Player Matchup

Cthulhu
Cthulhu
Charco45
Cthulhu
Level 160
God Stats
8W - 1L
1,794 SR
Queue Stats
155W - 73L
1,650 Elo+
Party 1
Anubis
Anubis
Zyrpulse
Anubis
Level 160
God Stats
608W - 146L
1,756 SR
Queue Stats
1,142W - 429L
1,846 Elo+
Party 1
Atlas
Atlas
xGiovannix345
Atlas
Level 160
God Stats
128W - 34L
1,375 SR
Queue Stats
1,001W - 426L
1,846 Elo+
Party 1
Team Averages
Level 160
1,642 SR
1,781 Elo+

VS

Team Averages
Level 118
1,500 SR
1,708 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Poseidon_Killa
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,899 Elo+
Solo
Chaac
Chaac
sucrewapiti2134
Chaac
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charco45
Cthulhu
12
6 / 0 / 9
8,551
855
8,731
11,814
13,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Zyrpulse
Anubis
12
5 / 4 / 8
8,342
834
9,461
8,650
4,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 0 / 11
8,837
884
8,037
10,476
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 4 / 1
7,172
717
8,910
7,074
3,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 1
5,985
599
4,993
8,472
2,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 5 / 2
6,977
698
9,360
14,354
13,595
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
4
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
1
0.63
W
Cthulhu
Charco45
Cthulhu
6
0
9
10.5
L
0
8
1
0.06
W
Anubis
Zyrpulse
Anubis
5
4
8
2.25
L
2
5
2
0.6
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
23,263
30,940
Taken
29,900
28,478
Mitigated
18,959
9,024
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,910
742
0
869
7,074
3,108
0
6,669
405
35,567
0
W
Cthulhu
Charco45
Cthulhu
8,731
1,629
907
3,405
11,814
13,401
121
2,320
9,494
17,729
0
L
4,993
2,588
0
296
8,472
2,256
0
8,090
382
0
11,931
W
Anubis
Zyrpulse
Anubis
9,461
977
0
1,118
8,650
4,426
226
3,743
4,907
34,179
0
L
9,360
2,002
519
4,929
14,354
13,595
0
11,880
2,474
0
19,503
W
8,037
3,152
913
2,681
10,476
10,651
234
3,102
7,374
18,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
20,134
106
Minions Killed
93
4
Camps Cleared
5
558,007
Distance Traveled
496,406
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,172
717
54
5
3
175,095
4
W
Cthulhu
8,551
855
26
3
0
209,017
1
L
Medusa
5,985
599
14
1
1
146,318
0
W
Anubis
8,342
834
55
6
3
163,533
4
L
Chaac
6,977
698
25
3
1
174,993
4
W
Atlas
8,837
884
25
3
1
185,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role