Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Joeyn1224
Bakasura
Level 56
God Stats
4W - 1L
1,304 SR
Queue Stats
17W - 23L
1,233 Elo+
Solo
Nu Wa
Nu Wa
Thelthario
Nu Wa
Level 140
God Stats
3W - 4L
1,690 SR
Queue Stats
66W - 95L
1,507 Elo+
Party 2
Team Averages
Level 106
1,498 SR
1,414 Elo+

VS

Team Averages
Level 47
1,501 SR
1,579 Elo+
Mercury
Mercury
Axscorpions
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,715 Elo+
Party 1
Baron Samedi
Baron Samedi
Ogsuper
Baron Samedi
Level 9
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shotdown12312
Cu Chulainn
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
74W - 42L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 1 / 14
14,156
745
13,422
20,557
20,946
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Joeyn1224
Bakasura
17
5 / 8 / 12
12,973
683
12,064
16,937
7,313
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
19
9 / 2 / 10
14,479
762
20,038
13,385
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Axscorpions
Mercury
16
7 / 7 / 4
13,617
717
12,614
15,692
4,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Ogsuper
Baron Samedi
18
1 / 6 / 10
12,626
665
12,051
13,537
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
shotdown12312
Cu Chulainn
18
3 / 8 / 6
13,182
694
14,527
22,928
20,025
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
21
Kills
11
11
Deaths
21
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
14
14
L
Mercury
Axscorpions
Mercury
7
7
4
1.29
W
Bakasura
Joeyn1224
Bakasura
5
8
12
1.38
L
Baron Samedi
Ogsuper
Baron Samedi
1
6
10
1
W
Nu Wa
9
2
10
7
L
Cu Chulainn
shotdown12312
Cu Chulainn
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,524
Damage
39,192
50,879
Taken
52,157
33,552
Mitigated
30,467
18,415
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,422
1,965
829
8,269
20,557
20,946
687
6,987
13,570
0
54,256
L
Mercury
Axscorpions
Mercury
12,614
9,766
0
2,227
15,692
4,739
0
5,531
9,752
0
31,678
W
Bakasura
Joeyn1224
Bakasura
12,064
7,928
0
1,834
16,937
7,313
357
3,023
13,914
0
21,518
L
Baron Samedi
Ogsuper
Baron Samedi
12,051
534
1,592
3,969
13,537
5,703
455
3,727
8,845
39,856
0
W
Nu Wa
20,038
3,926
753
6,730
13,385
5,293
1,690
2,556
10,829
70,652
0
L
Cu Chulainn
shotdown12312
Cu Chulainn
14,527
1,726
266
5,527
22,928
20,025
491
11,327
10,450
0
75,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
39,425
227
Minions Killed
211
6
Camps Cleared
10
1,032,447
Distance Traveled
967,663
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,156
745
71
4
1
378,069
9
L
Mercury
13,617
717
32
2
5
344,835
3
W
Bakasura
12,973
683
46
2
2
344,478
3
L
Baron Samedi
12,626
665
61
3
0
298,258
3
W
Nu Wa
14,479
762
110
6
3
309,900
4
L
Cu Chulainn
13,182
694
118
6
5
324,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role