Player Matchup

Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Gold III
Bidou95440-
Jormungandr
Gold III
Level 144
God Stats
27W - 17L
1,881 SR
Queue Stats
455W - 436L
1,628 MMR
Party 2
Hun Batz
Hun Batz
Gold III
FeenRiiR61
Hun Batz
Gold III
Level 147
God Stats
1W - 1L
1,346 SR
Queue Stats
50W - 41L
1,612 MMR
Party 1
Chernobog
Chernobog
Gold III
HookahPunch
Chernobog
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,511 MMR
Party 1
Atlas
Atlas
Gold IV
lKatsura_
Atlas
Gold IV
Level 160
God Stats
38W - 32L
1,712 SR
Queue Stats
551W - 555L
1,567 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,588 SR
1,564 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,582 SR
1,544 MMR
Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
DeepFloo
Hel
Bronze III
Level 127
God Stats
7W - 11L
1,833 SR
Queue Stats
23W - 24L
1,569 MMR
Solo
Cabrakan
Cabrakan
Gold V
rlp403
Cabrakan
Gold V
Level 160
God Stats
7W - 11L
1,308 SR
Queue Stats
429W - 443L
1,583 MMR
Solo
Nemesis
Nemesis
Silver II
vetra42
Nemesis
Silver II
Level 118
God Stats
2W - 6L
1,500 SR
Queue Stats
118W - 122L
1,504 MMR
Solo
Danzaburou
Danzaburou
Silver I
xBakkix
Danzaburou
Silver I
Level 127
God Stats
8W - 7L
1,769 SR
Queue Stats
37W - 39L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
5 / 4 / 12
12,792
556
16,014
13,482
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Bidou95440-
Jormungandr
20
10 / 3 / 20
14,459
629
24,916
24,176
30,566
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
FeenRiiR61
Hun Batz
20
10 / 4 / 12
14,546
632
23,103
20,718
8,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
HookahPunch
Chernobog
20
11 / 3 / 13
15,233
662
23,942
20,384
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
lKatsura_
Atlas
17
5 / 6 / 20
12,723
553
11,216
23,408
28,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Bans
BastetKaliLoki

VS

Bans
CliodhnaAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
3 / 8 / 5
10,944
476
10,103
27,143
18,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
4 / 6 / 5
12,153
528
13,648
20,325
8,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
rlp403
Cabrakan
16
4 / 10 / 8
11,164
485
9,933
23,628
30,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
vetra42
Nemesis
16
4 / 10 / 10
10,987
478
9,722
22,914
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Danzaburou
xBakkix
Danzaburou
17
5 / 7 / 3
11,814
514
14,594
24,165
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
51
41
Kills
20
20
Deaths
41
77
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
4
12
2.75
L
Erlang Shen
 
Erlang Shen
3
8
5
0.69
W
Jormungandr
Bidou95440-
Jormungandr
10
3
20
6.67
L
4
6
5
1.08
W
Hun Batz
FeenRiiR61
Hun Batz
10
4
12
4
W
Chernobog
HookahPunch
Chernobog
11
3
13
5.83
W
Atlas
lKatsura_
Atlas
5
6
20
2.5
L
Cabrakan
rlp403
Cabrakan
4
10
8
0.8
L
Nemesis
vetra42
Nemesis
4
10
10
0.9
L
Danzaburou
xBakkix
Danzaburou
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,191
Damage
58,000
102,168
Taken
118,175
80,904
Mitigated
70,703
36,972
Healing
30,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,014
1,379
609
3,582
13,482
5,397
505
4,353
9,129
95,214
0
L
Erlang Shen
 
Erlang Shen
10,103
4,047
0
5,809
27,143
18,483
0
14,164
12,979
0
65,007
W
Jormungandr
Bidou95440-
Jormungandr
24,916
5,773
0
9,017
24,176
30,566
519
4,270
19,642
93,540
0
L
13,648
437
2,589
9,169
20,325
8,532
0
9,759
10,566
97,855
0
W
Hun Batz
FeenRiiR61
Hun Batz
23,103
6,284
0
6,383
20,718
8,711
2,084
4,974
14,940
0
128,332
W
Chernobog
HookahPunch
Chernobog
23,942
16,576
0
10,174
20,384
7,717
861
3,840
16,544
0
140,323
W
Atlas
lKatsura_
Atlas
11,216
4,841
1,398
5,809
23,408
28,513
917
6,678
16,730
31,529
0
L
Cabrakan
rlp403
Cabrakan
9,933
1,504
298
2,770
23,628
30,289
0
9,516
14,112
33,504
0
L
Nemesis
vetra42
Nemesis
9,722
3,869
0
4,690
22,914
6,796
0
10,498
12,416
0
48,818
L
Danzaburou
xBakkix
Danzaburou
14,594
6,626
0
5,573
24,165
6,603
2,756
8,033
15,956
0
72,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,753
Gold Earned
57,062
706
Minions Killed
525
0
Camps Cleared
0
2,217,944
Distance Traveled
2,035,022
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,792
556
151
7
0
433,395
9
L
Erlang Shen
10,944
476
116
5
0
420,162
1
W
Jormungandr
14,459
629
140
6
0
411,380
8
L
Hel
12,153
528
168
7
0
414,731
3
W
Hun Batz
14,546
632
173
8
0
488,614
4
W
Chernobog
15,233
662
210
9
0
453,958
3
W
Atlas
12,723
553
32
1
0
430,597
7
L
Cabrakan
11,164
485
45
2
0
375,876
10
L
Nemesis
10,987
478
77
3
0
411,793
5
L
Danzaburou
11,814
514
119
5
0
412,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role