Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AnNILEator
Amaterasu
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 79L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
Pleasantreez
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,413 Elo+
Solo
Janus
Janus
Rbarahona08
Janus
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 117L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TheBlackNight45
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,500 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,480 Elo+

VS

Team Averages
Level 108
1,500 SR
1,486 Elo+
Thanatos
Thanatos
Gastes
Thanatos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,624 Elo+
Solo
Olorun
Olorun
Midsanity
Olorun
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 58L
1,191 Elo+
Party 1
Osiris
Osiris
smunchnu
Osiris
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
189W - 180L
1,520 Elo+
Solo
Ah Puch
Ah Puch
tuisima
Ah Puch
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Merlin
Merlin
vc venom369
Merlin
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 120L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
4 / 4 / 13
10,689
713
12,497
17,715
27,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Amaterasu
AnNILEator
Amaterasu
18
8 / 7 / 12
11,826
788
15,010
22,137
23,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Pleasantreez
Ao Kuang
16
8 / 8 / 5
11,178
745
7,997
15,270
5,824
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 6 / 9
10,890
726
17,696
14,284
5,015
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
TheBlackNight45
Baron Samedi
17
4 / 6 / 9
11,082
739
15,321
15,425
7,785
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gastes
Thanatos
15
3 / 8 / 13
10,326
688
9,493
15,475
6,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Midsanity
Olorun
20
12 / 5 / 12
12,417
828
18,123
15,582
6,207
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
smunchnu
Osiris
19
4 / 4 / 18
10,933
729
9,337
19,009
24,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Puch
tuisima
Ah Puch
19
4 / 6 / 17
11,520
768
18,498
16,957
7,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
7 / 3 / 19
12,251
817
14,884
11,684
4,937
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
109
26
Kills
30
31
Deaths
26
48
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
4
13
2.63
L
Amaterasu
AnNILEator
Amaterasu
8
7
12
2
W
Thanatos
Gastes
Thanatos
3
8
13
1.19
W
Olorun
Midsanity
Olorun
12
5
12
3.6
L
Ao Kuang
Pleasantreez
Ao Kuang
8
8
5
1.31
L
2
6
9
1.08
L
Baron Samedi
TheBlackNight45
Baron Samedi
4
6
9
1.42
W
Osiris
smunchnu
Osiris
4
4
18
3.25
W
Ah Puch
tuisima
Ah Puch
4
6
17
2.08
W
Merlin
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,521
Damage
70,335
84,831
Taken
78,707
69,113
Mitigated
48,750
32,582
Healing
29,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,497
414
1,014
4,967
17,715
27,209
0
9,857
7,858
23,119
0
L
Amaterasu
AnNILEator
Amaterasu
15,010
2,137
1,595
7,199
22,137
23,280
503
14,038
8,099
0
19,538
W
Thanatos
Gastes
Thanatos
9,493
963
1,350
6,840
15,475
6,319
215
9,898
5,287
0
13,365
W
Olorun
Midsanity
Olorun
18,123
11,502
1,339
4,469
15,582
6,207
3,453
10,878
4,584
38,172
0
L
Ao Kuang
Pleasantreez
Ao Kuang
7,997
1,588
149
2,452
15,270
5,824
536
8,509
6,761
13,744
0
L
17,696
1,077
2,330
4,026
14,284
5,015
1,199
8,704
5,580
42,080
0
L
Baron Samedi
TheBlackNight45
Baron Samedi
15,321
874
4,751
4,099
15,425
7,785
536
10,397
5,028
32,442
0
W
Osiris
smunchnu
Osiris
9,337
1,877
1,299
2,856
19,009
24,063
714
13,395
5,086
0
16,358
W
Ah Puch
tuisima
Ah Puch
18,498
1,141
1,485
5,702
16,957
7,224
192
10,782
6,138
37,307
0
W
Merlin
14,884
1,369
1,865
2,406
11,684
4,937
837
8,558
3,126
38,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,665
Gold Earned
57,447
156
Minions Killed
149
0
Camps Cleared
0
1,361,935
Distance Traveled
1,353,976
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,689
713
11
1
0
306,785
0
L
Amaterasu
11,826
788
12
1
0
283,227
0
W
Thanatos
10,326
688
8
1
0
294,497
0
W
Olorun
12,417
828
50
3
0
233,015
0
L
Ao Kuang
11,178
745
21
1
0
240,418
3
L
Janus
10,890
726
63
4
0
274,560
3
L
Baron Samedi
11,082
739
49
3
0
256,945
0
W
Osiris
10,933
729
9
1
0
285,560
0
W
Ah Puch
11,520
768
39
3
0
271,181
1
W
Merlin
12,251
817
43
3
0
269,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role