Player Matchup

Bellona
Bellona
CA5PER 84
Bellona
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 34L
1,981 Elo+
Party 1
Ra
Ra
WirednBlind
Ra
Level 150
God Stats
46W - 27L
1,391 SR
Queue Stats
423W - 311L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
iTz Kruel x
Ne Zha
Level 157
God Stats
25W - 6L
1,622 SR
Queue Stats
515W - 440L
1,547 Elo+
Party 1
Team Averages
Level 143
1,504 SR
1,703 Elo+

VS

Team Averages
Level 121
1,578 SR
1,346 Elo+
Ra
Ra
MostMoistMuppet
Ra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 83L
1,500 Elo+
Party 2
Atlas
Atlas
SirShmittles
Atlas
Level 120
God Stats
1W - 2L
1,733 SR
Queue Stats
65W - 59L
1,424 Elo+
Party 2
Skadi
Skadi
kaspian_1
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CA5PER 84
Bellona
14
6 / 2 / 8
10,016
770
10,354
10,578
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 9
9,972
767
10,391
6,793
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
14
4 / 2 / 8
9,701
746
13,064
8,917
5,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,540
580
3,451
9,890
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 3
8,489
653
7,636
16,350
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
kaspian_1
Skadi
12
3 / 7 / 1
8,492
653
6,882
11,641
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
CA5PER 84
Bellona
6
2
8
5
L
0
6
3
0.25
L
1
1
3
2.5
W
4
0
9
8.5
W
Ne Zha
4
2
8
4
L
Skadi
kaspian_1
Skadi
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,809
Damage
17,969
26,288
Taken
37,881
19,377
Mitigated
22,781
15,167
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CA5PER 84
Bellona
10,354
2,950
251
2,588
10,578
10,378
1,111
4,355
6,223
0
31,796
L
3,451
501
1,736
1,649
9,890
3,181
0
2,668
7,000
30,123
0
L
7,636
1,927
108
3,685
16,350
15,931
0
5,590
10,240
25,386
0
W
10,391
906
4,269
4,853
6,793
3,251
667
3,359
3,434
40,887
0
W
Ne Zha
13,064
3,604
0
3,206
8,917
5,748
1,712
3,973
4,944
0
42,175
L
Skadi
kaspian_1
Skadi
6,882
2,662
0
380
11,641
3,669
129
2,259
9,118
0
26,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
24,521
167
Minions Killed
131
7
Camps Cleared
4
752,806
Distance Traveled
632,377
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,016
770
45
3
5
250,584
0
L
Ra
7,540
580
45
3
1
217,081
3
L
Atlas
8,489
653
40
3
1
227,859
3
W
Ra
9,972
767
68
5
2
267,406
5
W
Ne Zha
9,701
746
54
4
0
234,816
1
L
Skadi
8,492
653
46
4
2
187,437
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role