Player Matchup

Bellona
Bellona
LoliFister
Bellona
Level 101
God Stats
23W - 21L
1,500 SR
Queue Stats
154W - 147L
1,444 Elo+
Party 3
Fenrir
Fenrir
dadisthatyou0
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kali
Kali
gspider
Kali
Level 126
God Stats
4W - 4L
1,733 SR
Queue Stats
151W - 144L
1,444 Elo+
Party 3
Nike
Nike
ragequitter831
Nike
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Atlas
Atlas
randomrebe1
Atlas
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
33W - 49L
1,304 Elo+
Solo
Team Averages
Level 76
1,547 SR
1,438 Elo+

VS

Team Averages
Level 72
1,566 SR
1,326 Elo+
Erlang Shen
Erlang Shen
Hutchdertoten
Erlang Shen
Level 39
God Stats
12W - 6L
1,602 SR
Queue Stats
26W - 26L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Jrsosa17
Kukulkan
Level 62
God Stats
6W - 3L
1,727 SR
Queue Stats
44W - 39L
1,295 Elo+
Party 2
Awilix
Awilix
KuramaLinkMode
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,295 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reflexologist
Ah Muzen Cab
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 45L
1,295 Elo+
Party 2
Artio
Artio
Unk_drew3
Artio
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 39L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LoliFister
Bellona
15
4 / 7 / 5
10,458
523
13,989
18,487
15,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 9 / 8
8,546
427
3,168
16,311
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
gspider
Kali
19
15 / 6 / 4
12,790
640
21,609
23,933
11,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 6
9,747
487
13,131
20,588
9,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 8
8,446
422
8,604
21,297
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hutchdertoten
Erlang Shen
18
4 / 7 / 8
12,467
623
12,206
24,894
23,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Jrsosa17
Kukulkan
17
5 / 3 / 10
11,329
566
14,007
12,521
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 6 / 10
11,649
582
14,702
18,644
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Reflexologist
Ah Muzen Cab
20
15 / 2 / 8
13,526
676
27,898
13,311
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
Unk_drew3
Artio
15
0 / 3 / 20
11,031
552
6,319
22,025
24,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
21
Kills
31
32
Deaths
21
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Hutchdertoten
Erlang Shen
4
7
8
1.14
W
Kukulkan
Jrsosa17
Kukulkan
5
3
10
3.33
W
7
6
10
2
L
Bellona
LoliFister
Bellona
4
7
5
0.93
W
Ah Muzen Cab
Reflexologist
Ah Muzen Cab
15
2
8
9.5
W
Artio
Unk_drew3
Artio
0
3
20
3.33
L
1
9
8
0.56
L
Kali
gspider
Kali
15
6
4
2.83
L
0
4
6
0.75
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,501
Damage
75,132
100,616
Taken
91,395
55,467
Mitigated
68,364
20,462
Healing
38,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Hutchdertoten
Erlang Shen
12,206
6,938
0
10,887
24,894
23,333
327
1,833
23,061
0
70,970
W
Kukulkan
Jrsosa17
Kukulkan
14,007
1,211
0
2,608
12,521
5,896
981
1,399
11,122
67,918
0
W
14,702
4,386
0
5,124
18,644
8,231
0
1,034
17,610
0
72,030
L
Bellona
LoliFister
Bellona
13,989
6,105
0
3,680
18,487
15,715
236
4,833
13,654
0
55,208
W
Ah Muzen Cab
Reflexologist
Ah Muzen Cab
27,898
13,204
0
7,591
13,311
6,337
5,076
1,592
11,719
0
129,055
W
Artio
Unk_drew3
Artio
6,319
652
5,271
6,729
22,025
24,567
147
3,340
18,685
32,452
0
L
3,168
735
0
1,773
16,311
4,030
634
2,080
14,231
0
29,341
L
Kali
gspider
Kali
21,609
12,753
0
9,862
23,933
11,273
0
2,843
21,090
0
85,878
L
13,131
1,511
608
751
20,588
9,107
0
4,414
16,174
0
77,975
L
8,604
3,560
770
3,018
21,297
15,342
0
6,156
15,141
29,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,987
Gold Earned
60,002
483
Minions Killed
520
0
Camps Cleared
0
1,893,633
Distance Traveled
1,940,986
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,467
623
115
6
0
379,853
4
W
Kukulkan
11,329
566
109
5
0
350,725
1
W
Awilix
11,649
582
97
5
0
409,535
3
L
Bellona
10,458
523
100
5
0
363,046
7
W
Ah Muzen Cab
13,526
676
159
8
0
404,060
6
W
Artio
11,031
552
40
2
0
396,813
11
L
Fenrir
8,546
427
61
3
0
328,245
0
L
Kali
12,790
640
139
7
0
423,398
1
L
Nike
9,747
487
151
8
0
412,684
6
L
Atlas
8,446
422
32
2
0
366,260
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role