Player Matchup

Loki
Loki
GodOfPortals114
Loki
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 9L
1,463 Elo+
Party 1
Rama
Rama
MaxGotFacts
Rama
Level 58
God Stats
0W - 1L
1,510 SR
Queue Stats
11W - 11L
1,463 Elo+
Party 1
Vamana
Vamana
l Alex765 l
Vamana
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 13L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
peterdayaa
Zhong Kui
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,502 Elo+
Party 3
Achilles
Achilles
txinpartak
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,266 Elo+
Party 3
Team Averages
Level 67
1,502 SR
1,432 Elo+

VS

Team Averages
Level 63
1,500 SR
1,414 Elo+
Agni
Agni
Brictor
Agni
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 79L
1,425 Elo+
Party 2
Aphrodite
Aphrodite
Diceykins
Aphrodite
Level 77
God Stats
5W - 5L
1,500 SR
Queue Stats
35W - 25L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
WuasWexWexort
Cthulhu
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 12L
1,425 Elo+
Party 2
Chiron
Chiron
aNarwalWithAIDs
Chiron
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,252 Elo+
Solo
Thor
Thor
syndicate3110
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 11
13,635
802
15,108
18,047
7,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 8 / 4
12,949
762
20,104
25,638
9,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
4 / 10 / 11
13,208
777
22,063
29,895
17,998
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
peterdayaa
Zhong Kui
19
4 / 11 / 7
12,168
716
23,504
30,048
16,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
txinpartak
Achilles
18
3 / 11 / 9
12,187
717
11,067
23,517
9,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Brictor
Agni
20
16 / 5 / 19
14,956
880
31,086
18,846
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Diceykins
Aphrodite
20
14 / 3 / 18
14,687
864
22,899
16,746
15,532
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
20
3 / 3 / 32
14,103
830
23,244
34,054
23,580
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 6 / 15
13,513
795
15,959
23,374
10,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 9 / 13
14,055
827
14,526
22,519
10,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
145
26
Kills
48
49
Deaths
26
42
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Agni
Brictor
Agni
16
5
19
5.1
W
Aphrodite
Diceykins
Aphrodite
14
3
18
7.67
L
6
9
11
1.28
L
9
8
4
1.38
W
Cthulhu
3
3
32
6.33
W
8
6
15
2.58
L
Vamana
4
10
11
0.95
L
Zhong Kui
peterdayaa
Zhong Kui
4
11
7
0.68
W
7
9
13
1.5
L
Achilles
txinpartak
Achilles
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,846
Damage
107,714
127,145
Taken
115,539
60,236
Mitigated
67,894
21,829
Healing
57,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Brictor
Agni
31,086
2,546
859
2,996
18,846
8,060
1,055
2,124
16,722
71,550
0
W
Aphrodite
Diceykins
Aphrodite
22,899
2,556
14,303
10,203
16,746
15,532
610
5,381
11,365
39,018
0
L
15,108
3,495
0
622
18,047
7,594
2,004
11,598
6,130
0
58,448
L
20,104
14,577
0
4,903
25,638
9,123
38
16,772
8,512
0
41,801
W
Cthulhu
23,244
2,261
4,595
13,704
34,054
23,580
660
3,349
30,705
42,520
0
W
15,959
6,619
2,104
7,563
23,374
10,203
3,290
8,314
15,060
0
54,621
L
Vamana
22,063
14,025
590
7,084
29,895
17,998
1,123
13,326
16,245
0
66,866
L
Zhong Kui
peterdayaa
Zhong Kui
23,504
1,370
25
7,112
30,048
16,123
245
17,043
12,489
45,511
0
W
14,526
2,003
0
1,624
22,519
10,519
942
4,336
18,183
0
48,739
L
Achilles
txinpartak
Achilles
11,067
4,440
0
1,493
23,517
9,398
116
16,956
6,075
0
25,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,147
Gold Earned
71,314
289
Minions Killed
277
0
Camps Cleared
0
1,515,002
Distance Traveled
1,694,864
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,956
880
76
4
0
354,185
1
W
Aphrodite
14,687
864
36
2
0
374,151
3
L
Loki
13,635
802
80
5
0
324,360
10
L
Rama
12,949
762
35
2
0
283,416
0
W
Cthulhu
14,103
830
37
2
0
354,742
0
W
Chiron
13,513
795
60
4
0
310,235
1
L
Vamana
13,208
777
82
5
0
323,488
0
L
Zhong Kui
12,168
716
55
3
0
262,350
0
W
Thor
14,055
827
68
4
0
301,551
3
L
Achilles
12,187
717
37
2
0
321,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role