Player Matchup

Fenrir
Fenrir
Bronze III
Fancyfawn958678
Fenrir
Bronze III
Level 157
God Stats
5W - 2L
1,715 SR
Queue Stats
46W - 32L
1,500 MMR
Party 1
Agni
Agni
Bronze III
KingSimba642
Agni
Bronze III
Level 156
God Stats
6W - 7L
1,715 SR
Queue Stats
33W - 24L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
xScrubbb
Cerberus
Bronze III
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 43L
1,412 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,644 SR
1,471 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,618 SR
1,446 MMR
Cernunnos
Cernunnos
Bronze III
Afpha
Cernunnos
Bronze III
Level 68
God Stats
1W - 3L
1,505 SR
Queue Stats
9W - 22L
1,441 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
AnddyMyst
Baron Samedi
Bronze III
Level 117
God Stats
0W - 2L
1,715 SR
Queue Stats
2W - 10L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
Luizmarlon
Chaac
Bronze III
Level 116
God Stats
5W - 11L
1,635 SR
Queue Stats
33W - 62L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
11,208
701
12,077
18,929
14,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 1 / 6
11,886
743
21,183
8,778
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
xScrubbb
Cerberus
16
3 / 0 / 9
11,447
715
10,461
14,219
15,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothGilgameshAchillesBastetAh Muzen Cab

VS

Bans
BacchusSobekJormungandrAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Afpha
Cernunnos
13
1 / 5 / 0
9,090
568
8,835
13,433
4,154
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
AnddyMyst
Baron Samedi
11
0 / 7 / 1
8,691
543
4,834
14,246
4,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
14
0 / 2 / 1
9,673
605
10,422
22,602
18,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Afpha
Cernunnos
1
5
0
0.2
L
Baron Samedi
AnddyMyst
Baron Samedi
0
7
1
0.07
W
4
0
9
8.5
W
7
1
6
10
L
Chaac
0
2
1
0.25
W
Cerberus
xScrubbb
Cerberus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,721
Damage
24,091
41,926
Taken
50,281
33,157
Mitigated
27,751
17,745
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Afpha
Cernunnos
8,835
3,817
0
1,726
13,433
4,154
0
7,501
5,708
0
31,512
L
Baron Samedi
AnddyMyst
Baron Samedi
4,834
231
528
1,906
14,246
4,638
0
9,565
4,221
21,132
0
W
12,077
2,304
0
8,045
18,929
14,337
1,256
3,565
15,043
692
39,534
W
21,183
815
58
2,384
8,778
3,311
935
952
7,508
71,136
0
L
Chaac
10,422
1,382
360
5,995
22,602
18,959
0
14,485
7,568
0
41,555
W
Cerberus
xScrubbb
Cerberus
10,461
468
600
6,658
14,219
15,509
409
1,842
11,890
28,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
27,454
182
Minions Killed
140
11
Camps Cleared
3
941,520
Distance Traveled
775,093
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,090
568
54
3
1
230,898
5
L
Baron Samedi
8,691
543
30
2
2
245,550
3
W
Fenrir
11,208
701
43
3
6
326,664
6
W
Agni
11,886
743
92
6
3
306,833
6
L
Chaac
9,673
605
56
4
0
298,645
5
W
Cerberus
11,447
715
47
3
2
308,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role