Player Matchup

Hachiman
Hachiman
DadPrivilege
Hachiman
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lethql
Tsukuyomi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,611 Elo+
Solo
Khepri
Khepri
Shrektnado
Khepri
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,576 Elo+
Solo
Danzaburou
Danzaburou
nikwitnoc
Danzaburou
Level 112
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 35L
1,484 Elo+
Party 1
Bastet
Bastet
vrosalem
Bastet
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,534 Elo+

VS

Team Averages
Level 97
1,575 SR
1,468 Elo+
Persephone
Persephone
Etherykins
Persephone
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
NIckbro9182
Jing Wei
Level 33
God Stats
12W - 5L
1,621 SR
Queue Stats
145W - 151L
1,468 Elo+
Solo
Thoth
Thoth
ShadowNephilim99
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 2
Atlas
Atlas
StormFront2
Atlas
Level 97
God Stats
1W - 5L
1,753 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 2
Ravana
Ravana
bustncherries
Ravana
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 105L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DadPrivilege
Hachiman
10
6 / 1 / 4
6,370
637
6,126
5,221
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
Lethql
Tsukuyomi
10
3 / 1 / 0
5,870
587
4,076
4,905
2,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Shrektnado
Khepri
9
0 / 3 / 6
5,685
569
2,982
7,340
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
nikwitnoc
Danzaburou
11
6 / 0 / 3
6,955
696
6,643
5,243
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
vrosalem
Bastet
12
7 / 0 / 7
7,018
702
4,802
4,821
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Etherykins
Persephone
9
2 / 6 / 0
5,788
579
3,198
6,442
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
NIckbro9182
Jing Wei
8
0 / 4 / 1
4,992
499
2,268
7,337
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 1
5,498
550
2,104
5,644
1,464
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
2 / 4 / 0
5,436
544
2,472
9,500
3,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 6 / 3
5,564
556
3,353
7,547
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
22
Kills
5
5
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DadPrivilege
Hachiman
6
1
4
8
L
Persephone
Etherykins
Persephone
2
6
0
0.33
W
Tsukuyomi
Lethql
Tsukuyomi
3
1
0
3
L
Jing Wei
NIckbro9182
Jing Wei
0
4
1
0.13
L
1
2
1
0.75
W
Khepri
Shrektnado
Khepri
0
3
6
1
L
2
4
0
0.5
L
0
6
3
0.25
W
Danzaburou
nikwitnoc
Danzaburou
6
0
3
7.5
W
Bastet
vrosalem
Bastet
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,629
Damage
13,395
27,530
Taken
36,470
11,302
Mitigated
9,773
8,009
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DadPrivilege
Hachiman
6,126
3,306
0
724
5,221
1,478
1,155
2,050
3,171
0
34,893
L
Persephone
Etherykins
Persephone
3,198
514
0
731
6,442
1,659
0
667
5,769
22,701
0
W
Tsukuyomi
Lethql
Tsukuyomi
4,076
1,192
0
660
4,905
2,165
706
1,755
3,150
0
29,188
L
Jing Wei
NIckbro9182
Jing Wei
2,268
1,802
0
2,117
7,337
1,439
0
837
6,500
0
23,878
L
2,104
58
0
1,040
5,644
1,464
330
83
5,561
23,049
0
W
Khepri
Shrektnado
Khepri
2,982
465
525
1,572
7,340
4,669
0
2,230
5,110
15,263
0
L
2,472
1,206
634
1,816
9,500
3,116
0
913
8,587
12,265
0
L
3,353
702
0
750
7,547
2,095
0
482
6,985
0
25,300
W
Danzaburou
nikwitnoc
Danzaburou
6,643
3,214
0
3,243
5,243
1,450
0
993
4,250
0
37,771
W
Bastet
vrosalem
Bastet
4,802
2,175
0
1,285
4,821
1,540
0
746
4,075
0
34,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,898
Gold Earned
27,278
272
Minions Killed
239
0
Camps Cleared
0
961,475
Distance Traveled
881,866
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,370
637
60
6
0
178,855
2
L
Persephone
5,788
579
53
5
0
169,976
0
W
Tsukuyomi
5,870
587
54
5
0
200,500
3
L
Jing Wei
4,992
499
52
5
0
179,235
2
L
Thoth
5,498
550
59
6
0
172,581
3
W
Khepri
5,685
569
19
2
0
175,004
2
L
Atlas
5,436
544
22
2
0
168,210
2
L
Ravana
5,564
556
53
5
0
191,864
1
W
Danzaburou
6,955
696
71
7
0
191,087
1
W
Bastet
7,018
702
68
7
0
216,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role