Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Alphawolfus-wolf
Vamana
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 52L
1,700 Elo+
Party 3
Scylla
Scylla
Report-Fenrir
Scylla
Level 45
God Stats
1W - 2L
1,739 SR
Queue Stats
78W - 53L
1,750 Elo+
Party 3
Anhur
Anhur
SeccoBull
Anhur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,356 Elo+
Party 2
Anubis
Anubis
UchihaMadaradis
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,356 Elo+
Party 2
Team Averages
Level 104
1,548 SR
1,532 Elo+

VS

Team Averages
Level 33
1,542 SR
1,591 Elo+
Ymir
Ymir
BigJugg
Ymir
Level 8
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 2L
1,681 Elo+
Party 1
Bakasura
Bakasura
Cick3
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,681 Elo+
Party 1
Kukulkan
Kukulkan
Ruzki
Kukulkan
Level 19
God Stats
1W - 2L
1,712 SR
Queue Stats
1W - 2L
1,681 Elo+
Party 1
Agni
Agni
gegedu02
Agni
Level 116
God Stats
0W - 3L
1,285 SR
Queue Stats
13W - 26L
1,229 Elo+
Solo
Ra
Ra
informerman
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
7 / 0 / 10
8,950
814
11,150
6,966
2,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 2 / 11
8,385
762
10,148
13,854
12,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 1 / 12
9,122
829
12,967
5,863
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SeccoBull
Anhur
16
5 / 1 / 13
9,083
826
10,409
7,371
2,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 5
8,980
816
8,035
6,637
3,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigJugg
Ymir
13
0 / 4 / 4
7,508
683
3,690
15,781
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Cick3
Bakasura
12
0 / 6 / 0
6,891
626
3,005
11,823
3,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Ruzki
Kukulkan
14
2 / 4 / 0
7,736
703
3,606
8,720
2,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
4 / 4 / 0
8,110
737
8,516
9,954
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 8 / 2
7,248
659
5,884
10,745
3,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
26
Kills
6
6
Deaths
26
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
0
10
12
W
3
2
11
4.25
L
Ymir
BigJugg
Ymir
0
4
4
0.5
L
Bakasura
Cick3
Bakasura
0
6
0
0
W
7
1
12
13
L
Kukulkan
Ruzki
Kukulkan
2
4
0
0.5
W
Anhur
SeccoBull
Anhur
5
1
13
11.5
W
4
2
5
3.25
L
Agni
4
4
0
1
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,709
Damage
24,701
40,691
Taken
57,023
24,103
Mitigated
25,545
10,282
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,150
1,992
0
654
6,966
2,672
0
3,920
3,046
0
22,802
W
10,148
4,481
328
4,619
13,854
12,999
263
7,059
6,380
0
27,728
L
Ymir
BigJugg
Ymir
3,690
888
501
2,364
15,781
11,885
0
7,002
8,197
8,837
0
L
Bakasura
Cick3
Bakasura
3,005
2,084
665
1,367
11,823
3,835
0
2,229
9,361
0
6,760
W
12,967
1,544
0
1,010
5,863
2,210
112
4,504
1,359
22,958
0
L
Kukulkan
Ruzki
Kukulkan
3,606
731
58
711
8,720
2,790
0
3,309
5,182
16,614
0
W
Anhur
SeccoBull
Anhur
10,409
3,941
0
790
7,371
2,853
1,340
2,416
4,955
0
35,548
W
8,035
554
0
2,881
6,637
3,369
1,128
3,797
2,840
44,389
0
L
Agni
8,516
466
0
2,250
9,954
3,125
0
4,493
5,085
21,015
0
L
5,884
1,309
1,874
2,029
10,745
3,910
62
2,996
7,409
20,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,520
Gold Earned
37,493
231
Minions Killed
112
0
Camps Cleared
0
1,091,430
Distance Traveled
906,430
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,950
814
30
3
0
239,487
1
W
Vamana
8,385
762
33
3
0
225,509
0
L
Ymir
7,508
683
6
1
0
182,790
1
L
Bakasura
6,891
626
14
1
0
184,948
1
W
Scylla
9,122
829
37
3
0
228,416
3
L
Kukulkan
7,736
703
30
3
0
183,778
1
W
Anhur
9,083
826
60
5
0
206,326
3
W
Anubis
8,980
816
71
6
0
191,692
5
L
Agni
8,110
737
25
2
0
194,534
2
L
Ra
7,248
659
37
3
0
160,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role