Player Matchup

Ymir
Ymir
EpicSpaghetti
Ymir
Level 159
God Stats
11W - 12L
1,740 SR
Queue Stats
607W - 478L
1,764 Elo+
Party 2
Sun Wukong
Sun Wukong
Tobinator
Sun Wukong
Level 146
God Stats
1W - 1L
1,715 SR
Queue Stats
182W - 183L
1,377 Elo+
Solo
Cernunnos
Cernunnos
Vashzz
Cernunnos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,723 Elo+
Party 2
Awilix
Awilix
futbolfrog77
Awilix
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kidreplay
Morgan Le Fay
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 154
1,591 SR
1,573 Elo+

VS

Team Averages
Level 107
1,676 SR
1,788 Elo+
Horus
Horus
Autage
Horus
Level 126
God Stats
9W - 4L
1,738 SR
Queue Stats
174W - 177L
1,732 Elo+
Party 1
Artemis
Artemis
Hoober
Artemis
Level 136
God Stats
6W - 1L
1,725 SR
Queue Stats
99W - 98L
1,733 Elo+
Party 1
Awilix
Awilix
NuclearPawn
Awilix
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,896 Elo+
Solo
Hera
Hera
ReachAround
Hera
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,847 Elo+
Party 1
Ares
Ares
Veltemp
Ares
Level 77
God Stats
28W - 10L
1,918 SR
Queue Stats
38W - 24L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
8,076
673
7,005
14,933
13,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Tobinator
Sun Wukong
14
0 / 3 / 4
8,083
674
6,059
7,110
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
Vashzz
Cernunnos
15
1 / 3 / 3
8,232
686
7,581
10,871
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
15
7 / 5 / 0
9,305
775
10,526
9,568
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
kidreplay
Morgan Le Fay
14
1 / 5 / 5
7,887
657
7,315
8,999
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Autage
Horus
15
3 / 1 / 18
9,174
765
5,159
12,830
14,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Hoober
Artemis
16
6 / 1 / 11
9,584
799
11,944
8,491
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
17
3 / 4 / 4
9,880
823
5,467
8,893
3,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 0 / 18
9,390
783
14,839
6,896
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Veltemp
Ares
16
6 / 3 / 11
9,975
831
8,055
15,024
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
9
Kills
21
21
Deaths
9
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Horus
Autage
Horus
3
1
18
12
L
0
5
7
0.7
W
Artemis
Hoober
Artemis
6
1
11
11.5
W
Awilix
3
4
4
1.25
W
3
0
18
12
L
Sun Wukong
Tobinator
Sun Wukong
0
3
4
0.67
L
Cernunnos
Vashzz
Cernunnos
1
3
3
0.83
W
Ares
Veltemp
Ares
6
3
11
3.83
L
Awilix
7
5
0
1.4
L
Morgan Le Fay
kidreplay
Morgan Le Fay
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,486
Damage
45,464
51,481
Taken
52,134
30,203
Mitigated
44,112
6,336
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Autage
Horus
5,159
2,403
5,759
6,854
12,830
14,483
353
4,150
8,160
0
12,634
L
7,005
421
255
1,770
14,933
13,235
0
7,185
7,465
20,509
0
W
Artemis
Hoober
Artemis
11,944
5,132
0
2,062
8,491
4,121
3,326
2,042
6,196
0
42,280
W
Awilix
5,467
1,410
0
664
8,893
3,813
707
828
7,972
0
40,592
W
14,839
4,123
0
1,018
6,896
3,444
2,099
2,304
4,356
40,288
0
L
Sun Wukong
Tobinator
Sun Wukong
6,059
575
0
749
7,110
6,735
624
2,104
4,821
0
21,457
L
Cernunnos
Vashzz
Cernunnos
7,581
2,525
0
2,610
10,871
3,674
0
4,175
6,566
0
39,711
W
Ares
Veltemp
Ares
8,055
286
1,012
1,034
15,024
18,251
342
3,798
10,401
15,729
0
L
Awilix
10,526
3,305
0
346
9,568
3,768
0
4,145
5,289
0
24,197
L
Morgan Le Fay
kidreplay
Morgan Le Fay
7,315
861
0
606
8,999
2,791
0
5,285
3,544
19,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,583
Gold Earned
48,003
197
Minions Killed
216
0
Camps Cleared
0
1,156,362
Distance Traveled
1,281,896
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,174
765
22
2
0
271,249
1
L
Ymir
8,076
673
29
2
0
228,953
3
W
Artemis
9,584
799
57
5
0
243,856
1
W
Awilix
9,880
823
66
6
0
270,379
3
W
Hera
9,390
783
60
5
0
236,574
0
L
Sun Wukong
8,083
674
46
4
0
249,442
3
L
Cernunnos
8,232
686
49
4
0
205,928
0
W
Ares
9,975
831
11
1
0
259,838
0
L
Awilix
9,305
775
45
4
0
244,579
1
L
Morgan Le Fay
7,887
657
28
2
0
227,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role