Player Matchup

Kukulkan
Kukulkan
ARugg265
Kukulkan
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
274W - 278L
1,407 Elo+
Party 3
Tiamat
Tiamat
DemonApeFromHell
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 339L
1,255 Elo+
Solo
Ymir
Ymir
Xifsd45-Y
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Yujiro_hanma_017
Cu Chulainn
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,404 Elo+
Party 4
Cernunnos
Cernunnos
theholygrah
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,494 Elo+
Party 3
Team Averages
Level 33
1,500 SR
1,363 Elo+

VS

Team Averages
Level 65
1,599 SR
1,639 Elo+
Zeus
Zeus
Collinwins
Zeus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,614 Elo+
Party 2
Xing Tian
Xing Tian
DehPawner
Xing Tian
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,567 Elo+
Party 2
Fenrir
Fenrir
DehThrower
Fenrir
Level 46
God Stats
4W - 3L
1,537 SR
Queue Stats
7W - 6L
1,567 Elo+
Party 2
Neith
Neith
ICanNotMiss
Neith
Level 27
God Stats
2W - 1L
1,728 SR
Queue Stats
4W - 2L
1,758 Elo+
Party 1
Mulan
Mulan
mikebike509
Mulan
Level 21
God Stats
3W - 0L
1,728 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARugg265
Kukulkan
17
3 / 2 / 2
9,718
810
11,907
6,919
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 5
8,396
700
5,538
13,582
6,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
0 / 5 / 1
7,452
621
1,214
13,032
9,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Yujiro_hanma_017
Cu Chulainn
14
2 / 6 / 1
8,127
677
6,313
14,513
16,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
theholygrah
Cernunnos
17
2 / 6 / 1
9,626
802
7,807
12,672
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 9
10,464
872
17,788
8,080
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
DehPawner
Xing Tian
18
5 / 0 / 17
10,707
892
9,344
12,569
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
DehThrower
Fenrir
15
2 / 5 / 13
8,957
746
8,222
11,811
5,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 0 / 9
10,484
874
10,860
8,069
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
2 / 3 / 9
8,653
721
5,410
10,091
4,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
8
Kills
26
26
Deaths
9
10
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ARugg265
Kukulkan
3
2
2
2
W
8
1
9
12.5
W
Xing Tian
DehPawner
Xing Tian
5
0
17
13.5
W
Fenrir
DehThrower
Fenrir
2
5
13
1.7
L
1
7
5
0.5
W
9
0
9
13.5
L
Ymir
0
5
1
0.1
L
Cu Chulainn
Yujiro_hanma_017
Cu Chulainn
2
6
1
0.42
W
2
3
9
2.17
L
Cernunnos
theholygrah
Cernunnos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,779
Damage
51,624
60,718
Taken
50,620
41,138
Mitigated
31,230
6,316
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ARugg265
Kukulkan
11,907
366
0
170
6,919
2,960
76
4,157
2,722
44,430
0
W
17,788
3,150
0
2,569
8,080
3,180
936
2,611
5,302
58,857
0
W
Xing Tian
DehPawner
Xing Tian
9,344
1,096
0
1,581
12,569
14,390
0
4,062
8,074
24,464
0
W
Fenrir
DehThrower
Fenrir
8,222
2,792
0
2,560
11,811
5,498
88
3,894
7,547
0
23,477
L
5,538
796
0
1,324
13,582
6,483
0
5,529
8,029
13,067
0
W
10,860
6,193
0
3,194
8,069
3,579
841
3,515
4,256
0
38,388
L
Ymir
1,214
565
785
427
13,032
9,407
0
5,021
7,781
3,131
0
L
Cu Chulainn
Yujiro_hanma_017
Cu Chulainn
6,313
1,333
73
2,943
14,513
16,312
0
4,463
9,970
0
18,124
W
5,410
1,390
0
1,811
10,091
4,583
825
3,757
6,075
0
20,284
L
Cernunnos
theholygrah
Cernunnos
7,807
2,185
0
594
12,672
5,976
135
7,567
4,961
0
46,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
49,265
226
Minions Killed
233
0
Camps Cleared
0
1,051,150
Distance Traveled
1,277,216
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,718
810
79
7
0
241,080
3
W
Zeus
10,464
872
94
8
0
238,491
1
W
Xing Tian
10,707
892
26
2
0
290,275
3
W
Fenrir
8,957
746
22
2
0
272,763
3
L
Tiamat
8,396
700
18
2
0
234,456
0
W
Neith
10,484
874
62
5
0
238,299
0
L
Ymir
7,452
621
1
0
0
150,231
0
L
Cu Chulainn
8,127
677
32
3
0
205,302
1
W
Mulan
8,653
721
29
2
0
237,388
0
L
Cernunnos
9,626
802
96
8
0
220,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role