Player Matchup

Persephone
Persephone
Ancient Ethyl
Persephone
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
51W - 67L
1,248 Elo+
Party 1
Izanami
Izanami
Ancient Invader
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 206L
1,315 Elo+
Party 1
Nike
Nike
OGAncientCyanide
Nike
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 48L
1,144 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,236 Elo+

VS

Team Averages
Level 53
1,524 SR
1,437 Elo+
Gilgamesh
Gilgamesh
FlyingNat1ve
Gilgamesh
Level 53
God Stats
2W - 6L
1,636 SR
Queue Stats
12W - 16L
1,440 Elo+
Party 2
Thanatos
Thanatos
JUST-ATOMIC-SAM-
Thanatos
Level 45
God Stats
13W - 16L
1,436 SR
Queue Stats
15W - 33L
1,338 Elo+
Party 2
Achilles
Achilles
indy_warriorYT
Achilles
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ancient Ethyl
Persephone
15
9 / 0 / 6
10,026
836
16,299
8,026
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 6
9,054
755
10,816
8,295
2,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 2 / 13
7,972
664
8,080
10,457
10,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlyingNat1ve
Gilgamesh
11
2 / 5 / 2
7,883
657
9,201
16,953
10,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 2
7,578
632
5,200
10,541
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
10
1 / 6 / 2
7,082
590
4,432
16,290
11,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
5
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
Ancient Ethyl
Persephone
9
0
6
12
W
6
3
6
3
L
Gilgamesh
FlyingNat1ve
Gilgamesh
2
5
2
0.6
L
2
4
2
0.75
W
0
2
13
3.25
L
Achilles
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
18,833
26,778
Taken
43,784
16,021
Mitigated
27,062
10,937
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Ancient Ethyl
Persephone
16,299
693
0
4,290
8,026
2,877
946
202
7,824
43,146
0
W
10,816
8,349
41
2,665
8,295
2,604
630
386
7,909
0
32,761
L
Gilgamesh
FlyingNat1ve
Gilgamesh
9,201
2,053
732
1,316
16,953
10,839
0
6,328
10,625
0
24,794
L
5,200
645
0
2,884
10,541
4,467
0
4,979
5,562
851
14,930
W
8,080
1,496
643
3,298
10,457
10,540
530
147
10,310
0
20,406
L
Achilles
4,432
1,535
327
1,175
16,290
11,756
0
5,307
10,983
0
18,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,052
Gold Earned
22,543
133
Minions Killed
74
8
Camps Cleared
2
631,861
Distance Traveled
624,982
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,026
836
52
4
1
219,185
2
W
Izanami
9,054
755
59
5
4
206,096
0
L
Gilgamesh
7,883
657
24
2
0
222,052
5
L
Thanatos
7,578
632
21
2
1
224,667
2
W
Nike
7,972
664
22
2
3
206,580
0
L
Achilles
7,082
590
29
2
1
178,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role