Player Matchup

Chaac
Chaac
DrWorter
Chaac
Level 17
God Stats
3W - 6L
1,513 SR
Queue Stats
8W - 18L
1,451 Elo+
Party 2
Geb
Geb
GhostBuster123LP
Geb
Level 28
God Stats
5W - 3L
1,729 SR
Queue Stats
56W - 56L
1,447 Elo+
Party 2
Izanami
Izanami
Menelitooo
Izanami
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 17L
1,641 Elo+
Party 2
Thoth
Thoth
Spizganiec420
Thoth
Level 20
God Stats
1W - 2L
1,528 SR
Queue Stats
4W - 2L
1,739 Elo+
Party 2
Arachne
Arachne
matimaz
Arachne
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 38L
1,447 Elo+
Party 2
Team Averages
Level 24
1,554 SR
1,545 Elo+

VS

Team Averages
Level 67
1,570 SR
1,572 Elo+
Hou Yi
Hou Yi
Eizenkoph
Hou Yi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,243 Elo+
Party 3
Mulan
Mulan
Herrabansku
Mulan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,351 Elo+
Party 3
Pele
Pele
MaterîalGîrl
Pele
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 44L
1,852 Elo+
Party 1
Geb
Geb
Nemenchi
Geb
Level 39
God Stats
5W - 0L
1,866 SR
Queue Stats
59W - 34L
1,828 Elo+
Party 1
Agni
Agni
Zurykata
Agni
Level 32
God Stats
3W - 0L
1,484 SR
Queue Stats
36W - 29L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DrWorter
Chaac
9
0 / 2 / 0
5,156
516
2,547
6,706
3,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
0 / 3 / 1
4,834
483
2,981
8,633
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Menelitooo
Izanami
8
1 / 4 / 0
4,755
476
1,325
5,088
949
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 6 / 0
5,005
501
1,023
6,839
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
matimaz
Arachne
8
0 / 3 / 1
4,920
492
1,869
7,302
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eizenkoph
Hou Yi
10
5 / 0 / 3
6,370
637
5,475
5,004
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 0 / 3
6,967
697
3,302
4,698
2,208
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
10 / 0 / 5
7,747
775
7,078
4,561
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 1 / 8
5,964
596
2,517
5,528
2,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
12
3 / 0 / 5
7,190
719
5,571
3,006
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
18
18
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
DrWorter
Chaac
0
2
0
0
W
Hou Yi
Eizenkoph
Hou Yi
5
0
3
6.5
L
0
3
1
0.17
W
0
0
3
1.5
W
10
0
5
12.5
L
Izanami
Menelitooo
Izanami
1
4
0
0.25
W
0
1
8
4
L
0
6
0
0
W
Agni
3
0
5
5.5
L
Arachne
matimaz
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,745
Damage
23,943
34,568
Taken
22,797
10,452
Mitigated
8,023
11,218
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DrWorter
Chaac
2,547
671
0
2,418
6,706
3,200
0
33
6,673
0
22,208
W
Hou Yi
Eizenkoph
Hou Yi
5,475
1,671
0
1,512
5,004
1,440
595
1,429
3,575
0
35,938
L
2,981
432
335
2,156
8,633
3,190
0
2,397
6,236
11,270
0
W
3,302
572
0
2,244
4,698
2,208
422
0
4,698
0
36,350
W
7,078
1,436
0
3,022
4,561
1,280
0
344
4,217
0
43,980
L
Izanami
Menelitooo
Izanami
1,325
976
232
929
5,088
949
0
967
4,121
0
24,036
W
2,517
387
1,467
1,891
5,528
2,175
46
1,499
4,029
8,517
0
L
1,023
39
0
1,724
6,839
1,232
630
3,415
3,424
23,662
0
W
Agni
5,571
437
0
702
3,006
920
178
732
2,274
40,680
0
L
Arachne
matimaz
Arachne
1,869
1,381
0
3,424
7,302
1,881
0
1,276
6,026
0
20,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,670
Gold Earned
34,238
248
Minions Killed
349
0
Camps Cleared
0
996,373
Distance Traveled
1,097,078
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,156
516
65
7
0
206,074
0
W
Hou Yi
6,370
637
78
8
0
182,790
3
L
Geb
4,834
483
10
1
0
212,513
3
W
Mulan
6,967
697
91
9
0
211,580
5
W
Pele
7,747
775
80
8
0
245,534
3
L
Izanami
4,755
476
63
6
0
178,089
2
W
Geb
5,964
596
19
2
0
221,852
4
L
Thoth
5,005
501
55
6
0
193,073
2
W
Agni
7,190
719
81
8
0
235,322
4
L
Arachne
4,920
492
55
6
0
206,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role