Player Matchup

Amaterasu
Amaterasu
LukASskyl3w4lk3r
Amaterasu
Level 78
God Stats
2W - 2L
1,088 SR
Queue Stats
51W - 60L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PaddyObanion
Baron Samedi
Level 89
God Stats
62W - 67L
1,513 SR
Queue Stats
85W - 104L
1,370 Elo+
Solo
Sol
Sol
StalkersPet
Sol
Level 108
God Stats
29W - 22L
1,323 SR
Queue Stats
140W - 147L
1,386 Elo+
Solo
Sylvanus
Sylvanus
TA xRudyG502
Sylvanus
Level 45
God Stats
1W - 3L
1,187 SR
Queue Stats
5W - 12L
1,104 Elo+
Solo
Nemesis
Nemesis
gianpane2001
Nemesis
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 30L
1,803 Elo+
Solo
Team Averages
Level 76
1,322 SR
1,433 Elo+

VS

Team Averages
Level 99
1,552 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Elalex356xs
Hades
Level 68
God Stats
30W - 13L
1,701 SR
Queue Stats
196W - 204L
1,590 Elo+
Solo
Set
Set
Itsdozer42
Set
Level 50
God Stats
5W - 3L
1,814 SR
Queue Stats
106W - 112L
1,637 Elo+
Solo
Sun Wukong
Sun Wukong
sangria_cavalar
Sun Wukong
Level 106
God Stats
1W - 2L
1,243 SR
Queue Stats
15W - 12L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
0 / 2 / 0
6,696
478
3,165
12,159
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
PaddyObanion
Baron Samedi
10
2 / 8 / 0
6,571
469
7,426
13,668
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 0
7,158
511
7,790
9,839
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
TA xRudyG502
Sylvanus
9
0 / 4 / 3
5,809
415
3,102
8,189
6,744
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
gianpane2001
Nemesis
11
1 / 3 / 0
6,706
479
2,814
8,389
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 1 / 3
7,803
557
7,402
7,888
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
11
1 / 1 / 6
7,042
503
3,605
9,766
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
11 / 3 / 1
8,915
637
12,656
8,736
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 1 / 3
8,058
576
6,027
10,214
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
sangria_cavalar
Sun Wukong
13
2 / 0 / 1
8,217
587
4,332
10,183
6,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
20
21
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
3
4.5
W
Cerberus
 
Cerberus
1
1
6
4
W
11
3
1
3.83
W
3
1
3
4.5
L
Amaterasu
0
2
0
0
L
Baron Samedi
PaddyObanion
Baron Samedi
2
8
0
0.25
L
3
4
0
0.75
L
Sylvanus
TA xRudyG502
Sylvanus
0
4
3
0.38
L
Nemesis
gianpane2001
Nemesis
1
3
0
0.33
W
Sun Wukong
sangria_cavalar
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,297
Damage
34,022
52,244
Taken
46,787
25,808
Mitigated
22,524
17,120
Healing
21,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,402
3,439
0
2,821
7,888
2,429
1,895
3,566
4,322
0
46,259
W
Cerberus
 
Cerberus
3,605
481
0
4,471
9,766
6,315
117
4,343
5,423
15,385
0
W
12,656
1,317
569
4,199
8,736
4,126
826
5,210
3,526
46,434
0
W
6,027
2,389
0
4,760
10,214
3,506
0
3,115
7,099
0
48,366
L
Amaterasu
3,165
978
0
5,217
12,159
8,097
260
1,283
10,876
0
35,284
L
Baron Samedi
PaddyObanion
Baron Samedi
7,426
1,626
60
3,340
13,668
5,087
23
7,045
6,623
31,703
0
L
7,790
3,102
304
4,497
9,839
3,214
2,106
1,567
8,272
42,593
6,085
L
Sylvanus
TA xRudyG502
Sylvanus
3,102
1,155
1,084
2,018
8,189
6,744
208
2,467
5,722
13,462
0
L
Nemesis
gianpane2001
Nemesis
2,814
763
0
600
8,389
2,666
0
3,899
4,490
0
33,578
W
Sun Wukong
sangria_cavalar
Sun Wukong
4,332
322
0
4,960
10,183
6,148
2,622
1,106
9,077
0
44,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
40,035
299
Minions Killed
388
0
Camps Cleared
0
1,130,368
Distance Traveled
1,308,802
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,803
557
92
7
0
241,380
3
W
Cerberus
7,042
503
35
3
0
263,294
0
W
Hades
8,915
637
80
6
0
249,062
1
W
Set
8,058
576
87
6
0
299,928
1
L
Amaterasu
6,696
478
81
6
0
235,856
9
L
Baron Samedi
6,571
469
51
4
0
214,958
1
L
Sol
7,158
511
87
6
0
240,945
5
L
Sylvanus
5,809
415
16
1
0
176,077
2
L
Nemesis
6,706
479
64
5
0
262,532
0
W
Sun Wukong
8,217
587
94
7
0
255,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role