Player Matchup

Medusa
Medusa
Accellerated
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LacedCatnip
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,473 SR
Queue Stats
8W - 12L
1,745 Elo+
Solo
Gilgamesh
Gilgamesh
ZeusGT7
Gilgamesh
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
65W - 50L
1,500 Elo+
Party 1
Team Averages
Level 135
1,491 SR
1,582 Elo+

VS

Team Averages
Level 120
1,461 SR
1,485 Elo+
Xbalanque
Xbalanque
PLAYer_ONe01
Xbalanque
Level 104
God Stats
1W - 2L
1,336 SR
Queue Stats
12W - 23L
1,477 Elo+
Solo
Odin
Odin
Sawwwwwwwy
Odin
Level 108
God Stats
6W - 5L
1,545 SR
Queue Stats
136W - 145L
1,478 Elo+
Solo
Thoth
Thoth
codbubbacod
Thoth
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
109W - 91L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 7 / 0
11,259
704
8,360
14,617
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LacedCatnip
Morgan Le Fay
14
2 / 9 / 3
10,036
627
5,142
15,811
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ZeusGT7
Gilgamesh
16
1 / 6 / 6
10,190
637
7,735
19,841
9,351
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PLAYer_ONe01
Xbalanque
16
3 / 2 / 14
11,068
692
8,724
9,408
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 0 / 17
11,966
748
12,724
12,865
11,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
15 / 6 / 6
13,412
838
22,111
10,211
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
22
22
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
7
0
0.71
L
Morgan Le Fay
LacedCatnip
Morgan Le Fay
2
9
3
0.39
W
Xbalanque
PLAYer_ONe01
Xbalanque
3
2
14
5
W
4
0
17
12.5
L
Gilgamesh
ZeusGT7
Gilgamesh
1
6
6
0.67
W
15
6
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
43,559
50,269
Taken
32,484
17,996
Mitigated
19,835
4,002
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,360
2,148
104
1,038
14,617
5,669
550
5,044
8,843
0
30,968
L
Morgan Le Fay
LacedCatnip
Morgan Le Fay
5,142
815
0
735
15,811
2,976
0
10,338
5,101
21,544
0
W
Xbalanque
PLAYer_ONe01
Xbalanque
8,724
3,142
0
2,060
9,408
4,425
387
1,811
7,287
0
43,294
W
12,724
1,630
0
3,082
12,865
11,612
630
1,740
10,543
0
31,408
L
Gilgamesh
ZeusGT7
Gilgamesh
7,735
1,162
0
2,125
19,841
9,351
0
7,123
11,622
1,490
35,905
W
22,111
46
0
941
10,211
3,798
1,279
1,497
8,409
51,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
36,446
145
Minions Killed
169
8
Camps Cleared
5
737,375
Distance Traveled
858,955
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,259
704
52
3
5
256,457
3
L
Morgan Le Fay
10,036
627
41
3
0
221,530
0
W
Xbalanque
11,068
692
62
4
1
267,750
3
W
Odin
11,966
748
45
3
1
333,346
4
L
Gilgamesh
10,190
637
52
3
3
259,388
2
W
Thoth
13,412
838
62
4
3
257,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role