Player Matchup

Hel
Hel
Ciccro
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Khilli
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,817 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
LibiTum
Artemis
Level 106
God Stats
1W - 2L
1,268 SR
Queue Stats
28W - 29L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
grilleex
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,669 Elo+
Party 1
Sol
Sol
xpiza
Sol
Level 47
God Stats
4W - 10L
1,558 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Team Averages
Level 46
1,529 SR
1,544 Elo+

VS

Team Averages
Level 81
1,554 SR
1,526 Elo+
He Bo
He Bo
 
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Emilozu
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,607 Elo+
Party 3
Sol
Sol
Gmail Jimmy
Sol
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,607 Elo+
Party 3
Agni
Agni
Sugar Weeds
Agni
Level 160
God Stats
2W - 0L
1,772 SR
Queue Stats
7W - 3L
1,607 Elo+
Party 3
Ravana
Ravana
lekium81
Ravana
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
179W - 216L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ciccro
Hel
15
2 / 9 / 1
8,821
679
8,171
17,098
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Khilli
Morgan Le Fay
15
1 / 9 / 2
8,628
664
9,035
18,277
6,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
LibiTum
Artemis
15
2 / 8 / 2
8,987
691
9,078
19,103
6,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
grilleex
Sylvanus
16
1 / 6 / 2
8,866
682
2,752
15,775
16,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
xpiza
Sol
15
1 / 7 / 2
8,758
674
6,895
17,649
5,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
13 / 1 / 12
11,792
907
20,763
13,158
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Emilozu
Guan Yu
18
8 / 2 / 14
11,220
863
9,307
14,450
15,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 0 / 13
11,974
921
24,222
15,857
6,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 4 / 19
11,404
877
24,035
12,423
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
lekium81
Ravana
11
0 / 0 / 0
7,879
606
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
7
Kills
39
39
Deaths
7
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
13
1
12
19
L
Hel
Ciccro
Hel
2
9
1
0.28
W
Guan Yu
Emilozu
Guan Yu
8
2
14
7.5
W
11
0
13
17.5
L
Morgan Le Fay
Khilli
Morgan Le Fay
1
9
2
0.22
L
Artemis
LibiTum
Artemis
2
8
2
0.38
W
7
4
19
4.13
L
Sylvanus
grilleex
Sylvanus
1
6
2
0.33
W
Ravana
lekium81
Ravana
0
0
0
0
L
Sol
xpiza
Sol
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
78,327
87,902
Taken
55,888
41,115
Mitigated
32,106
20,934
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,763
417
0
2,594
13,158
5,228
869
8,321
4,743
42,641
0
L
Hel
Ciccro
Hel
8,171
523
4,999
4,299
17,098
6,434
0
14,601
2,273
21,330
0
W
Guan Yu
Emilozu
Guan Yu
9,307
1,232
2,149
3,477
14,450
15,640
1,842
7,543
6,697
0
29,244
W
24,222
12,620
0
7,435
15,857
6,195
7,105
5,995
9,754
66,507
0
L
Morgan Le Fay
Khilli
Morgan Le Fay
9,035
1,734
112
1,604
18,277
6,366
170
13,740
4,349
27,815
0
L
Artemis
LibiTum
Artemis
9,078
3,875
0
1,124
19,103
6,220
0
14,937
4,148
0
26,896
W
24,035
1,893
292
2,206
12,423
5,043
1,208
4,444
7,841
52,152
0
L
Sylvanus
grilleex
Sylvanus
2,752
1,074
1,997
2,378
15,775
16,173
84
11,597
4,060
12,864
0
W
Ravana
lekium81
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Sol
xpiza
Sol
6,895
1,792
0
4,421
17,649
5,922
1,042
13,343
4,052
39,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
54,269
202
Minions Killed
245
0
Camps Cleared
0
1,093,146
Distance Traveled
1,162,319
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,792
907
58
4
0
296,609
0
L
Hel
8,821
679
34
3
0
219,059
1
W
Guan Yu
11,220
863
29
2
0
277,919
3
W
Sol
11,974
921
92
7
0
297,148
3
L
Morgan Le Fay
8,628
664
37
3
0
221,284
1
L
Artemis
8,987
691
42
3
0
228,869
0
W
Agni
11,404
877
66
5
0
287,005
1
L
Sylvanus
8,866
682
18
1
0
194,165
0
W
Ravana
7,879
606
0
0
0
3,638
1
L
Sol
8,758
674
71
5
0
229,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role