Player Matchup

Izanami
Izanami
BeetleTooth
Izanami
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 140L
1,224 Elo+
Party 1
Bastet
Bastet
Hi iiM AmPeD
Bastet
Level 126
God Stats
25W - 18L
1,562 SR
Queue Stats
243W - 241L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Jak Snack
Baron Samedi
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 48L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Mzaviz
Cabrakan
Level 92
God Stats
8W - 5L
1,692 SR
Queue Stats
153W - 139L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
gegirulez
Sun Wukong
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,518 Elo+
Party 1
Team Averages
Level 93
1,551 SR
1,476 Elo+

VS

Team Averages
Level 117
1,590 SR
1,653 Elo+
Zhong Kui
Zhong Kui
A6Sentinel9A
Zhong Kui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,568 Elo+
Solo
Bastet
Bastet
Eques Inanis
Bastet
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,777 Elo+
Party 2
Ah Puch
Ah Puch
Fishesbemine
Ah Puch
Level 146
God Stats
1W - 4L
1,733 SR
Queue Stats
224W - 215L
1,520 Elo+
Party 3
Izanami
Izanami
Losthope82
Izanami
Level 95
God Stats
11W - 3L
1,500 SR
Queue Stats
51W - 58L
1,856 Elo+
Party 3
Geb
Geb
The Chudwaffle
Geb
Level 88
God Stats
10W - 10L
1,715 SR
Queue Stats
42W - 46L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeetleTooth
Izanami
20
6 / 5 / 18
12,487
780
11,411
14,864
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
20
18 / 6 / 14
14,927
933
31,965
24,519
13,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Jak Snack
Baron Samedi
20
7 / 2 / 20
13,048
816
25,205
17,563
11,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
Mzaviz
Cabrakan
19
5 / 5 / 26
13,228
827
20,774
28,929
46,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
gegirulez
Sun Wukong
19
4 / 3 / 18
12,115
757
12,163
19,735
18,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A6Sentinel9A
Zhong Kui
18
3 / 10 / 6
11,784
737
13,658
27,973
17,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
18
5 / 6 / 6
11,614
726
16,869
17,845
7,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Fishesbemine
Ah Puch
18
4 / 8 / 3
11,504
719
16,531
17,202
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Losthope82
Izanami
19
7 / 9 / 8
12,795
800
23,432
19,625
7,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 7 / 7
12,127
758
11,159
29,403
26,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
51
40
Kills
21
21
Deaths
40
96
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A6Sentinel9A
Zhong Kui
3
10
6
0.6
W
Izanami
BeetleTooth
Izanami
6
5
18
3
L
Bastet
5
6
6
1.33
L
Ah Puch
Fishesbemine
Ah Puch
4
8
3
0.69
W
Bastet
18
6
14
4.17
W
Baron Samedi
Jak Snack
Baron Samedi
7
2
20
8.5
L
Izanami
Losthope82
Izanami
7
9
8
1.22
W
Cabrakan
Mzaviz
Cabrakan
5
5
26
3.6
L
2
7
7
0.79
W
Sun Wukong
gegirulez
Sun Wukong
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,518
Damage
81,649
105,610
Taken
112,048
96,180
Mitigated
66,335
38,889
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A6Sentinel9A
Zhong Kui
13,658
2,309
0
6,771
27,973
17,944
501
13,876
13,713
46,615
0
W
Izanami
BeetleTooth
Izanami
11,411
8,621
0
2,035
14,864
5,839
2,070
6,496
8,368
0
51,796
L
Bastet
16,869
2,834
0
3,875
17,845
7,234
114
4,389
13,110
0
38,296
L
Ah Puch
Fishesbemine
Ah Puch
16,531
1,065
0
731
17,202
6,574
474
7,444
9,441
53,450
0
W
Bastet
31,965
6,974
0
10,641
24,519
13,652
2,824
7,771
16,748
0
67,636
W
Baron Samedi
Jak Snack
Baron Samedi
25,205
2,005
7,588
9,345
17,563
11,226
1,134
7,772
9,605
60,363
0
L
Izanami
Losthope82
Izanami
23,432
16,530
0
3,880
19,625
7,796
398
7,956
11,313
0
56,333
W
Cabrakan
Mzaviz
Cabrakan
20,774
2,869
890
3,329
28,929
46,541
725
10,444
18,485
35,032
0
L
11,159
2,163
1,305
3,878
29,403
26,787
0
11,673
17,198
30,554
0
W
Sun Wukong
gegirulez
Sun Wukong
12,163
1,811
1,325
3,736
19,735
18,922
1,027
8,584
11,056
0
40,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,805
Gold Earned
59,824
304
Minions Killed
304
0
Camps Cleared
0
1,647,840
Distance Traveled
1,414,421
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,784
737
75
5
0
254,691
0
W
Izanami
12,487
780
80
5
0
282,458
0
L
Bastet
11,614
726
49
3
0
336,963
1
L
Ah Puch
11,504
719
69
4
0
284,464
3
W
Bastet
14,927
933
65
4
0
363,030
4
W
Baron Samedi
13,048
816
68
4
0
331,498
3
L
Izanami
12,795
800
81
5
0
242,701
0
W
Cabrakan
13,228
827
34
2
0
342,659
2
L
Geb
12,127
758
30
2
0
295,602
2
W
Sun Wukong
12,115
757
57
4
0
328,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role