Player Matchup

Tiamat
Tiamat
Grinchmoney
Tiamat
Level 68
God Stats
60W - 51L
1,597 SR
Queue Stats
243W - 213L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
OkisPokis
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,557 Elo+
Solo
Horus
Horus
R0DG
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 143L
1,515 Elo+
Party 1
Atlas
Atlas
Scrubosaurus13
Atlas
Level 158
God Stats
4W - 4L
1,796 SR
Queue Stats
161W - 159L
1,574 Elo+
Party 1
Hades
Hades
gracefulninja21
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,232 Elo+
Solo
Team Averages
Level 100
1,579 SR
1,466 Elo+

VS

Team Averages
Level 108
1,500 SR
1,469 Elo+
Bakasura
Bakasura
JONY ORTEGA
Bakasura
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 21L
1,655 Elo+
Solo
Geb
Geb
Mr Hawk82
Geb
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
56W - 55L
1,415 Elo+
Party 2
Vulcan
Vulcan
Mrbear44
Vulcan
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 37L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Sos JaaZIEL
Danzaburou
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,328 Elo+
Solo
Atlas
Atlas
StatelyBobcat01
Atlas
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 69L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 0 / 2
8,701
791
6,899
6,894
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
OkisPokis
Heimdallr
15
2 / 5 / 3
8,012
728
8,166
11,614
4,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
R0DG
Horus
14
3 / 4 / 1
7,647
695
8,512
13,429
10,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 4 / 3
7,813
710
9,471
12,880
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 0
6,922
629
2,150
11,183
6,037
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JONY ORTEGA
Bakasura
16
2 / 1 / 7
8,803
800
6,545
9,946
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 10
8,854
805
4,964
11,075
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Mrbear44
Vulcan
15
4 / 2 / 3
8,813
801
12,208
7,172
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Sos JaaZIEL
Danzaburou
16
10 / 2 / 5
9,924
902
12,765
9,873
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 13
9,455
860
9,376
11,000
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
22
22
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
0
2
3
W
Bakasura
JONY ORTEGA
Bakasura
2
1
7
5.5
W
2
2
10
3.5
W
Vulcan
Mrbear44
Vulcan
4
2
3
2.75
L
Heimdallr
OkisPokis
Heimdallr
2
5
3
0.7
L
Horus
R0DG
Horus
3
4
1
0.88
L
1
4
3
0.63
W
Danzaburou
Sos JaaZIEL
Danzaburou
10
2
5
6.25
W
4
1
13
10.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,198
Damage
45,858
56,000
Taken
49,066
30,608
Mitigated
31,385
8,439
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,899
562
0
3,141
6,894
4,886
0
3,557
3,227
34,548
0
W
Bakasura
JONY ORTEGA
Bakasura
6,545
3,540
506
2,054
9,946
4,464
474
4,022
5,850
0
25,276
W
4,964
321
986
3,408
11,075
9,523
171
2,874
7,979
14,114
0
W
Vulcan
Mrbear44
Vulcan
12,208
7,072
0
592
7,172
2,613
251
4,502
2,590
34,631
0
L
Heimdallr
OkisPokis
Heimdallr
8,166
3,046
124
1,197
11,614
4,559
410
5,859
5,590
0
30,647
L
Horus
R0DG
Horus
8,512
4,168
1,233
2,120
13,429
10,127
0
5,439
7,701
0
16,345
L
9,471
2,150
0
589
12,880
4,999
0
5,297
7,228
25,522
0
W
Danzaburou
Sos JaaZIEL
Danzaburou
12,765
6,788
0
3,706
9,873
3,564
2,281
4,195
5,395
0
27,342
W
9,376
3,816
0
3,034
11,000
11,221
443
2,060
8,726
24,991
0
L
2,150
368
0
35
11,183
6,037
161
6,396
4,663
6,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
45,849
192
Minions Killed
200
0
Camps Cleared
0
1,074,224
Distance Traveled
1,312,530
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,701
791
75
7
0
256,268
1
W
Bakasura
8,803
800
51
5
0
310,087
2
W
Geb
8,854
805
24
2
0
270,597
0
W
Vulcan
8,813
801
57
5
0
242,317
1
L
Heimdallr
8,012
728
67
6
0
199,914
3
L
Horus
7,647
695
10
1
0
243,601
0
L
Atlas
7,813
710
32
3
0
233,924
2
W
Danzaburou
9,924
902
44
4
0
222,699
2
W
Atlas
9,455
860
24
2
0
266,830
0
L
Hades
6,922
629
8
1
0
140,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role