Player Matchup

Loki
Loki
GabriKiller5715
Loki
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 17L
1,705 Elo+
Party 2
Cerberus
Cerberus
Hertzki
Cerberus
Level 24
God Stats
9W - 5L
1,679 SR
Queue Stats
29W - 29L
1,699 Elo+
Party 2
Sol
Sol
lv SATD3AD vl
Sol
Level 47
God Stats
7W - 3L
1,679 SR
Queue Stats
126W - 173L
1,699 Elo+
Party 2
Team Averages
Level 51
1,619 SR
1,701 Elo+

VS

Team Averages
Level 25
1,296 SR
1,271 Elo+
Cthulhu
Cthulhu
Exploding_Dodo
Cthulhu
Level 61
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Scylla
Scylla
itzzz-jason-zzzz
Scylla
Level 8
God Stats
1W - 4L
1,301 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Mulan
Mulan
tientjevieftig94
Mulan
Level 6
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 7L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
8,079
808
11,227
7,704
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Hertzki
Cerberus
12
2 / 1 / 7
7,765
777
3,832
12,049
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 7
7,605
761
13,421
7,715
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,127
613
9,171
13,456
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 4 / 0
5,811
581
4,470
6,187
2,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 7 / 1
5,897
590
6,606
12,954
5,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
7
0
4
9
W
Cerberus
Hertzki
Cerberus
2
1
7
5.5
L
0
4
0
0
W
3
0
7
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,480
Damage
20,247
27,468
Taken
32,597
15,900
Mitigated
14,848
9,497
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,171
712
270
5,660
13,456
7,524
0
8,170
4,890
19,021
0
W
11,227
3,679
0
2,629
7,704
2,777
203
3,576
3,927
0
21,521
W
Cerberus
Hertzki
Cerberus
3,832
608
278
3,137
12,049
10,515
27
4,460
7,030
13,487
0
L
4,470
512
0
376
6,187
2,093
0
2,264
3,845
11,370
0
W
13,421
4,696
0
3,453
7,715
2,608
652
4,785
2,563
34,510
0
L
6,606
815
44
1,401
12,954
5,231
0
6,231
6,373
0
13,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
17,835
108
Minions Killed
61
6
Camps Cleared
2
616,379
Distance Traveled
525,225
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,127
613
26
3
0
212,790
7
W
Loki
8,079
808
24
2
3
205,791
0
W
Cerberus
7,765
777
22
2
0
208,430
3
L
Scylla
5,811
581
19
2
1
143,756
2
W
Sol
7,605
761
62
6
3
202,158
1
L
Mulan
5,897
590
16
2
1
168,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role