Player Matchup

Serqet
Serqet
Cecil53
Serqet
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
627W - 619L
1,600 Elo+
Party 2
Ra
Ra
E0Xx
Ra
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 99L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
PurpleJade
Kuzenbo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 184L
1,481 Elo+
Party 2
Baba Yaga
Baba Yaga
Zelda148
Baba Yaga
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 139L
1,481 Elo+
Party 2
Nox
Nox
sweettooth-NVD
Nox
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 118L
1,347 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,488 Elo+

VS

Team Averages
Level 64
1,500 SR
1,443 Elo+
Sol
Sol
Seidk0na
Sol
Level 62
God Stats
1W - 6L
1,500 SR
Queue Stats
39W - 66L
1,352 Elo+
Party 1
Sylvanus
Sylvanus
Tommynaitor
Sylvanus
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 62L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
furtiveantman82
Danzaburou
Level 101
God Stats
1W - 4L
1,715 SR
Queue Stats
109W - 111L
1,728 Elo+
Solo
He Bo
He Bo
moddij
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 41L
1,352 Elo+
Party 1
Janus
Janus
oxs350
Janus
Level 89
God Stats
7W - 7L
1,285 SR
Queue Stats
206W - 252L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cecil53
Serqet
18
8 / 2 / 14
10,851
775
8,065
10,441
5,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
E0Xx
Ra
19
7 / 1 / 12
11,200
800
13,863
5,737
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
PurpleJade
Kuzenbo
18
4 / 1 / 21
11,237
803
6,966
17,841
21,707
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baba Yaga
Zelda148
Baba Yaga
17
2 / 0 / 22
10,191
728
12,666
7,925
4,244
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
11 / 2 / 11
11,490
821
21,318
8,687
4,219
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 1
10,325
738
8,981
16,101
5,956
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Tommynaitor
Sylvanus
14
1 / 6 / 2
8,899
636
3,577
17,862
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
furtiveantman82
Danzaburou
16
0 / 4 / 3
8,845
632
8,318
10,816
4,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
moddij
He Bo
12
0 / 9 / 2
7,397
528
2,652
12,641
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
oxs350
Janus
16
3 / 4 / 0
9,384
670
13,107
11,620
4,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
14
32
Kills
6
6
Deaths
32
80
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
Cecil53
Serqet
8
2
14
7.5
W
Ra
E0Xx
Ra
7
1
12
13
W
Kuzenbo
PurpleJade
Kuzenbo
4
1
21
14.5
L
2
9
1
0.28
L
Sylvanus
Tommynaitor
Sylvanus
1
6
2
0.33
W
Baba Yaga
Zelda148
Baba Yaga
2
0
22
13
L
Danzaburou
furtiveantman82
Danzaburou
0
4
3
0.38
L
He Bo
moddij
He Bo
0
9
2
0.11
L
Janus
oxs350
Janus
3
4
0
0.75
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,878
Damage
36,635
50,631
Taken
69,040
38,491
Mitigated
33,173
33,657
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Cecil53
Serqet
8,065
994
2,783
1,960
10,441
5,354
757
5,009
5,432
0
10,753
W
Ra
E0Xx
Ra
13,863
1,014
3,831
1,175
5,737
2,967
1,038
2,891
2,846
40,350
0
W
Kuzenbo
PurpleJade
Kuzenbo
6,966
2,316
5,152
6,515
17,841
21,707
372
8,937
8,904
12,359
0
L
8,981
691
436
1,884
16,101
5,956
0
13,832
2,269
25,610
0
L
Sylvanus
Tommynaitor
Sylvanus
3,577
813
2,071
3,110
17,862
13,795
0
14,537
2,996
7,965
0
W
Baba Yaga
Zelda148
Baba Yaga
12,666
665
2,999
2,935
7,925
4,244
1,023
5,961
1,964
29,161
0
L
Danzaburou
furtiveantman82
Danzaburou
8,318
2,581
643
1,147
10,816
4,127
0
8,958
1,858
0
26,835
L
He Bo
moddij
He Bo
2,652
784
667
674
12,641
4,529
0
8,669
3,672
7,073
0
L
Janus
oxs350
Janus
13,107
1,108
643
2,075
11,620
4,766
0
8,817
2,803
33,531
0
W
21,318
1,098
4,304
2,003
8,687
4,219
1,410
5,519
3,168
34,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,969
Gold Earned
44,850
173
Minions Killed
146
0
Camps Cleared
0
1,307,786
Distance Traveled
970,601
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,851
775
13
1
0
291,735
0
W
Ra
11,200
800
69
5
0
248,346
0
W
Kuzenbo
11,237
803
12
1
0
286,192
0
L
Sol
10,325
738
48
3
0
202,806
1
L
Sylvanus
8,899
636
6
0
0
147,952
0
W
Baba Yaga
10,191
728
39
3
0
243,492
0
L
Danzaburou
8,845
632
40
3
0
213,887
0
L
He Bo
7,397
528
2
0
0
204,470
0
L
Janus
9,384
670
50
4
0
201,486
0
W
Nox
11,490
821
40
3
0
238,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role