Player Matchup

Athena
Athena
InvaderGir13565
Athena
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,730 Elo+
Solo
Charybdis
Charybdis
THE KING 0621
Charybdis
Level 140
God Stats
4W - 7L
1,512 SR
Queue Stats
123W - 138L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
Traumatized XI
Ao Kuang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,548 Elo+
Solo
Team Averages
Level 143
1,504 SR
1,566 Elo+

VS

Team Averages
Level 140
1,500 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CBK Moee
Bacchus
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
107W - 117L
1,436 Elo+
Party 1
Skadi
Skadi
KingOfHearts1699
Skadi
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 6
7,266
661
2,779
15,287
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
THE KING 0621
Charybdis
11
2 / 3 / 4
7,468
679
6,804
8,502
1,887
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
13
4 / 1 / 2
8,024
729
6,364
9,858
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 3 / 5
8,572
779
11,909
7,967
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
CBK Moee
Bacchus
12
3 / 2 / 6
8,994
818
6,447
10,623
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 1 / 6
7,811
710
9,339
6,140
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
10
10
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
3
5
2.5
W
Bacchus
CBK Moee
Bacchus
3
2
6
3
L
0
6
6
0.5
W
2
1
6
5
L
Charybdis
THE KING 0621
Charybdis
2
3
4
1.33
L
Ao Kuang
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,947
Damage
27,695
33,647
Taken
24,730
11,726
Mitigated
21,604
7,058
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,909
5,982
0
1,689
7,967
3,502
938
2,414
5,553
0
30,089
W
Bacchus
CBK Moee
Bacchus
6,447
1,129
48
2,134
10,623
15,395
375
3,049
7,574
16,799
0
L
2,779
830
0
2,982
15,287
6,280
0
1,970
13,317
10,947
0
W
9,339
3,831
0
250
6,140
2,707
1,072
3,188
2,952
0
23,936
L
Charybdis
THE KING 0621
Charybdis
6,804
3,506
0
1,242
8,502
1,887
563
2,684
5,818
0
25,729
L
Ao Kuang
6,364
1,714
0
2,834
9,858
3,559
352
2,155
7,703
22,596
2,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
25,377
109
Minions Killed
96
8
Camps Cleared
2
602,807
Distance Traveled
613,770
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,572
779
40
4
1
186,957
5
W
Bacchus
8,994
818
24
2
1
211,206
3
L
Athena
7,266
661
17
2
1
179,292
0
W
Skadi
7,811
710
32
3
0
215,607
7
L
Charybdis
7,468
679
38
3
2
191,334
1
L
Ao Kuang
8,024
729
54
5
5
232,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role