Player Matchup

Medusa
Medusa
F10Paddy
Medusa
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Discordia
Discordia
Jennax
Discordia
Level 62
God Stats
6W - 10L
1,158 SR
Queue Stats
21W - 33L
1,204 Elo+
Party 2
Hercules
Hercules
Kiriito681
Hercules
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
89W - 112L
1,204 Elo+
Party 2
Team Averages
Level 36
1,386 SR
1,303 Elo+

VS

Team Averages
Level 119
1,556 SR
1,802 Elo+
Cerberus
Cerberus
JDaWay
Cerberus
Level 122
God Stats
5W - 2L
1,667 SR
Queue Stats
239W - 160L
1,952 Elo+
Party 1
Hou Yi
Hou Yi
TvDjFish
Hou Yi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
thegrannycoconut
Discordia
Level 119
God Stats
5W - 1L
1,500 SR
Queue Stats
215W - 141L
1,952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
F10Paddy
Medusa
12
1 / 6 / 5
7,817
601
5,339
10,852
3,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Jennax
Discordia
13
6 / 6 / 1
9,162
705
6,028
9,107
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kiriito681
Hercules
13
0 / 2 / 6
8,561
659
7,332
18,231
12,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JDaWay
Cerberus
15
6 / 1 / 7
10,599
815
9,129
12,573
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
TvDjFish
Hou Yi
15
4 / 3 / 8
10,072
775
15,654
12,107
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
13
4 / 3 / 5
9,449
727
9,223
6,129
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
14
14
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
F10Paddy
Medusa
1
6
5
0.58
W
Cerberus
JDaWay
Cerberus
6
1
7
9.5
L
Discordia
Jennax
Discordia
6
6
1
1.08
L
Hercules
Kiriito681
Hercules
0
2
6
1.5
W
Hou Yi
TvDjFish
Hou Yi
4
3
8
2.67
W
Discordia
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,699
Damage
34,006
38,190
Taken
30,809
17,789
Mitigated
19,441
10,073
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
F10Paddy
Medusa
5,339
1,747
0
1,908
10,852
3,000
0
6,599
3,831
0
23,328
W
Cerberus
JDaWay
Cerberus
9,129
284
0
4,432
12,573
12,376
152
1,686
10,887
20,155
0
L
Discordia
Jennax
Discordia
6,028
224
0
982
9,107
2,086
0
3,863
5,008
24,604
0
L
Hercules
Kiriito681
Hercules
7,332
1,524
0
7,183
18,231
12,703
0
7,004
10,828
54
18,003
W
Hou Yi
TvDjFish
Hou Yi
15,654
6,838
0
3,600
12,107
4,830
1,886
3,369
8,738
0
56,608
W
Discordia
9,223
450
0
1,211
6,129
2,235
462
1,433
4,696
35,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
30,120
92
Minions Killed
156
2
Camps Cleared
9
666,351
Distance Traveled
722,651
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,817
601
31
2
0
201,112
1
W
Cerberus
10,599
815
26
2
1
266,124
1
L
Discordia
9,162
705
40
3
1
203,248
1
L
Hercules
8,561
659
21
2
1
261,991
6
W
Hou Yi
10,072
775
72
6
5
220,112
0
W
Discordia
9,449
727
58
4
3
236,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role