Player Matchup

Sol
Sol
GrieverHD
Sol
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TXPClever69
Sylvanus
Level 84
God Stats
1W - 2L
1,266 SR
Queue Stats
72W - 83L
1,138 Elo+
Party 1
Cthulhu
Cthulhu
TXPJuice
Cthulhu
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 120L
1,093 Elo+
Party 1
Cupid
Cupid
TXPTortuga
Cupid
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,179 Elo+
Party 1
Bakasura
Bakasura
TXPUzi
Bakasura
Level 68
God Stats
0W - 3L
1,105 SR
Queue Stats
62W - 84L
1,179 Elo+
Party 1
Team Averages
Level 77
1,374 SR
1,218 Elo+

VS

Team Averages
Level 119
1,460 SR
1,471 Elo+
Ganesha
Ganesha
FatSnaxxx
Ganesha
Level 135
God Stats
3W - 3L
1,275 SR
Queue Stats
202W - 196L
1,317 Elo+
Party 2
Izanami
Izanami
Jingallss
Izanami
Level 121
God Stats
3W - 1L
1,728 SR
Queue Stats
81W - 93L
1,317 Elo+
Party 2
Kali
Kali
TillerPiller
Kali
Level 127
God Stats
2W - 1L
1,298 SR
Queue Stats
234W - 229L
1,524 Elo+
Party 2
Bacchus
Bacchus
infam0usdark
Bacchus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,698 Elo+
Solo
Merlin
Merlin
oSpiNeLLio
Merlin
Level 105
God Stats
27W - 22L
1,500 SR
Queue Stats
97W - 109L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,648
730
961
3,092
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
TXPClever69
Sylvanus
5
1 / 2 / 0
3,357
671
1,826
3,902
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
TXPJuice
Cthulhu
6
2 / 1 / 0
3,906
781
1,470
2,940
1,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
2
0 / 2 / 1
2,797
559
333
1,739
266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
TXPUzi
Bakasura
4
0 / 0 / 0
3,184
637
508
2,421
583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FatSnaxxx
Ganesha
6
1 / 2 / 0
3,810
762
1,209
3,141
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Jingallss
Izanami
7
3 / 1 / 0
4,352
870
2,363
2,098
514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 0 / 1
4,426
885
1,243
3,852
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
infam0usdark
Bacchus
5
0 / 0 / 3
3,607
721
1,414
3,736
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
oSpiNeLLio
Merlin
7
1 / 1 / 2
4,222
844
1,376
1,915
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
7
8
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FatSnaxxx
Ganesha
1
2
0
0.5
L
1
3
0
0.33
W
Izanami
Jingallss
Izanami
3
1
0
3
L
Sylvanus
TXPClever69
Sylvanus
1
2
0
0.5
L
Cthulhu
TXPJuice
Cthulhu
2
1
0
2
L
Cupid
0
2
1
0.25
L
Bakasura
TXPUzi
Bakasura
0
0
0
0
W
2
0
1
2.5
W
Bacchus
infam0usdark
Bacchus
0
0
3
1.5
W
Merlin
oSpiNeLLio
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,098
Damage
7,605
14,094
Taken
14,742
4,389
Mitigated
5,254
4,554
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FatSnaxxx
Ganesha
1,209
229
0
500
3,141
1,210
0
1,211
1,660
9,951
0
L
961
361
0
886
3,092
664
0
1,110
1,982
9,521
0
W
Izanami
Jingallss
Izanami
2,363
2,202
0
305
2,098
514
932
597
1,501
0
20,386
L
Sylvanus
TXPClever69
Sylvanus
1,826
817
261
1,438
3,902
1,386
203
1,109
2,793
7,981
2,702
L
Cthulhu
TXPJuice
Cthulhu
1,470
224
0
774
2,940
1,490
0
885
1,865
12,925
0
L
Cupid
333
146
151
112
1,739
266
0
305
1,434
0
2,463
L
Bakasura
TXPUzi
Bakasura
508
195
0
932
2,421
583
0
390
2,021
0
6,906
W
1,243
650
0
786
3,852
1,006
0
262
3,546
0
18,571
W
Bacchus
infam0usdark
Bacchus
1,414
328
78
1,713
3,736
1,998
225
824
2,912
4,800
0
W
Merlin
oSpiNeLLio
Merlin
1,376
191
0
493
1,915
526
16
585
1,235
11,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,892
Gold Earned
20,417
93
Minions Killed
153
0
Camps Cleared
0
429,799
Distance Traveled
558,379
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,810
762
24
5
0
99,141
1
L
Sol
3,648
730
21
4
0
86,867
0
W
Izanami
4,352
870
53
11
0
93,870
1
L
Sylvanus
3,357
671
14
3
0
92,224
3
L
Cthulhu
3,906
781
30
6
0
114,741
2
L
Cupid
2,797
559
1
0
0
38,540
0
L
Bakasura
3,184
637
27
5
0
97,427
0
W
Kali
4,426
885
40
8
0
143,288
1
W
Bacchus
3,607
721
6
1
0
120,003
0
W
Merlin
4,222
844
30
6
0
102,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role