Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ADAPTlNG
Olorun
Level 125
God Stats
4W - 0L
1,919 SR
Queue Stats
103W - 105L
1,681 Elo+
Solo
Atlas
Atlas
EternalEternum
Atlas
Level 84
God Stats
15W - 10L
1,719 SR
Queue Stats
50W - 39L
1,854 Elo+
Solo
Sol
Sol
FrostGhostArs
Sol
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,500 Elo+
Party 3
Arachne
Arachne
pesikmolodec
Arachne
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Team Averages
Level 118
1,628 SR
1,607 Elo+

VS

Team Averages
Level 130
1,500 SR
1,569 Elo+
Mercury
Mercury
Ghortak
Mercury
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 23L
1,563 Elo+
Party 2
Persephone
Persephone
JVergo
Persephone
Level 146
God Stats
10W - 9L
1,500 SR
Queue Stats
212W - 205L
1,523 Elo+
Party 1
Izanami
Izanami
Spooh
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,502 Elo+
Party 2
Geb
Geb
lParasite
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
shayder
Bellona
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 100L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
4 / 1 / 3
6,779
678
7,691
6,027
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
ADAPTlNG
Olorun
12
3 / 0 / 2
7,119
712
7,199
5,576
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 0 / 6
6,106
611
4,711
7,338
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 1
6,516
652
4,427
5,542
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
pesikmolodec
Arachne
12
5 / 0 / 3
6,848
685
4,603
6,318
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ghortak
Mercury
9
0 / 4 / 1
5,191
519
3,369
8,711
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
JVergo
Persephone
10
0 / 1 / 0
5,860
586
4,914
4,127
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Spooh
Izanami
9
1 / 4 / 0
5,586
559
4,762
8,871
2,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 1
4,915
492
2,491
9,859
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
shayder
Bellona
9
0 / 3 / 0
5,248
525
1,801
8,427
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
1
1
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
3
5.5
W
Olorun
ADAPTlNG
Olorun
3
0
2
4
W
1
0
6
4
W
3
0
1
3.5
L
Mercury
Ghortak
Mercury
0
4
1
0.13
L
Persephone
JVergo
Persephone
0
1
0
0
L
Izanami
Spooh
Izanami
1
4
0
0.25
L
0
4
1
0.13
W
Arachne
pesikmolodec
Arachne
5
0
3
6.5
L
Bellona
shayder
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
17,337
30,801
Taken
39,995
15,368
Mitigated
16,191
15,464
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,691
3,352
0
2,185
6,027
1,618
562
611
5,416
0
41,452
W
Olorun
ADAPTlNG
Olorun
7,199
3,762
665
3,756
5,576
3,487
1,002
725
4,851
37,790
5,222
W
4,711
2,027
0
1,519
7,338
5,635
160
3,349
3,989
13,824
0
W
4,427
2,061
0
2,910
5,542
1,875
790
1,870
3,672
34,027
5,663
L
Mercury
Ghortak
Mercury
3,369
1,850
0
2,886
8,711
2,604
0
1,602
7,109
0
26,734
L
Persephone
JVergo
Persephone
4,914
80
0
838
4,127
1,303
0
1,868
2,258
40,496
0
L
Izanami
Spooh
Izanami
4,762
3,380
0
3,991
8,871
2,367
0
2,735
6,136
0
35,412
L
2,491
272
232
2,368
9,859
4,795
0
2,827
7,032
7,944
0
W
Arachne
pesikmolodec
Arachne
4,603
3,009
0
4,429
6,318
2,753
96
850
5,468
0
42,249
L
Bellona
shayder
Bellona
1,801
293
0
2,635
8,427
5,122
0
5,397
3,030
0
24,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
26,800
329
Minions Killed
289
0
Camps Cleared
0
1,084,100
Distance Traveled
1,064,500
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,779
678
81
8
0
197,126
4
W
Olorun
7,119
712
78
8
0
202,116
5
W
Atlas
6,106
611
17
2
0
221,757
2
W
Sol
6,516
652
79
8
0
207,064
4
L
Mercury
5,191
519
61
6
0
222,504
1
L
Persephone
5,860
586
83
8
0
215,007
3
L
Izanami
5,586
559
77
8
0
192,547
2
L
Geb
4,915
492
9
1
0
217,522
5
W
Arachne
6,848
685
74
7
0
256,037
3
L
Bellona
5,248
525
59
6
0
216,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role