Player Matchup

Atlas
Atlas
Cell7535
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 100L
1,243 Elo+
Solo
Chiron
Chiron
CursedSpectator
Chiron
Level 126
God Stats
2W - 2L
1,366 SR
Queue Stats
17W - 16L
1,519 Elo+
Solo
Artio
Artio
IGoBazooka
Artio
Level 86
God Stats
12W - 7L
1,500 SR
Queue Stats
290W - 302L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Jorncho
Cthulhu
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
265W - 248L
1,532 Elo+
Party 2
Arachne
Arachne
rrichardson11
Arachne
Level 88
God Stats
5W - 3L
1,715 SR
Queue Stats
78W - 90L
1,430 Elo+
Solo
Team Averages
Level 96
1,516 SR
1,449 Elo+

VS

Team Averages
Level 55
1,362 SR
1,375 Elo+
Freya
Freya
DivineJumpman
Freya
Level 38
God Stats
6W - 6L
1,468 SR
Queue Stats
35W - 50L
1,464 Elo+
Solo
Thanatos
Thanatos
Jaydevis
Thanatos
Level 76
God Stats
0W - 5L
1,170 SR
Queue Stats
30W - 31L
1,234 Elo+
Party 1
Ymir
Ymir
Solicer
Ymir
Level 8
God Stats
0W - 2L
1,170 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Pele
Pele
Sup3rPawgs
Pele
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,575 Elo+
Solo
Chiron
Chiron
kuuchic0mmand3r
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 249L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cell7535
Atlas
19
9 / 3 / 4
11,976
599
14,741
22,078
28,198
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 3 / 2
12,177
609
11,994
15,039
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
16
4 / 3 / 8
11,407
570
9,493
20,993
25,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Jorncho
Cthulhu
16
2 / 5 / 5
10,358
518
13,728
18,121
8,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
20
7 / 2 / 4
12,077
604
13,487
18,585
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 2
11,899
595
16,976
18,224
7,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
Jaydevis
Thanatos
14
2 / 7 / 1
9,445
472
13,144
18,247
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Solicer
Ymir
14
1 / 8 / 6
8,976
449
8,063
20,056
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 7 / 4
9,840
492
13,807
20,781
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 4 / 3
10,687
534
8,402
12,008
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
29
Kills
16
16
Deaths
29
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
Cell7535
Atlas
9
3
4
3.67
W
7
3
2
2.67
L
8
3
2
3
W
Artio
4
3
8
2.67
L
Thanatos
Jaydevis
Thanatos
2
7
1
0.36
W
Cthulhu
Jorncho
Cthulhu
2
5
5
0.9
L
Ymir
Solicer
Ymir
1
8
6
0.5
L
3
7
4
0.71
L
2
4
3
0.88
W
Arachne
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,443
Damage
60,392
94,816
Taken
89,316
76,225
Mitigated
46,801
38,018
Healing
32,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Cell7535
Atlas
14,741
6,086
455
8,984
22,078
28,198
196
1,446
19,503
67,390
0
W
11,994
5,734
787
5,882
15,039
6,207
3,248
3,913
11,105
0
92,315
L
16,976
7,778
0
8,128
18,224
7,143
303
9,011
9,213
75,759
0
W
Artio
9,493
1,234
1,175
7,191
20,993
25,565
589
8,406
12,587
33,193
0
L
Thanatos
Jaydevis
Thanatos
13,144
3,986
0
12,363
18,247
9,517
91
10,091
8,156
0
56,542
W
Cthulhu
Jorncho
Cthulhu
13,728
423
154
875
18,121
8,962
277
5,386
12,735
74,018
0
L
Ymir
Solicer
Ymir
8,063
2,352
0
735
20,056
18,895
24
7,837
12,219
28,064
0
L
13,807
3,590
0
7,556
20,781
7,349
0
8,657
12,124
0
62,262
L
8,402
4,037
492
3,634
12,008
3,897
940
2,366
9,642
0
83,675
W
Arachne
13,487
8,971
0
12,515
18,585
7,293
760
5,867
12,592
0
81,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,995
Gold Earned
50,847
598
Minions Killed
529
0
Camps Cleared
0
1,960,480
Distance Traveled
1,802,464
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,976
599
117
6
0
354,290
5
W
Chiron
12,177
609
166
8
0
352,216
4
L
Freya
11,899
595
140
7
0
353,014
1
W
Artio
11,407
570
48
2
0
393,572
0
L
Thanatos
9,445
472
107
5
0
336,799
3
W
Cthulhu
10,358
518
121
6
0
389,551
1
L
Ymir
8,976
449
29
1
0
368,495
10
L
Pele
9,840
492
94
5
0
382,796
0
L
Chiron
10,687
534
159
8
0
361,360
9
W
Arachne
12,077
604
146
7
0
470,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role