Player Matchup

Chaac
Chaac
Bronze III
MrNarine
Chaac
Bronze III
Level 82
God Stats
0W - 2L
1,443 SR
Queue Stats
0W - 2L
1,453 MMR
Party 1
King Arthur
King Arthur
Bronze III
Robaer
King Arthur
Bronze III
Level 126
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 2L
1,453 MMR
Party 1
Ra
Ra
Bronze III
Scorpions65
Ra
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,453 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,453 SR
1,453 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,496 SR
1,446 MMR
Neith
Neith
Bronze III
BadlyBurnt
Neith
Bronze III
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 17L
1,441 MMR
Party 2
Nox
Nox
Bronze III
Chozen21
Nox
Bronze III
Level 108
God Stats
1W - 1L
1,487 SR
Queue Stats
2W - 2L
1,456 MMR
Solo
Fenrir
Fenrir
Bronze III
EqinoXpredita
Fenrir
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrNarine
Chaac
13
4 / 4 / 9
9,935
764
8,160
18,649
22,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Robaer
King Arthur
14
6 / 3 / 6
9,406
724
10,281
20,145
17,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 5 / 9
10,080
775
9,890
12,129
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ThothZeusKhepriAphroditeBastet

VS

Bans
KumbhakarnaMedusaAh Muzen CabCernunnosHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 2 / 9
10,652
819
12,207
9,342
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 3 / 7
10,412
801
12,796
8,787
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
5 / 9 / 6
10,409
801
13,006
16,981
12,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
14
Kills
12
12
Deaths
14
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
9
3.75
W
4
3
7
2.5
W
5
9
6
0.89
L
Chaac
MrNarine
Chaac
4
4
9
2.13
L
King Arthur
Robaer
King Arthur
6
3
6
3
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,331
Damage
38,009
50,923
Taken
35,110
44,983
Mitigated
19,620
18,330
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,207
5,484
0
3,539
9,342
3,514
1,428
1,943
6,974
0
62,447
W
12,796
739
0
724
8,787
3,469
762
1,748
6,655
24,224
0
W
13,006
2,329
340
3,055
16,981
12,637
526
5,964
9,638
0
23,151
L
Chaac
MrNarine
Chaac
8,160
1,850
0
5,412
18,649
22,160
272
4,800
13,522
73
14,275
L
King Arthur
Robaer
King Arthur
10,281
1,501
0
6,204
20,145
17,284
341
5,826
13,812
0
21,760
L
9,890
1,222
3,085
3,629
12,129
5,539
746
2,902
9,015
59,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
31,473
152
Minions Killed
159
6
Camps Cleared
6
706,738
Distance Traveled
714,965
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,652
819
106
8
3
244,365
4
W
Nox
10,412
801
35
3
2
240,634
2
W
Fenrir
10,409
801
18
1
1
229,966
3
L
Chaac
9,935
764
12
1
0
231,308
3
L
King Arthur
9,406
724
28
2
4
238,113
1
L
Ra
10,080
775
112
9
2
237,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role