Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EvilGenius27
Danzaburou
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,638 Elo+
Party 1
Geb
Geb
Weardear
Geb
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,638 Elo+
Party 1
Janus
Janus
mectoamore
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Sol
Sol
xtreme click
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,555 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,520 Elo+

VS

Team Averages
Level 61
1,571 SR
1,430 Elo+
Hun Batz
Hun Batz
BryBry3403
Hun Batz
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 200L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DreiSorc
Morgan Le Fay
Level 25
God Stats
0W - 5L
1,853 SR
Queue Stats
74W - 94L
1,283 Elo+
Solo
Anubis
Anubis
ImNotRandy4448
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,477 Elo+
Solo
Cerberus
Cerberus
IsAnthraxBayad
Cerberus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,562 Elo+
Solo
Pele
Pele
ThaDukeFan
Pele
Level 124
God Stats
14W - 15L
1,500 SR
Queue Stats
508W - 478L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
5 / 4 / 20
10,232
787
13,075
16,116
22,163
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
EvilGenius27
Danzaburou
20
13 / 2 / 15
12,637
972
21,757
10,368
4,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 21
9,980
768
6,747
18,017
19,664
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
15
4 / 6 / 8
9,654
743
9,127
11,204
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 2 / 22
11,017
847
18,107
17,745
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BryBry3403
Hun Batz
15
6 / 8 / 9
9,391
722
11,264
12,529
6,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Morgan Le Fay
DreiSorc
Morgan Le Fay
15
4 / 5 / 12
9,009
693
15,176
11,176
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 6 / 13
10,066
774
8,999
10,471
5,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
15
1 / 4 / 13
9,235
710
8,455
24,988
23,833
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 8 / 8
10,471
805
15,130
17,259
7,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
75
31
Kills
20
20
Deaths
31
86
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
4
20
3.75
L
Hun Batz
BryBry3403
Hun Batz
6
8
9
1.31
L
Morgan Le Fay
DreiSorc
Morgan Le Fay
4
5
12
2
W
Danzaburou
EvilGenius27
Danzaburou
13
2
15
10.25
L
2
6
13
1.42
L
Cerberus
1
4
13
1.88
L
7
8
8
1.38
W
2
6
21
2.08
W
Janus
4
6
8
1.33
W
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,813
Damage
59,024
73,450
Taken
76,423
58,561
Mitigated
48,199
30,919
Healing
23,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,075
1,679
1,118
3,524
16,116
22,163
0
4,971
10,982
20,596
0
L
Hun Batz
BryBry3403
Hun Batz
11,264
1,775
1,946
919
12,529
6,139
0
7,802
4,727
0
19,416
L
Morgan Le Fay
DreiSorc
Morgan Le Fay
15,176
922
2,131
1,899
11,176
5,265
128
8,996
2,180
28,502
0
W
Danzaburou
EvilGenius27
Danzaburou
21,757
10,279
1,689
3,786
10,368
4,932
3,837
4,811
5,499
0
43,074
L
8,999
585
0
1,074
10,471
5,460
333
6,492
3,979
29,373
0
L
Cerberus
8,455
375
1,277
10,317
24,988
23,833
0
12,738
12,250
20,325
0
L
15,130
2,246
505
3,927
17,259
7,502
71
11,028
6,231
0
19,938
W
6,747
1,238
1,571
2,530
18,017
19,664
435
6,814
11,097
10,184
0
W
Janus
9,127
380
356
1,424
11,204
4,096
0
6,219
4,967
19,389
0
W
18,107
6,853
4,166
10,755
17,745
7,706
1,586
9,376
8,275
38,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,520
Gold Earned
48,172
116
Minions Killed
151
0
Camps Cleared
0
1,143,934
Distance Traveled
1,008,754
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,232
787
10
1
0
229,682
4
L
Hun Batz
9,391
722
21
2
0
189,584
4
L
Morgan Le Fay
9,009
693
22
2
0
206,698
0
W
Danzaburou
12,637
972
34
3
0
241,800
0
L
Anubis
10,066
774
58
4
0
193,050
2
L
Cerberus
9,235
710
37
3
0
233,177
0
L
Pele
10,471
805
13
1
0
186,245
0
W
Geb
9,980
768
3
0
0
231,303
0
W
Janus
9,654
743
23
2
0
204,937
0
W
Sol
11,017
847
46
4
0
236,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role