Player Matchup

Fafnir
Fafnir
Cruelbearr
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,143 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MasterHaan
Morgan Le Fay
Level 83
God Stats
4W - 8L
1,435 SR
Queue Stats
16W - 17L
1,450 Elo+
Party 1
Charybdis
Charybdis
blinkiduh
Charybdis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,484 Elo+
Party 1
Team Averages
Level 97
1,478 SR
1,359 Elo+

VS

Team Averages
Level 138
1,671 SR
1,621 Elo+
Vulcan
Vulcan
Montezuma9
Vulcan
Level 129
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
XhavasGod
Anhur
Level 128
God Stats
1W - 1L
1,813 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
bloodhunterbr13
Gilgamesh
Level 156
God Stats
2W - 1L
1,499 SR
Queue Stats
92W - 89L
1,863 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cruelbearr
Fafnir
18
5 / 5 / 7
14,739
737
12,978
33,382
59,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
MasterHaan
Morgan Le Fay
18
1 / 5 / 6
12,562
628
19,683
18,887
7,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
blinkiduh
Charybdis
16
6 / 9 / 4
13,090
655
10,355
19,216
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Montezuma9
Vulcan
20
5 / 4 / 13
15,354
768
24,426
11,372
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
XhavasGod
Anhur
20
11 / 4 / 6
15,570
779
21,615
17,721
5,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
bloodhunterbr13
Gilgamesh
19
3 / 4 / 13
14,061
703
16,589
23,972
27,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
19
19
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Cruelbearr
Fafnir
5
5
7
1.7
L
Morgan Le Fay
MasterHaan
Morgan Le Fay
1
5
6
0.8
W
Vulcan
Montezuma9
Vulcan
5
4
13
2.88
W
Anhur
XhavasGod
Anhur
11
4
6
3.5
L
Charybdis
blinkiduh
Charybdis
6
9
4
0.89
W
Gilgamesh
bloodhunterbr13
Gilgamesh
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
62,630
71,485
Taken
53,065
73,661
Mitigated
37,370
15,453
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Cruelbearr
Fafnir
12,978
3,745
659
8,314
33,382
59,307
36
11,057
21,426
30,354
0
L
Morgan Le Fay
MasterHaan
Morgan Le Fay
19,683
1,286
959
3,661
18,887
7,342
168
7,967
10,469
78,491
0
W
Vulcan
Montezuma9
Vulcan
24,426
5,895
0
733
11,372
3,905
127
8,337
2,812
82,258
0
W
Anhur
XhavasGod
Anhur
21,615
10,629
0
4,975
17,721
5,957
2,793
11,188
6,173
0
67,062
L
Charybdis
blinkiduh
Charybdis
10,355
4,388
0
1,860
19,216
7,012
0
6,257
12,558
0
48,134
W
Gilgamesh
bloodhunterbr13
Gilgamesh
16,589
2,291
0
7,577
23,972
27,508
635
12,784
10,647
2,113
35,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
44,985
230
Minions Killed
221
7
Camps Cleared
8
1,014,948
Distance Traveled
1,162,005
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,739
737
41
2
2
361,415
4
L
Morgan Le Fay
12,562
628
97
5
3
365,542
2
W
Vulcan
15,354
768
121
6
3
387,006
3
W
Anhur
15,570
779
75
4
2
353,608
4
L
Charybdis
13,090
655
92
5
2
287,991
0
W
Gilgamesh
14,061
703
25
1
3
421,391
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role