Player Matchup

Ah Puch
Ah Puch
Aleioficialdan
Ah Puch
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 61L
1,500 Elo+
Party 2
Cerberus
Cerberus
NoelJC
Cerberus
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 224L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Serpentario
Amaterasu
Level 129
God Stats
8W - 7L
1,500 SR
Queue Stats
59W - 64L
1,527 Elo+
Party 1
Ravana
Ravana
ibrenoma
Ravana
Level 78
God Stats
4W - 10L
1,527 SR
Queue Stats
33W - 43L
1,527 Elo+
Party 1
Anhur
Anhur
mendxs144Hz
Anhur
Level 82
God Stats
16W - 4L
1,500 SR
Queue Stats
116W - 110L
1,528 Elo+
Party 2
Team Averages
Level 100
1,505 SR
1,516 Elo+

VS

Team Averages
Level 119
1,500 SR
1,552 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GabrielMalaquias
Olorun
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 96L
1,709 Elo+
Solo
Nike
Nike
Oceanic Rage
Nike
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Achilles
Achilles
R I P Worm
Achilles
Level 148
God Stats
1W - 6L
1,500 SR
Queue Stats
175W - 216L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,472
694
982
874
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
NoelJC
Cerberus
6
1 / 0 / 2
3,806
761
1,377
2,864
1,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Serpentario
Amaterasu
7
3 / 0 / 0
4,299
860
2,106
3,473
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
ibrenoma
Ravana
5
0 / 0 / 1
3,348
670
600
1,252
296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
3 / 0 / 1
3,957
791
2,293
2,581
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
1
0 / 0 / 0
915
183
0
0
0
3
0 / 3 / 0
2,762
552
1,090
2,936
301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
3,036
607
775
4,078
1,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
R I P Worm
Achilles
5
0 / 3 / 0
3,097
619
1,618
4,365
2,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
0
0
0
0
L
0
3
0
0
W
Cerberus
NoelJC
Cerberus
1
0
2
2
L
0
1
0
0
L
Achilles
R I P Worm
Achilles
0
3
0
0
W
Amaterasu
Serpentario
Amaterasu
3
0
0
3
W
Ravana
ibrenoma
Ravana
0
0
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,358
Damage
3,483
11,044
Taken
11,379
3,981
Mitigated
3,646
6,290
Healing
2,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
982
109
0
251
874
218
734
0
874
10,087
0
L
1,090
592
0
627
2,936
301
0
512
2,424
8,347
0
W
Cerberus
NoelJC
Cerberus
1,377
169
158
1,509
2,864
1,033
26
355
2,509
11,297
0
L
775
190
0
1,113
4,078
1,261
0
1,727
2,231
0
11,749
L
Achilles
R I P Worm
Achilles
1,618
712
0
1,097
4,365
2,084
0
0
4,365
0
11,368
W
Amaterasu
Serpentario
Amaterasu
2,106
1,114
0
1,968
3,473
1,859
396
0
3,307
0
13,895
W
Ravana
ibrenoma
Ravana
600
248
0
865
1,252
296
0
0
1,188
0
10,681
W
2,293
1,327
0
1,539
2,581
575
0
735
1,846
0
16,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,882
Gold Earned
9,810
155
Minions Killed
57
0
Camps Cleared
0
483,450
Distance Traveled
259,916
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
915
183
0
0
0
0
0
W
Ah Puch
3,472
694
21
4
0
73,577
0
L
Olorun
2,762
552
11
2
0
76,945
0
W
Cerberus
3,806
761
37
7
0
95,719
0
L
Nike
3,036
607
21
4
0
94,150
0
L
Achilles
3,097
619
25
5
0
88,821
1
W
Amaterasu
4,299
860
22
4
0
104,941
1
W
Ravana
3,348
670
38
8
0
115,111
0
W
Anhur
3,957
791
37
7
0
94,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role