Player Matchup

Arachne
Arachne
Silver II
BAGAUDIN
Arachne
Silver II
Level 146
God Stats
44W - 36L
1,500 SR
Queue Stats
724W - 723L
1,232 MMR
Solo
Artemis
Artemis
Bronze IV
Dante289
Artemis
Bronze IV
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 167L
1,270 MMR
Solo
Chaac
Chaac
Silver I
EastwooDD
Chaac
Silver I
Level 106
God Stats
43W - 60L
1,325 SR
Queue Stats
550W - 559L
1,307 MMR
Solo
Athena
Athena
Silver III
HazmatMan45
Athena
Silver III
Level 127
God Stats
4W - 3L
1,281 SR
Queue Stats
41W - 45L
1,260 MMR
Solo
Thoth
Thoth
Silver IV
Shxnzee
Thoth
Silver IV
Level 62
God Stats
17W - 17L
1,247 SR
Queue Stats
196W - 206L
1,275 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,371 SR
1,269 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,465 SR
1,307 MMR
Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Ivonna
Baba Yaga
Silver II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
416W - 438L
1,288 MMR
Solo
Awilix
Awilix
Bronze III
KiIIerFX
Awilix
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 203L
1,273 MMR
Party 1
Neith
Neith
Bronze III
Pr0kiII
Neith
Bronze III
Level 149
God Stats
2W - 4L
1,639 SR
Queue Stats
161W - 157L
1,273 MMR
Party 1
Sobek
Sobek
Silver V
boynuzluAlagavat
Sobek
Silver V
Level 75
God Stats
0W - 3L
1,183 SR
Queue Stats
14W - 18L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BAGAUDIN
Arachne
20
11 / 2 / 14
13,030
620
20,187
17,234
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Dante289
Artemis
18
2 / 2 / 9
11,783
561
10,438
13,825
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
EastwooDD
Chaac
18
5 / 1 / 8
12,323
587
12,786
24,064
18,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
17
3 / 1 / 19
11,847
564
6,675
16,814
20,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Shxnzee
Thoth
20
17 / 0 / 7
14,071
670
23,701
9,570
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CliodhnaMulanApolloAres

VS

Bans
TiamatBastetKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 10 / 1
9,379
447
11,899
23,338
15,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Ivonna
Baba Yaga
15
1 / 8 / 1
9,300
443
8,297
16,521
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
KiIIerFX
Awilix
15
3 / 9 / 0
9,293
443
8,984
22,402
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Pr0kiII
Neith
13
0 / 6 / 2
8,434
402
7,353
11,257
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 0
8,733
416
3,320
18,464
17,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
10
38
Kills
6
6
Deaths
39
57
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
10
1
0.15
W
Arachne
BAGAUDIN
Arachne
11
2
14
9
W
Artemis
Dante289
Artemis
2
2
9
3.25
W
Chaac
EastwooDD
Chaac
5
1
8
9
W
Athena
3
1
19
12.5
L
Baba Yaga
Ivonna
Baba Yaga
1
8
1
0.19
L
Awilix
KiIIerFX
Awilix
3
9
0
0.33
L
Neith
Pr0kiII
Neith
0
6
2
0.17
W
Thoth
Shxnzee
Thoth
17
0
7
20.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,787
Damage
39,853
81,507
Taken
91,982
58,901
Mitigated
45,183
38,323
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,899
4,040
0
5,174
23,338
15,204
72
5,638
16,950
0
64,274
W
Arachne
BAGAUDIN
Arachne
20,187
15,401
0
9,604
17,234
10,220
1,908
2,690
14,544
0
100,862
W
Artemis
Dante289
Artemis
10,438
5,502
0
6,890
13,825
6,173
4,038
1,970
11,855
0
101,936
W
Chaac
EastwooDD
Chaac
12,786
1,610
271
12,048
24,064
18,290
941
1,037
23,027
0
70,994
W
Athena
6,675
1,974
0
3,702
16,814
20,022
448
4,495
11,059
21,964
4,306
L
Baba Yaga
Ivonna
Baba Yaga
8,297
177
0
3,492
16,521
5,348
0
5,529
10,875
66,991
0
L
Awilix
KiIIerFX
Awilix
8,984
3,223
0
4,297
22,402
5,443
1,108
8,940
13,395
0
60,754
L
Neith
Pr0kiII
Neith
7,353
2,240
0
2,152
11,257
2,049
3,726
2,306
8,884
0
49,869
W
Thoth
Shxnzee
Thoth
23,701
500
342
5,466
9,570
4,196
1,911
2,857
6,713
112,156
0
L
3,320
44
0
2,799
18,464
17,139
0
7,258
11,012
14,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,054
Gold Earned
45,139
594
Minions Killed
476
0
Camps Cleared
0
2,223,247
Distance Traveled
1,798,118
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,379
447
106
5
0
354,985
0
W
Arachne
13,030
620
112
5
0
476,917
2
W
Artemis
11,783
561
155
7
0
374,258
5
W
Chaac
12,323
587
120
6
0
403,865
8
W
Athena
11,847
564
31
1
0
516,689
4
L
Baba Yaga
9,300
443
132
6
0
331,404
5
L
Awilix
9,293
443
114
5
0
408,477
4
L
Neith
8,434
402
106
5
0
311,926
5
W
Thoth
14,071
670
176
8
0
451,518
7
L
Sobek
8,733
416
18
1
0
391,326
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role