
2,082
5,157
64,962
0
L
Cu Chulainn
lolzxymyG
Cu Chulainn
11,391
2,749
0
3,256
12,227
10,277
0
3,355
8,872
4,035
53,361
L
Kuzenbo
morro87
Kuzenbo
4,047
1,348
0
3,275
14,003
14,159
20
5,639
8,364
22,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,616
Gold Earned
43,683
512
Minions Killed
510
0
Camps Cleared
0
1,674,325
Distance Traveled
1,567,082
15
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,456
525
113
6
0
315,505
4
W
Mercury
9,566
531
113
6
0
387,963
1
W
Sylvanus
8,839
491
36
2
0
311,871
5
W
Anhur
10,397
578
148
8
0
326,359
4
L
Rama
7,955
442
94
5
0
284,745
3
W
King Arthur
10,358
575
102
6
0
332,627
1
L
Arachne
9,790
544
139
8
0
373,435
0
L
Scylla
8,730
485
110
6
0
319,277
2
L
Cu Chulainn
9,127
507
129
7
0
288,131
4
L
Kuzenbo
8,081
449
38
2
0
301,494
38

Distance Traveled

Minion Kills by Role

Gold Earned by Role