Player Matchup

Awilix
Awilix
AmpKitty
Awilix
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 164L
1,860 Elo+
Party 3
Hachiman
Hachiman
Ketalol
Hachiman
Level 18
God Stats
29W - 21L
1,733 SR
Queue Stats
43W - 33L
1,855 Elo+
Party 3
Anubis
Anubis
Lordwinterduck
Anubis
Level 64
God Stats
8W - 5L
1,500 SR
Queue Stats
97W - 104L
1,610 Elo+
Party 3
Vamana
Vamana
SteveIrwinFan
Vamana
Level 123
God Stats
4W - 1L
1,743 SR
Queue Stats
324W - 317L
1,860 Elo+
Party 3
Artio
Artio
TheClinicalTrial
Artio
Level 62
God Stats
47W - 50L
1,848 SR
Queue Stats
191W - 171L
1,860 Elo+
Party 3
Team Averages
Level 72
1,665 SR
1,809 Elo+

VS

Team Averages
Level 101
1,505 SR
1,520 Elo+
Merlin
Merlin
Baroness01
Merlin
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
355W - 346L
1,311 Elo+
Solo
Izanami
Izanami
CAPTAIN-YAMI325
Izanami
Level 125
God Stats
12W - 6L
1,500 SR
Queue Stats
423W - 417L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
N4TIVE__B4TMAN
Ne Zha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 364L
1,517 Elo+
Party 2
Achilles
Achilles
Ravenheartmeril
Achilles
Level 26
God Stats
1W - 2L
1,525 SR
Queue Stats
27W - 26L
1,641 Elo+
Party 1
Fafnir
Fafnir
drachwal91
Fafnir
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 182L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AmpKitty
Awilix
20
7 / 0 / 5
14,670
638
8,387
16,075
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Ketalol
Hachiman
20
9 / 0 / 5
15,623
679
15,357
13,815
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 0 / 3
13,904
605
14,117
17,153
9,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 0 / 5
14,941
650
16,257
19,255
19,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 0 / 7
12,400
539
7,936
15,996
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baroness01
Merlin
15
0 / 5 / 0
9,624
418
9,051
10,835
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 9 / 0
10,325
449
6,215
16,949
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
0 / 7 / 0
9,344
406
7,759
18,565
6,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
14
0 / 13 / 0
8,782
382
4,388
23,520
14,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
drachwal91
Fafnir
12
0 / 1 / 0
8,493
369
3,382
13,815
15,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
35
Kills
0
0
Deaths
35
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
AmpKitty
Awilix
7
0
5
9.5
L
Merlin
Baroness01
Merlin
0
5
0
0
L
0
9
0
0
W
Hachiman
Ketalol
Hachiman
9
0
5
11.5
W
7
0
3
8.5
L
0
7
0
0
L
Achilles
0
13
0
0
W
10
0
5
12.5
W
2
0
7
5.5
L
Fafnir
drachwal91
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,054
Damage
30,795
82,294
Taken
83,684
56,202
Mitigated
46,320
50,387
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AmpKitty
Awilix
8,387
3,351
0
9,794
16,075
7,231
827
2,254
13,556
0
109,240
L
Merlin
Baroness01
Merlin
9,051
454
0
1,945
10,835
3,198
0
5,031
5,804
62,146
0
L
6,215
3,956
0
3,716
16,949
6,310
0
2,000
14,949
0
86,763
W
Hachiman
Ketalol
Hachiman
15,357
9,593
0
8,091
13,815
5,207
4,506
1,323
12,450
0
120,121
W
14,117
226
0
13,471
17,153
9,383
1,725
6,865
9,818
110,275
0
L
7,759
2,373
0
1,551
18,565
6,285
0
3,603
14,594
0
79,106
L
Achilles
4,388
1,933
0
3,760
23,520
14,859
0
7,102
16,418
0
51,323
W
16,257
7,163
0
8,521
19,255
19,226
4,688
2,537
16,161
18,859
75,750
W
7,936
875
3,240
7,270
15,996
15,155
1,079
4,429
10,992
27,611
16,947
L
Fafnir
drachwal91
Fafnir
3,382
521
0
2,923
13,815
15,668
0
4,434
9,381
17,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,538
Gold Earned
46,568
737
Minions Killed
556
0
Camps Cleared
0
2,308,737
Distance Traveled
1,916,885
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,670
638
159
7
0
517,802
4
L
Merlin
9,624
418
134
6
0
332,331
2
L
Izanami
10,325
449
176
8
0
385,180
3
W
Hachiman
15,623
679
209
9
0
439,489
1
W
Anubis
13,904
605
155
7
0
433,670
3
L
Ne Zha
9,344
406
125
5
0
422,578
5
L
Achilles
8,782
382
98
4
0
348,577
4
W
Vamana
14,941
650
160
7
0
473,130
1
W
Artio
12,400
539
54
2
0
444,646
4
L
Fafnir
8,493
369
23
1
0
428,219
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role