Player Matchup

Pele
Pele
 
Pele
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
VXSTRIKE
Fenrir
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,620 Elo+
Party 1
Persephone
Persephone
Went Ape
Persephone
Level 48
God Stats
1W - 0L
1,741 SR
Queue Stats
5W - 4L
1,620 Elo+
Party 1
Medusa
Medusa
s0apyillusi0n
Medusa
Level 45
God Stats
3W - 5L
1,335 SR
Queue Stats
28W - 33L
1,309 Elo+
Solo
Kuzenbo
Kuzenbo
xCights
Kuzenbo
Level 69
God Stats
4W - 3L
1,350 SR
Queue Stats
6W - 4L
1,620 Elo+
Party 1
Team Averages
Level 62
1,485 SR
1,534 Elo+

VS

Team Averages
Level 27
1,518 SR
1,765 Elo+
Jormungandr
Jormungandr
DemonApeFromHell
Jormungandr
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
283W - 339L
1,199 Elo+
Solo
Rama
Rama
GodDinosaurRarw
Rama
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,890 Elo+
Party 2
Tiamat
Tiamat
RosaysWay
Tiamat
Level 22
God Stats
1W - 1L
1,588 SR
Queue Stats
3W - 5L
1,890 Elo+
Party 2
Susano
Susano
WokeWeeb
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,936 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zer0Energy
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
12 / 1 / 11
9,574
957
19,473
8,441
3,490
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
VXSTRIKE
Fenrir
14
4 / 1 / 8
7,906
791
4,264
4,969
4,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Went Ape
Persephone
17
6 / 0 / 16
9,434
943
11,242
4,287
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 10
7,961
796
6,585
5,027
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
xCights
Kuzenbo
14
3 / 1 / 12
8,402
840
3,825
9,631
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonApeFromHell
Jormungandr
12
0 / 4 / 0
6,668
667
4,987
11,594
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 7 / 0
7,658
766
3,342
9,501
3,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
RosaysWay
Tiamat
11
0 / 6 / 0
6,270
627
4,559
10,733
5,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
WokeWeeb
Susano
13
2 / 6 / 1
7,170
717
5,888
9,959
6,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Zer0Energy
Kumbhakarna
12
0 / 4 / 2
6,812
681
2,994
12,983
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
6
27
Kills
3
3
Deaths
27
57
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
1
11
17.5
L
Jormungandr
DemonApeFromHell
Jormungandr
0
4
0
0
L
1
7
0
0.14
L
Tiamat
RosaysWay
Tiamat
0
6
0
0
W
Fenrir
VXSTRIKE
Fenrir
4
1
8
8
W
Persephone
Went Ape
Persephone
6
0
16
14
L
Susano
WokeWeeb
Susano
2
6
1
0.42
L
Kumbhakarna
Zer0Energy
Kumbhakarna
0
4
2
0.25
W
2
0
10
7
W
Kuzenbo
xCights
Kuzenbo
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,389
Damage
21,770
32,355
Taken
54,770
21,652
Mitigated
33,764
10,797
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
19,473
6,355
672
3,029
8,441
3,490
1,138
4,213
4,228
0
41,559
L
Jormungandr
DemonApeFromHell
Jormungandr
4,987
1,544
0
321
11,594
8,719
0
3,450
7,928
16,900
0
L
3,342
2,992
0
826
9,501
3,171
587
1,766
7,643
0
18,470
L
Tiamat
RosaysWay
Tiamat
4,559
1,159
286
1,367
10,733
5,687
378
3,185
7,456
14,066
0
W
Fenrir
VXSTRIKE
Fenrir
4,264
388
0
51
4,969
4,346
560
1,780
3,189
0
13,347
W
Persephone
Went Ape
Persephone
11,242
1,461
0
2,488
4,287
1,625
852
1,888
2,399
38,568
0
L
Susano
WokeWeeb
Susano
5,888
260
0
0
9,959
6,086
0
3,550
6,138
0
15,945
L
Kumbhakarna
Zer0Energy
Kumbhakarna
2,994
215
292
1,077
12,983
10,101
39
2,359
10,538
7,794
0
W
6,585
3,774
0
2,407
5,027
1,863
3,139
1,692
3,335
0
29,243
W
Kuzenbo
xCights
Kuzenbo
3,825
1,334
0
2,150
9,631
10,328
593
2,967
6,664
10,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
34,578
217
Minions Killed
106
0
Camps Cleared
0
1,090,555
Distance Traveled
964,521
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,574
957
61
6
0
223,830
2
L
Jormungandr
6,668
667
24
2
0
202,748
0
L
Rama
7,658
766
37
4
0
175,584
0
L
Tiamat
6,270
627
15
2
0
170,379
0
W
Fenrir
7,906
791
21
2
0
220,529
2
W
Persephone
9,434
943
75
8
0
212,545
1
L
Susano
7,170
717
19
2
0
200,878
2
L
Kumbhakarna
6,812
681
11
1
0
214,932
0
W
Medusa
7,961
796
45
5
0
216,137
0
W
Kuzenbo
8,402
840
15
2
0
217,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role