Player Matchup

Agni
Agni
Farrar
Agni
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
191W - 228L
1,359 Elo+
Solo
Persephone
Persephone
Helle Farbe
Persephone
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
507W - 473L
1,799 Elo+
Solo
Yemoja
Yemoja
Minoto13
Yemoja
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
elpapiMiller
Cu Chulainn
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 140L
1,106 Elo+
Solo
Fafnir
Fafnir
xTNTxCARLOS
Fafnir
Level 159
God Stats
6W - 6L
1,500 SR
Queue Stats
240W - 230L
1,398 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,433 Elo+

VS

Team Averages
Level 63
1,500 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
Indrute69
Morgan Le Fay
Level 56
God Stats
14W - 10L
1,500 SR
Queue Stats
558W - 548L
1,500 Elo+
Party 1
Hel
Hel
Masonas26
Hel
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,342 Elo+
Party 1
Chiron
Chiron
Savior22
Chiron
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Nike
Nike
dovjudz
Nike
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 269L
1,406 Elo+
Party 1
Hera
Hera
merkurev1991
Hera
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
149W - 165L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Farrar
Agni
20
5 / 6 / 8
13,877
730
28,977
21,041
10,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Helle Farbe
Persephone
19
3 / 6 / 13
12,806
674
24,835
19,193
9,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Minoto13
Yemoja
18
0 / 4 / 9
11,069
583
8,948
20,219
33,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
elpapiMiller
Cu Chulainn
20
8 / 8 / 9
13,735
723
27,172
44,542
40,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
17
3 / 6 / 10
12,570
662
10,007
32,298
54,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Indrute69
Morgan Le Fay
20
4 / 3 / 19
12,864
677
19,794
19,661
9,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 10
14,126
743
21,420
27,538
14,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Savior22
Chiron
20
6 / 4 / 11
12,898
679
18,064
23,070
17,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
dovjudz
Nike
20
7 / 5 / 17
13,781
725
27,536
32,355
36,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
3 / 3 / 22
13,078
688
27,429
17,547
8,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
108
19
Kills
29
30
Deaths
19
49
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Agni
Farrar
Agni
5
6
8
1.5
L
Persephone
Helle Farbe
Persephone
3
6
13
1.58
W
Morgan Le Fay
Indrute69
Morgan Le Fay
4
3
19
4.5
W
9
4
10
3.5
L
Yemoja
Minoto13
Yemoja
0
4
9
1.13
W
Chiron
Savior22
Chiron
6
4
11
2.88
W
Nike
dovjudz
Nike
7
5
17
3.1
L
Cu Chulainn
elpapiMiller
Cu Chulainn
8
8
9
1.56
W
3
3
22
4.67
L
Fafnir
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,939
Damage
114,243
137,293
Taken
120,171
148,097
Mitigated
86,865
58,359
Healing
72,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Farrar
Agni
28,977
963
1,677
4,128
21,041
10,825
1,367
10,729
10,107
56,699
0
L
Persephone
Helle Farbe
Persephone
24,835
1,153
2,771
3,488
19,193
9,309
515
10,926
7,764
54,224
0
W
Morgan Le Fay
Indrute69
Morgan Le Fay
19,794
1,642
1,823
2,665
19,661
9,893
1,866
11,618
7,797
40,114
0
W
21,420
3,050
27,327
17,731
27,538
14,915
1,145
19,506
7,582
39,127
0
L
Yemoja
Minoto13
Yemoja
8,948
995
16,570
5,331
20,219
33,337
887
11,257
8,502
23,369
0
W
Chiron
Savior22
Chiron
18,064
10,117
3,254
6,952
23,070
17,455
2,124
16,510
6,160
0
31,388
W
Nike
dovjudz
Nike
27,536
3,018
2,217
5,004
32,355
36,350
1,171
13,940
18,035
10,751
37,178
L
Cu Chulainn
elpapiMiller
Cu Chulainn
27,172
4,712
890
11,042
44,542
40,491
1,789
22,203
21,067
6,273
43,066
W
27,429
6,993
2,821
2,935
17,547
8,252
1,296
11,783
5,388
56,977
0
L
Fafnir
10,007
4,362
2,939
9,523
32,298
54,135
843
17,511
14,301
20,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,057
Gold Earned
66,747
201
Minions Killed
207
0
Camps Cleared
0
1,589,426
Distance Traveled
1,765,014
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,877
730
63
3
0
319,601
1
L
Persephone
12,806
674
55
3
0
339,630
0
W
Morgan Le Fay
12,864
677
44
2
0
342,505
0
W
Hel
14,126
743
41
2
0
359,845
0
L
Yemoja
11,069
583
34
2
0
286,843
0
W
Chiron
12,898
679
27
1
0
316,428
0
W
Nike
13,781
725
43
2
0
356,834
0
L
Cu Chulainn
13,735
723
42
2
0
337,110
1
W
Hera
13,078
688
52
3
0
389,402
0
L
Fafnir
12,570
662
7
0
0
306,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role