Player Matchup

Chaac
Chaac
Hrmonemonsta
Chaac
Level 28
God Stats
2W - 1L
1,662 SR
Queue Stats
41W - 29L
1,613 Elo+
Party 1
Sol
Sol
HughezYourDaddy
Sol
Level 88
God Stats
5W - 3L
1,539 SR
Queue Stats
106W - 115L
1,565 Elo+
Party 1
Ymir
Ymir
hahanuked
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 41
1,567 SR
1,559 Elo+

VS

Team Averages
Level 63
1,428 SR
1,152 Elo+
Ares
Ares
AlissonChief
Ares
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 18L
1,195 Elo+
Solo
Ymir
Ymir
HeAvYsBoY2
Ymir
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 175L
1,099 Elo+
Party 2
Heimdallr
Heimdallr
VerySadGoldfish
Heimdallr
Level 27
God Stats
12W - 16L
1,285 SR
Queue Stats
44W - 84L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 13
8,596
955
14,777
11,475
6,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
11 / 0 / 10
9,182
1,020
14,437
5,138
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
3 / 1 / 13
8,080
898
2,757
7,886
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
5,968
663
3,994
12,921
7,832
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 7 / 1
6,964
774
5,067
13,646
5,483
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
VerySadGoldfish
Heimdallr
8
1 / 10 / 1
5,958
662
4,128
10,981
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
3
3
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
2
7
1
0.36
W
8
2
13
7.25
W
11
0
10
16
L
Heimdallr
VerySadGoldfish
Heimdallr
1
10
1
0.15
W
Ymir
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,971
Damage
13,189
24,499
Taken
37,548
14,770
Mitigated
16,509
10,279
Healing
1,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,994
96
310
853
12,921
7,832
0
5,749
7,172
8,282
0
L
5,067
549
0
0
13,646
5,483
0
5,905
7,741
13,869
0
W
14,777
2,209
0
4,985
11,475
6,031
404
4,914
6,561
0
35,356
W
14,437
6,433
0
2,418
5,138
2,154
1,562
1,225
3,913
34,863
3,390
L
Heimdallr
VerySadGoldfish
Heimdallr
4,128
790
0
0
10,981
3,194
0
4,226
6,755
0
9,279
W
Ymir
2,757
1,060
33
2,843
7,886
6,585
72
3,420
4,466
5,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
18,890
93
Minions Killed
40
6
Camps Cleared
1
581,828
Distance Traveled
409,238
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,968
663
5
1
1
152,813
1
L
Ymir
6,964
774
28
3
0
126,559
0
W
Chaac
8,596
955
31
3
3
220,247
4
W
Sol
9,182
1,020
50
6
3
177,160
2
L
Heimdallr
5,958
662
7
1
0
129,866
1
W
Ymir
8,080
898
12
1
0
184,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role