Player Matchup

Tiamat
Tiamat
Edo0_TenSeii
Tiamat
Level 141
God Stats
3W - 1L
1,791 SR
Queue Stats
20W - 18L
1,762 Elo+
Party 1
Thor
Thor
Gloux
Thor
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 56L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Oo-Cry-Tik-oO
Xbalanque
Level 143
God Stats
6W - 9L
1,500 SR
Queue Stats
38W - 54L
1,500 Elo+
Party 1
Hercules
Hercules
Viper_w00t
Hercules
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
295W - 263L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iTp_Snafous
Kumbhakarna
Level 145
God Stats
5W - 1L
1,705 SR
Queue Stats
80W - 65L
1,696 Elo+
Party 1
Team Averages
Level 118
1,599 SR
1,621 Elo+

VS

Team Averages
Level 123
1,540 SR
1,702 Elo+
Izanami
Izanami
Dahlolsen
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 90L
1,502 Elo+
Solo
Loki
Loki
Tosigama
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,768 Elo+
Solo
Chang'e
Chang'e
lkar
Chang'e
Level 154
God Stats
1W - 5L
1,500 SR
Queue Stats
168W - 154L
1,703 Elo+
Solo
Scylla
Scylla
nebula4275
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,849 Elo+
Party 2
Chaac
Chaac
qwertyruben2004
Chaac
Level 72
God Stats
1W - 2L
1,698 SR
Queue Stats
3W - 3L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 3 / 13
9,563
736
9,313
11,623
6,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Gloux
Thor
17
7 / 4 / 11
10,391
799
9,254
13,247
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Oo-Cry-Tik-oO
Xbalanque
19
9 / 3 / 8
10,808
831
17,805
14,818
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Viper_w00t
Hercules
17
5 / 1 / 14
10,151
781
13,384
17,158
15,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
iTp_Snafous
Kumbhakarna
17
4 / 1 / 14
9,899
761
8,060
13,933
13,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dahlolsen
Izanami
16
0 / 3 / 8
9,317
717
8,333
11,056
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
16
4 / 6 / 5
9,588
738
9,400
10,884
3,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
lkar
Chang'e
17
3 / 5 / 5
9,970
767
10,266
15,139
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
nebula4275
Scylla
16
3 / 5 / 3
9,239
711
9,756
10,956
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 7 / 3
8,772
675
13,079
18,236
8,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
26
Kills
12
12
Deaths
26
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dahlolsen
Izanami
0
3
8
1.33
W
Tiamat
1
3
13
2.5
W
Thor
Gloux
Thor
7
4
11
3.13
W
Xbalanque
Oo-Cry-Tik-oO
Xbalanque
9
3
8
4.33
L
Loki
4
6
5
1.08
W
Hercules
Viper_w00t
Hercules
5
1
14
12
W
Kumbhakarna
iTp_Snafous
Kumbhakarna
4
1
14
11
L
Chang'e
lkar
Chang'e
3
5
5
1.1
L
Scylla
nebula4275
Scylla
3
5
3
0.9
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,816
Damage
50,834
70,779
Taken
66,271
47,006
Mitigated
25,279
28,945
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dahlolsen
Izanami
8,333
4,844
0
930
11,056
3,836
1,095
1,805
8,782
0
31,331
W
Tiamat
9,313
740
0
4,967
11,623
6,745
315
3,090
8,428
42,684
0
W
Thor
Gloux
Thor
9,254
1,718
0
2,714
13,247
6,856
0
3,805
9,374
0
27,611
W
Xbalanque
Oo-Cry-Tik-oO
Xbalanque
17,805
6,128
0
6,786
14,818
5,133
1,152
3,898
10,836
0
53,313
L
Loki
9,400
952
0
76
10,884
3,846
0
3,284
6,795
0
17,041
W
Hercules
Viper_w00t
Hercules
13,384
2,814
944
10,036
17,158
15,015
0
4,869
12,069
0
25,782
W
Kumbhakarna
iTp_Snafous
Kumbhakarna
8,060
143
0
3,498
13,933
13,257
0
3,737
10,050
18,489
0
L
Chang'e
lkar
Chang'e
10,266
2,794
2,775
4,459
15,139
5,116
955
2,969
11,687
44,741
0
L
Scylla
nebula4275
Scylla
9,756
1,023
0
1,623
10,956
3,678
0
3,421
6,749
28,105
0
L
13,079
3,227
741
5,055
18,236
8,803
142
4,735
12,532
0
28,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,812
Gold Earned
46,886
229
Minions Killed
234
0
Camps Cleared
0
1,356,013
Distance Traveled
1,279,752
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,317
717
56
4
0
253,505
0
W
Tiamat
9,563
736
75
6
0
245,350
0
W
Thor
10,391
799
35
3
0
285,111
2
W
Xbalanque
10,808
831
69
5
0
276,622
0
L
Loki
9,588
738
12
1
0
280,354
0
W
Hercules
10,151
781
31
2
0
287,446
4
W
Kumbhakarna
9,899
761
19
1
0
261,484
2
L
Chang'e
9,970
767
87
7
0
245,661
3
L
Scylla
9,239
711
43
3
0
233,213
2
L
Chaac
8,772
675
36
3
0
267,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role