Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AK x Zodiac
Fafnir
Level 78
God Stats
2W - 0L
1,531 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Horus
Horus
GREEN REEPER
Horus
Level 126
God Stats
7W - 2L
1,678 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 1
Team Averages
Level 121
1,570 SR
1,500 Elo+

VS

Team Averages
Level 88
1,465 SR
1,484 Elo+
Ah Muzen Cab
Ah Muzen Cab
LootMongler
Ah Muzen Cab
Level 143
God Stats
12W - 20L
1,706 SR
Queue Stats
109W - 125L
1,569 Elo+
Solo
Guan Yu
Guan Yu
Sikada_V
Guan Yu
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,729 Elo+
Solo
Nemesis
Nemesis
kaspian_1
Nemesis
Level 89
God Stats
0W - 5L
1,190 SR
Queue Stats
25W - 39L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 0 / 3
8,172
681
11,083
8,129
4,079
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
1 / 0 / 4
8,304
692
6,862
9,980
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 0 / 3
7,913
659
4,802
10,695
7,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LootMongler
Ah Muzen Cab
13
0 / 1 / 0
7,586
632
11,523
5,443
2,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
Sikada_V
Guan Yu
11
0 / 1 / 0
7,392
616
4,198
11,472
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
kaspian_1
Nemesis
10
0 / 3 / 0
6,728
561
5,886
9,390
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
3
3.5
W
Fafnir
1
0
4
3
W
2
0
3
3.5
L
Ah Muzen Cab
LootMongler
Ah Muzen Cab
0
1
0
0
L
Guan Yu
Sikada_V
Guan Yu
0
1
0
0
L
Nemesis
kaspian_1
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,747
Damage
21,607
28,804
Taken
26,305
23,887
Mitigated
15,691
16,188
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,083
884
456
4,444
8,129
4,079
0
308
7,821
46,785
0
W
Fafnir
6,862
1,508
0
2,266
9,980
12,224
51
0
9,980
16,650
0
W
4,802
1,689
3,341
5,681
10,695
7,584
0
125
10,570
1,568
14,583
L
Ah Muzen Cab
LootMongler
Ah Muzen Cab
11,523
2,873
0
1,936
5,443
2,077
0
4,003
1,440
0
44,555
L
Guan Yu
Sikada_V
Guan Yu
4,198
550
1,652
6,933
11,472
10,387
0
8,057
3,415
0
12,798
L
Nemesis
kaspian_1
Nemesis
5,886
1,338
0
2,622
9,390
3,227
0
6,879
2,511
0
18,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,389
Gold Earned
21,706
148
Minions Killed
133
8
Camps Cleared
3
657,467
Distance Traveled
673,205
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,172
681
93
8
6
216,639
2
W
Fafnir
8,304
692
29
2
0
204,143
2
W
Horus
7,913
659
26
2
2
236,685
1
L
Ah Muzen Cab
7,586
632
83
7
1
242,962
2
L
Guan Yu
7,392
616
21
2
0
212,247
1
L
Nemesis
6,728
561
29
2
2
217,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role