Player Matchup

Izanami
Izanami
Silver I
ATX-Galaxiz_Foxe
Izanami
Silver I
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
241W - 235L
1,504 MMR
Party 1
Chaac
Chaac
Gold II
HeroX_QTV
Chaac
Gold II
Level 129
God Stats
10W - 6L
1,779 SR
Queue Stats
274W - 247L
1,683 MMR
Party 1
Fenrir
Fenrir
Silver I
MrBombadill
Fenrir
Silver I
Level 121
God Stats
1W - 0L
1,805 SR
Queue Stats
5W - 6L
1,594 MMR
Solo
Hera
Hera
Silver I
carlitros133
Hera
Silver I
Level 143
God Stats
12W - 8L
1,736 SR
Queue Stats
283W - 283L
1,615 MMR
Solo
Ares
Ares
Bronze III
less_abled_one
Ares
Bronze III
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
18W - 20L
1,594 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,664 SR
1,598 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,526 SR
1,598 MMR
Cerberus
Cerberus
Bronze III
Mirryo
Cerberus
Bronze III
Level 160
God Stats
7W - 11L
1,500 SR
Queue Stats
337W - 336L
1,592 MMR
Solo
Bakasura
Bakasura
Bronze III
Primaaprilis27
Bakasura
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 192L
1,593 MMR
Party 2
Sol
Sol
Gold IV
QsaxyyyV2_eT_
Sol
Gold IV
Level 109
God Stats
18W - 11L
1,500 SR
Queue Stats
213W - 225L
1,600 MMR
Solo
Hou Yi
Hou Yi
Bronze III
ZiPeRtt07
Hou Yi
Bronze III
Level 116
God Stats
16W - 25L
1,234 SR
Queue Stats
188W - 201L
1,593 MMR
Party 2
Atlas
Atlas
Silver I
iPrO-INF3RNOK1NG
Atlas
Silver I
Level 160
God Stats
29W - 30L
1,895 SR
Queue Stats
358W - 342L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,711
714
3,332
5,036
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
HeroX_QTV
Chaac
11
6 / 0 / 0
6,441
805
7,912
8,622
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
10
1 / 0 / 1
5,138
642
1,805
4,835
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 1 / 1
4,608
576
2,054
3,487
1,194
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 2
4,918
615
3,382
6,149
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetAthenaCliodhna

VS

Bans
LokiSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mirryo
Cerberus
7
0 / 2 / 0
3,982
498
2,426
5,735
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
7
0 / 4 / 1
4,331
541
2,987
5,852
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
4,812
602
3,489
4,412
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
ZiPeRtt07
Hou Yi
7
0 / 3 / 0
4,127
516
2,587
5,141
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 1
4,259
532
2,877
6,193
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
10
Kills
1
1
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Chaac
HeroX_QTV
Chaac
6
0
0
6
L
Cerberus
Mirryo
Cerberus
0
2
0
0
W
Fenrir
1
0
1
1.5
L
Bakasura
0
4
1
0.13
L
1
1
0
1
L
Hou Yi
ZiPeRtt07
Hou Yi
0
3
0
0
W
0
1
1
0.5
L
0
0
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,485
Damage
14,366
28,129
Taken
27,333
12,240
Mitigated
9,862
13,008
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,332
2,003
0
1,725
5,036
1,243
0
675
4,361
0
42,398
W
Chaac
HeroX_QTV
Chaac
7,912
2,180
0
4,806
8,622
4,593
0
2,597
5,375
0
32,893
L
Cerberus
Mirryo
Cerberus
2,426
211
0
2,513
5,735
3,131
0
0
5,138
11,583
0
W
Fenrir
1,805
245
0
3,228
4,835
1,904
0
458
4,352
0
24,399
L
Bakasura
2,987
1,840
0
1,436
5,852
2,157
0
632
5,097
0
14,722
L
3,489
1,026
0
1,874
4,412
1,252
0
2,004
2,328
29,356
0
L
Hou Yi
ZiPeRtt07
Hou Yi
2,587
1,444
0
1,040
5,141
872
0
1,055
4,086
0
22,487
W
2,054
435
0
1,413
3,487
1,194
152
1,551
1,814
29,807
0
L
2,877
1,257
0
2,578
6,193
2,450
0
1,745
4,408
9,737
0
W
3,382
504
0
1,836
6,149
3,306
0
3,167
2,932
9,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,816
Gold Earned
21,511
277
Minions Killed
188
0
Camps Cleared
0
859,286
Distance Traveled
796,375
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,711
714
96
12
0
155,090
3
W
Chaac
6,441
805
58
7
0
179,479
3
L
Cerberus
3,982
498
28
4
0
126,831
0
W
Fenrir
5,138
642
63
8
0
195,027
2
L
Bakasura
4,331
541
46
6
0
183,007
1
L
Sol
4,812
602
58
7
0
154,689
2
L
Hou Yi
4,127
516
49
6
0
148,458
2
W
Hera
4,608
576
50
6
0
156,989
1
L
Atlas
4,259
532
7
1
0
183,390
2
W
Ares
4,918
615
10
1
0
172,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role