Player Matchup

Ganesha
Ganesha
Berna0411
Ganesha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,298 Elo+
Party 1
Vamana
Vamana
GodMaster2959
Vamana
Level 29
God Stats
24W - 18L
1,633 SR
Queue Stats
24W - 19L
1,718 Elo+
Solo
Nu Wa
Nu Wa
IlCheetorlI
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Thor
Thor
Pould_nossk90
Thor
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 40L
1,298 Elo+
Party 1
Artemis
Artemis
R3gulusPrime
Artemis
Level 57
God Stats
2W - 5L
1,500 SR
Queue Stats
475W - 463L
1,620 Elo+
Solo
Team Averages
Level 109
1,527 SR
1,487 Elo+

VS

Team Averages
Level 38
1,521 SR
1,657 Elo+
Hel
Hel
Cbooulhu
Hel
Level 33
God Stats
8W - 14L
1,607 SR
Queue Stats
14W - 26L
1,513 Elo+
Solo
Atlas
Atlas
CrayonMuncher69_
Atlas
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
45W - 67L
1,500 Elo+
Solo
Bellona
Bellona
LordFarcuar
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,910 Elo+
Solo
Ra
Ra
PioneerBrick967
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Solo
Anhur
Anhur
RIZM00
Anhur
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 108L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Berna0411
Ganesha
15
0 / 0 / 21
8,901
742
9,902
12,848
12,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 0 / 13
10,476
873
7,601
9,604
12,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 3 / 15
10,089
841
12,196
7,314
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 14
9,779
815
9,552
6,719
3,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
R3gulusPrime
Artemis
18
10 / 1 / 9
10,939
912
15,344
6,863
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,400
617
2,588
10,022
6,367
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 3
8,204
684
8,963
15,415
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
LordFarcuar
Bellona
15
2 / 5 / 0
8,874
740
5,271
15,896
11,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 7 / 0
7,441
620
3,462
9,522
4,984
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
RIZM00
Anhur
15
3 / 5 / 2
8,565
714
8,843
14,282
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
10
26
Kills
5
5
Deaths
26
72
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Berna0411
Ganesha
0
0
21
10.5
L
0
6
0
0
L
0
3
3
0.5
W
8
0
13
14.5
W
3
3
15
3.5
L
Bellona
LordFarcuar
Bellona
2
5
0
0.4
L
0
7
0
0
W
5
1
14
12
W
Artemis
R3gulusPrime
Artemis
10
1
9
14.5
L
Anhur
RIZM00
Anhur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,595
Damage
29,127
43,348
Taken
65,137
34,103
Mitigated
43,994
8,809
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Berna0411
Ganesha
9,902
775
0
2,068
12,848
12,629
519
4,704
8,144
21,658
0
L
2,588
532
534
1,784
10,022
6,367
31
3,859
6,163
14,698
0
L
8,963
3,497
0
1,951
15,415
16,156
0
5,507
9,908
25,976
0
W
7,601
2,902
174
3,326
9,604
12,412
1,385
2,690
6,914
0
26,947
W
12,196
4,962
0
917
7,314
2,795
1,092
4,006
3,308
45,463
0
L
Bellona
LordFarcuar
Bellona
5,271
1,014
1,609
2,246
15,896
11,328
0
3,681
12,215
0
18,944
L
3,462
444
472
537
9,522
4,984
0
3,141
6,381
25,528
0
W
9,552
1,799
0
125
6,719
3,134
1,176
2,217
4,502
0
26,195
W
Artemis
R3gulusPrime
Artemis
15,344
9,273
0
2,199
6,863
3,133
4,002
1,396
5,467
0
46,316
L
Anhur
RIZM00
Anhur
8,843
3,563
553
3,282
14,282
5,159
0
5,910
7,172
0
33,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,184
Gold Earned
40,484
241
Minions Killed
162
0
Camps Cleared
0
1,273,353
Distance Traveled
1,089,225
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,901
742
0
0
0
267,011
5
L
Hel
7,400
617
22
2
0
212,078
0
L
Atlas
8,204
684
32
3
0
245,017
3
W
Vamana
10,476
873
51
4
0
266,625
0
W
Nu Wa
10,089
841
71
6
0
225,669
3
L
Bellona
8,874
740
28
2
0
242,550
1
L
Ra
7,441
620
36
3
0
175,289
3
W
Thor
9,779
815
42
4
0
268,450
3
W
Artemis
10,939
912
77
6
0
245,598
1
L
Anhur
8,565
714
44
4
0
214,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role