Player Matchup

King Arthur
King Arthur
IcWallovCome247
King Arthur
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 3L
1,604 Elo+
Party 2
Bellona
Bellona
JackieIII
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,329 Elo+
Solo
Zeus
Zeus
Maruko_Fsk
Zeus
Level 24
God Stats
12W - 15L
1,500 SR
Queue Stats
18W - 31L
1,500 Elo+
Solo
Bacchus
Bacchus
SugarDaddy23
Bacchus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 42L
1,499 Elo+
Party 2
Olorun
Olorun
maybe2800
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,486 Elo+

VS

Team Averages
Level 42
1,525 SR
1,476 Elo+
Nu Wa
Nu Wa
AndrewB_84
Nu Wa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,293 Elo+
Solo
Ares
Ares
Ginega
Ares
Level 69
God Stats
19W - 11L
1,285 SR
Queue Stats
26W - 18L
1,482 Elo+
Party 1
Nike
Nike
LEWISBROWN
Nike
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 7L
1,708 Elo+
Party 1
Neith
Neith
Marpsinus
Neith
Level 6
God Stats
6W - 4L
1,703 SR
Queue Stats
8W - 23L
1,212 Elo+
Solo
Izanami
Izanami
xXMaleRatMilkXx
Izanami
Level 59
God Stats
7W - 7L
1,635 SR
Queue Stats
8W - 7L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IcWallovCome247
King Arthur
13
3 / 5 / 2
7,137
714
5,498
14,180
9,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
JackieIII
Bellona
12
1 / 7 / 5
7,193
719
7,045
17,293
12,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 7 / 2
6,639
664
9,697
9,741
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
SugarDaddy23
Bacchus
13
3 / 4 / 3
7,570
757
6,172
14,835
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
maybe2800
Olorun
11
0 / 8 / 0
6,179
618
2,988
9,674
3,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 1 / 21
8,323
832
12,277
5,025
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Ginega
Ares
15
4 / 0 / 21
8,592
859
9,799
9,598
10,480
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 2 / 18
8,356
836
8,648
9,712
7,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Marpsinus
Neith
14
3 / 4 / 8
8,590
859
6,095
8,482
3,208
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
17 / 1 / 8
10,158
1,016
20,937
9,724
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
7
Kills
31
31
Deaths
8
12
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
1
21
13.5
W
Ares
Ginega
Ares
4
0
21
14.5
L
King Arthur
IcWallovCome247
King Arthur
3
5
2
0.8
L
Bellona
JackieIII
Bellona
1
7
5
0.5
W
4
2
18
6.5
W
Neith
Marpsinus
Neith
3
4
8
1.75
L
0
7
2
0.14
L
Bacchus
SugarDaddy23
Bacchus
3
4
3
1.13
L
Olorun
maybe2800
Olorun
0
8
0
0
W
17
1
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,400
Damage
57,756
65,723
Taken
42,541
43,510
Mitigated
28,585
7,288
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,277
1,894
71
347
5,025
2,423
1,779
3,043
1,848
23,835
0
W
Ares
Ginega
Ares
9,799
882
0
0
9,598
10,480
558
4,723
4,545
13,697
0
L
King Arthur
IcWallovCome247
King Arthur
5,498
459
590
608
14,180
9,448
0
6,761
7,419
0
17,096
L
Bellona
JackieIII
Bellona
7,045
764
1,005
1,009
17,293
12,598
0
2,781
14,512
0
14,986
W
8,648
293
0
1,570
9,712
7,292
493
3,320
6,196
3,250
16,685
W
Neith
Marpsinus
Neith
6,095
2,283
0
1,323
8,482
3,208
2,428
2,208
6,224
0
29,512
L
9,697
635
0
487
9,741
2,936
0
3,425
6,316
26,569
0
L
Bacchus
SugarDaddy23
Bacchus
6,172
192
0
2,672
14,835
15,247
0
6,361
8,474
12,258
0
L
Olorun
maybe2800
Olorun
2,988
1,689
76
841
9,674
3,281
315
4,174
5,500
10,974
0
W
20,937
14,901
238
3,863
9,724
5,182
4,059
4,689
4,871
0
43,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
44,019
121
Minions Killed
172
0
Camps Cleared
0
827,867
Distance Traveled
1,012,584
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,323
832
22
2
0
196,296
0
W
Ares
8,592
859
11
1
0
204,662
2
L
King Arthur
7,137
714
32
3
0
189,290
0
L
Bellona
7,193
719
17
2
0
177,991
0
W
Nike
8,356
836
27
3
0
221,735
1
W
Neith
8,590
859
46
5
0
188,495
3
L
Zeus
6,639
664
47
5
0
160,116
1
L
Bacchus
7,570
757
10
1
0
178,313
0
L
Olorun
6,179
618
15
2
0
122,157
3
W
Izanami
10,158
1,016
66
7
0
201,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role