Player Matchup

Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ThiccyBriccy
Hercules
Level 126
God Stats
26W - 23L
1,869 SR
Queue Stats
431W - 391L
1,503 Elo+
Solo
Nemesis
Nemesis
Vervix
Nemesis
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 13L
1,098 Elo+
Solo
Thoth
Thoth
csontidormu
Thoth
Level 105
God Stats
8W - 5L
1,631 SR
Queue Stats
16W - 15L
1,616 Elo+
Party 1
Anhur
Anhur
united55555
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,800 Elo+
Party 1
Team Averages
Level 112
1,600 SR
1,503 Elo+

VS

Team Averages
Level 104
1,485 SR
1,562 Elo+
Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Argges
Cliodhna
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
86W - 92L
1,594 Elo+
Solo
Apollo
Apollo
OrbShrimp
Apollo
Level 119
God Stats
9W - 8L
1,423 SR
Queue Stats
263W - 262L
1,558 Elo+
Solo
Tiamat
Tiamat
gaushog135
Tiamat
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,801 Elo+
Solo
Athena
Athena
vane1257
Athena
Level 88
God Stats
20W - 21L
1,500 SR
Queue Stats
140W - 144L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 8
6,703
479
4,257
13,209
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
ThiccyBriccy
Hercules
11
1 / 1 / 3
6,980
499
5,083
11,242
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Vervix
Nemesis
13
4 / 1 / 3
7,933
567
5,297
10,111
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 1 / 3
9,028
645
11,710
7,272
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 6
7,577
541
4,640
7,675
2,273
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 4 / 0
7,197
514
6,564
13,075
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Argges
Cliodhna
12
4 / 5 / 0
7,778
556
5,847
10,049
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
OrbShrimp
Apollo
14
4 / 1 / 1
8,375
598
5,047
6,579
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
gaushog135
Tiamat
12
0 / 3 / 4
7,246
518
4,676
7,801
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
vane1257
Athena
11
0 / 2 / 3
6,587
471
2,751
10,179
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
8
8
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
3
8
1.33
L
Bellona
 
Bellona
0
4
0
0
L
Cliodhna
Argges
Cliodhna
4
5
0
0.8
L
Apollo
OrbShrimp
Apollo
4
1
1
4.5
W
Hercules
ThiccyBriccy
Hercules
1
1
3
2.5
W
Nemesis
Vervix
Nemesis
4
1
3
5.5
W
8
1
3
9.5
L
Tiamat
gaushog135
Tiamat
0
3
4
0.67
W
2
2
6
2.5
L
Athena
vane1257
Athena
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
24,885
49,509
Taken
47,683
24,820
Mitigated
19,656
12,716
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,257
1,246
0
3,097
13,209
8,690
28
4,208
8,831
23,317
0
L
Bellona
 
Bellona
6,564
2,649
0
5,411
13,075
6,975
0
1,639
10,818
0
43,365
L
Cliodhna
Argges
Cliodhna
5,847
570
0
1,318
10,049
2,448
0
4,057
5,760
0
46,243
L
Apollo
OrbShrimp
Apollo
5,047
2,138
0
1,700
6,579
1,567
1,112
1,861
4,512
0
58,701
W
Hercules
ThiccyBriccy
Hercules
5,083
1,121
0
3,367
11,242
8,467
199
1,852
9,390
0
28,028
W
Nemesis
Vervix
Nemesis
5,297
2,567
0
1,063
10,111
3,157
22
2,348
7,669
0
50,491
W
11,710
528
0
3,718
7,272
2,233
743
2,221
4,881
52,641
0
L
Tiamat
gaushog135
Tiamat
4,676
237
44
2,734
7,801
3,495
0
3,267
4,275
35,130
0
W
4,640
2,853
0
1,471
7,675
2,273
168
1,821
5,800
0
36,944
L
Athena
vane1257
Athena
2,751
1,055
592
3,119
10,179
5,171
0
4,366
5,661
16,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
37,183
361
Minions Killed
396
0
Camps Cleared
0
1,489,426
Distance Traveled
1,414,026
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,703
479
30
2
0
317,450
1
L
Bellona
7,197
514
94
7
0
263,289
6
L
Cliodhna
7,778
556
78
6
0
295,502
4
L
Apollo
8,375
598
117
8
0
292,788
3
W
Hercules
6,980
499
57
4
0
285,687
12
W
Nemesis
7,933
567
89
6
0
305,262
1
W
Thoth
9,028
645
100
7
0
309,413
2
L
Tiamat
7,246
518
82
6
0
277,021
6
W
Anhur
7,577
541
85
6
0
271,614
0
L
Athena
6,587
471
25
2
0
285,426
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role