Player Matchup

Charybdis
Charybdis
Ajje1020
Charybdis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,770 Elo+
Party 2
Anhur
Anhur
Furuni
Anhur
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 3L
1,770 Elo+
Party 2
Set
Set
ShishKebab93
Set
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,770 Elo+
Party 2
Atlas
Atlas
YaDlaBouette
Atlas
Level 16
God Stats
2W - 1L
1,853 SR
Queue Stats
2W - 1L
1,770 Elo+
Party 2
Bastet
Bastet
YoyoplayzFTW
Bastet
Level 127
God Stats
2W - 5L
1,909 SR
Queue Stats
3W - 6L
1,770 Elo+
Party 2
Team Averages
Level 86
1,652 SR
1,770 Elo+

VS

Team Averages
Level 18
1,421 SR
1,398 Elo+
Charybdis
Charybdis
Fenix1558
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,449 Elo+
Party 1
Sol
Sol
Luigi2246
Sol
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,449 Elo+
Party 1
Cupid
Cupid
SeamedStatue636
Cupid
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 100L
1,512 Elo+
Solo
Discordia
Discordia
Shift3153
Discordia
Level 21
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 3L
1,328 Elo+
Party 1
Yemoja
Yemoja
ksdrglily
Yemoja
Level 15
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 3L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ajje1020
Charybdis
20
13 / 3 / 11
13,209
881
14,430
15,868
6,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Furuni
Anhur
18
9 / 3 / 11
11,990
799
13,282
9,838
4,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 1 / 11
11,989
799
9,424
9,152
5,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
2 / 1 / 19
12,674
845
7,095
16,879
25,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
19
7 / 1 / 16
12,455
830
17,392
12,010
5,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fenix1558
Charybdis
18
3 / 4 / 3
11,099
740
9,080
17,225
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 7 / 2
10,761
717
8,603
16,451
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 11 / 6
9,335
622
3,122
16,283
10,553
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Shift3153
Discordia
16
0 / 9 / 4
9,941
663
14,823
14,572
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ksdrglily
Yemoja
12
0 / 3 / 0
8,482
565
571
4,527
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
34
Kills
8
9
Deaths
34
68
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ajje1020
Charybdis
13
3
11
6.17
L
Charybdis
Fenix1558
Charybdis
3
4
3
1.13
W
Anhur
Furuni
Anhur
9
3
11
4.83
L
5
7
2
0.86
L
0
11
6
0.27
L
Discordia
Shift3153
Discordia
0
9
4
0.22
W
3
1
11
8.5
W
2
1
19
11.5
W
Bastet
7
1
16
15
L
Yemoja
ksdrglily
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,623
Damage
36,199
63,747
Taken
69,058
46,847
Mitigated
29,376
19,694
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ajje1020
Charybdis
14,430
9,154
0
6,028
15,868
6,388
2,972
6,852
9,016
0
43,770
L
Charybdis
Fenix1558
Charybdis
9,080
5,951
0
3,160
17,225
7,432
0
1,474
15,687
0
50,445
W
Anhur
Furuni
Anhur
13,282
6,745
0
2,255
9,838
4,531
3,700
4,428
5,410
0
32,123
L
8,603
2,168
0
2,383
16,451
5,587
572
1,877
14,482
25,604
2,322
L
3,122
1,413
2,190
697
16,283
10,553
0
2,362
13,849
0
6,945
L
Discordia
Shift3153
Discordia
14,823
519
0
687
14,572
3,747
0
806
13,717
47,185
0
W
9,424
4,054
0
1,430
9,152
5,773
1,829
2,676
6,476
0
55,084
W
7,095
2,026
930
4,855
16,879
25,033
1,015
5,696
11,183
37,837
0
W
Bastet
17,392
3,607
0
4,196
12,010
5,122
1,695
3,794
8,216
0
46,924
L
Yemoja
ksdrglily
Yemoja
571
27
67
136
4,527
2,057
0
576
3,951
2,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,317
Gold Earned
49,618
292
Minions Killed
215
0
Camps Cleared
0
1,636,500
Distance Traveled
1,133,229
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,209
881
64
4
0
278,381
1
L
Charybdis
11,099
740
83
6
0
279,807
0
W
Anhur
11,990
799
29
2
0
307,789
1
L
Sol
10,761
717
53
4
0
250,135
1
L
Cupid
9,335
622
8
1
0
257,831
3
L
Discordia
9,941
663
65
4
0
251,154
0
W
Set
11,989
799
93
6
0
317,674
0
W
Atlas
12,674
845
49
3
0
320,553
1
W
Bastet
12,455
830
57
4
0
412,103
2
L
Yemoja
8,482
565
6
0
0
94,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role