Player Matchup

Mercury
Mercury
Bronze III
ChunkyChaac
Mercury
Bronze III
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 58L
1,500 MMR
Party 4
Set
Set
Silver II
Colе
Set
Silver II
Level 126
God Stats
2W - 1L
1,732 SR
Queue Stats
57W - 55L
1,638 MMR
Party 4
Apollo
Apollo
Silver II
Foreignseagull
Apollo
Silver II
Level 123
God Stats
1W - 3L
1,845 SR
Queue Stats
118W - 123L
1,591 MMR
Party 1
Artio
Artio
Silver II
NotFlomas
Artio
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 65L
1,544 MMR
Party 1
Sol
Sol
Gold III
PowerST2
Sol
Gold III
Level 156
God Stats
9W - 5L
2,005 SR
Queue Stats
838W - 832L
1,574 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,716 SR
1,569 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,454 SR
1,565 MMR
Tsukuyomi
Tsukuyomi
Silver I
FelixGallardo
Tsukuyomi
Silver I
Level 160
God Stats
7W - 4L
1,285 SR
Queue Stats
85W - 95L
1,551 MMR
Solo
Thanatos
Thanatos
Bronze III
Nesoetc
Thanatos
Bronze III
Level 106
God Stats
3W - 2L
1,483 SR
Queue Stats
3W - 2L
1,600 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
NotIntentional
Sun Wukong
Bronze III
Level 138
God Stats
2W - 5L
1,500 SR
Queue Stats
169W - 164L
1,546 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
RecluesiveGhost
Heimdallr
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,538 MMR
Party 3
Tiamat
Tiamat
Silver I
catchthesekicks
Tiamat
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChunkyChaac
Mercury
20
9 / 2 / 3
12,951
617
11,863
17,288
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
Colе
Set
19
4 / 4 / 4
12,107
577
13,671
18,086
12,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 1
7,690
366
3,262
6,934
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
NotFlomas
Artio
15
1 / 1 / 7
9,592
457
3,265
18,218
12,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 7 / 1
12,524
596
16,303
19,998
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PeleGebCliodhna

VS

Bans
BastetErlang ShenAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FelixGallardo
Tsukuyomi
17
5 / 3 / 6
10,885
518
13,942
15,019
15,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Nesoetc
Thanatos
18
4 / 8 / 4
11,013
524
4,911
14,658
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
NotIntentional
Sun Wukong
18
3 / 6 / 4
11,455
545
12,206
21,605
21,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
RecluesiveGhost
Heimdallr
19
4 / 3 / 4
11,853
564
11,837
13,768
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 2 / 5
11,126
530
12,336
11,891
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
21
Kills
19
19
Deaths
22
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChunkyChaac
Mercury
9
2
3
5.25
L
Set
Colе
Set
4
4
4
1.5
W
Tsukuyomi
FelixGallardo
Tsukuyomi
5
3
6
2.67
L
0
5
1
0.1
W
Thanatos
Nesoetc
Thanatos
4
8
4
0.75
L
Artio
NotFlomas
Artio
1
1
7
4.5
W
Sun Wukong
NotIntentional
Sun Wukong
3
6
4
0.83
L
7
7
1
1.07
W
Heimdallr
RecluesiveGhost
Heimdallr
4
3
4
2
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,364
Damage
55,232
80,524
Taken
76,941
40,168
Mitigated
55,436
24,705
Healing
30,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChunkyChaac
Mercury
11,863
6,876
0
5,390
17,288
5,631
0
2,474
14,638
0
111,330
L
Set
Colе
Set
13,671
7,040
0
5,883
18,086
12,609
178
2,717
14,661
0
82,690
W
Tsukuyomi
FelixGallardo
Tsukuyomi
13,942
4,221
281
3,308
15,019
15,149
765
6,007
8,958
0
68,629
L
3,262
1,985
115
1,037
6,934
1,264
0
0
6,934
0
24,045
W
Thanatos
Nesoetc
Thanatos
4,911
897
0
8,504
14,658
5,637
364
4,389
10,236
0
44,133
L
Artio
NotFlomas
Artio
3,265
731
1,365
5,423
18,218
12,849
170
2,500
15,624
33,678
0
W
Sun Wukong
NotIntentional
Sun Wukong
12,206
2,025
0
10,146
21,605
21,097
420
2,679
18,165
0
67,411
L
16,303
5,783
0
5,492
19,998
7,815
4,322
4,645
15,172
99,462
8,028
W
Heimdallr
RecluesiveGhost
Heimdallr
11,837
6,530
0
5,402
13,768
6,209
3,269
2,272
11,496
0
105,956
W
12,336
633
0
2,770
11,891
7,344
0
3,403
8,389
87,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,864
Gold Earned
56,332
608
Minions Killed
585
0
Camps Cleared
0
1,892,322
Distance Traveled
2,069,537
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,951
617
167
8
0
546,230
5
L
Set
12,107
577
165
8
0
427,431
4
W
Tsukuyomi
10,885
518
85
4
0
448,454
1
L
Apollo
7,690
366
44
2
0
181,894
2
W
Thanatos
11,013
524
78
4
0
401,888
6
L
Artio
9,592
457
61
3
0
401,194
3
W
Sun Wukong
11,455
545
126
6
0
413,431
4
L
Sol
12,524
596
171
8
0
335,573
6
W
Heimdallr
11,853
564
163
8
0
384,721
9
W
Tiamat
11,126
530
133
6
0
421,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role