Player Matchup

Morgan Le Fay
Morgan Le Fay
DiCotto13
Morgan Le Fay
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 108L
1,346 Elo+
Party 1
Yemoja
Yemoja
Fisherr16
Yemoja
Level 57
God Stats
5W - 11L
1,510 SR
Queue Stats
28W - 31L
1,379 Elo+
Party 1
Mulan
Mulan
LotusSunSs
Mulan
Level 94
God Stats
25W - 48L
1,483 SR
Queue Stats
495W - 552L
1,519 Elo+
Solo
Olorun
Olorun
OfficialJ5983
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,006 Elo+
Solo
Bakasura
Bakasura
Semaj1Almighty
Bakasura
Level 128
God Stats
2W - 0L
1,751 SR
Queue Stats
17W - 11L
1,451 Elo+
Solo
Team Averages
Level 86
1,549 SR
1,340 Elo+

VS

Team Averages
Level 47
1,524 SR
1,391 Elo+
Ravana
Ravana
CaptainCool6699
Ravana
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Dotdotrun
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,115 Elo+
Solo
Mulan
Mulan
TheBeardedSnake1
Mulan
Level 64
God Stats
7W - 3L
1,622 SR
Queue Stats
35W - 38L
1,342 Elo+
Solo
Fenrir
Fenrir
fodangos455
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ratagen
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DiCotto13
Morgan Le Fay
17
7 / 2 / 12
10,118
843
14,265
8,024
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Fisherr16
Yemoja
15
1 / 2 / 15
9,393
783
6,944
11,032
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
17
9 / 4 / 11
10,595
883
15,737
16,569
13,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 7 / 13
8,624
719
6,552
11,597
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
19
16 / 1 / 6
11,434
953
12,364
11,893
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
9,888
824
13,605
16,365
7,670
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Dotdotrun
Chang'e
15
1 / 8 / 7
8,370
698
6,946
14,470
5,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 9 / 7
8,289
691
12,773
15,088
11,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
16
4 / 7 / 1
9,005
750
6,157
12,236
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
ratagen
Aphrodite
13
0 / 8 / 7
7,596
633
2,728
10,981
4,492
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
34
Kills
16
16
Deaths
35
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
3
5
3.17
W
Morgan Le Fay
DiCotto13
Morgan Le Fay
7
2
12
6.5
L
Chang'e
Dotdotrun
Chang'e
1
8
7
0.56
W
Yemoja
Fisherr16
Yemoja
1
2
15
4.25
W
Mulan
9
4
11
3.63
W
1
7
13
1.07
W
Bakasura
16
1
6
19
L
4
9
7
0.83
L
Fenrir
4
7
1
0.64
L
Aphrodite
ratagen
Aphrodite
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,862
Damage
42,209
59,115
Taken
69,140
36,033
Mitigated
34,080
21,523
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,605
4,543
0
1,680
16,365
7,670
0
9,433
6,185
0
31,371
W
Morgan Le Fay
DiCotto13
Morgan Le Fay
14,265
1,747
236
2,002
8,024
3,266
2,856
1,278
6,707
44,273
0
L
Chang'e
Dotdotrun
Chang'e
6,946
740
1,319
2,080
14,470
5,403
540
5,779
7,663
26,375
0
W
Yemoja
Fisherr16
Yemoja
6,944
1,028
3,600
3,014
11,032
8,297
537
2,144
8,778
18,672
0
W
Mulan
15,737
2,559
0
5,697
16,569
13,958
693
3,036
13,337
0
37,863
W
6,552
3,949
877
1,917
11,597
3,685
327
713
10,585
15,221
0
W
Bakasura
12,364
8,166
0
4,180
11,893
6,827
1,225
2,503
9,274
0
32,039
L
12,773
3,450
1,029
1,769
15,088
11,352
91
4,625
9,627
0
18,598
L
Fenrir
6,157
1,598
0
1,427
12,236
5,163
779
3,119
8,100
0
26,380
L
Aphrodite
ratagen
Aphrodite
2,728
1,034
160
898
10,981
4,492
62
3,511
7,221
10,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,164
Gold Earned
43,148
195
Minions Killed
159
0
Camps Cleared
0
1,128,143
Distance Traveled
1,036,283
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,888
824
43
4
0
235,551
0
W
Morgan Le Fay
10,118
843
67
6
0
241,326
2
L
Chang'e
8,370
698
38
3
0
194,212
1
W
Yemoja
9,393
783
17
1
0
188,752
0
W
Mulan
10,595
883
41
3
0
248,217
1
W
Olorun
8,624
719
14
1
0
196,295
0
W
Bakasura
11,434
953
56
5
0
253,553
0
L
Mulan
8,289
691
11
1
0
187,558
2
L
Fenrir
9,005
750
46
4
0
234,092
0
L
Aphrodite
7,596
633
21
2
0
184,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role