Player Matchup

Poseidon
Poseidon
DaP1p3
Poseidon
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DardanBerisha
Ao Kuang
Level 72
God Stats
3W - 6L
1,549 SR
Queue Stats
28W - 44L
1,495 Elo+
Solo
Geb
Geb
EdAndrs
Geb
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 31L
1,500 Elo+
Solo
Charybdis
Charybdis
Kiddingcat
Charybdis
Level 78
God Stats
3W - 4L
1,300 SR
Queue Stats
39W - 32L
1,418 Elo+
Party 2
Serqet
Serqet
rjekx
Serqet
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,624 Elo+
Party 2
Team Averages
Level 72
1,470 SR
1,507 Elo+

VS

Team Averages
Level 96
1,404 SR
1,355 Elo+
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DrayvenWestwind
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,273 Elo+
Solo
Atlas
Atlas
Greveck
Atlas
Level 98
God Stats
1W - 1L
1,268 SR
Queue Stats
7W - 8L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
TaylotMartins
Nu Wa
Level 101
God Stats
23W - 19L
1,258 SR
Queue Stats
25W - 30L
1,300 Elo+
Solo
Hel
Hel
ypastel
Hel
Level 69
God Stats
3W - 1L
1,495 SR
Queue Stats
7W - 7L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaP1p3
Poseidon
14
4 / 7 / 3
8,738
514
6,649
9,808
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
DardanBerisha
Ao Kuang
14
2 / 3 / 4
8,016
472
3,299
14,448
4,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
13
3 / 4 / 3
8,398
494
3,804
14,984
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Kiddingcat
Charybdis
13
5 / 6 / 3
8,309
489
9,702
15,328
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
rjekx
Serqet
12
1 / 2 / 6
7,553
444
3,987
9,927
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
6 / 4 / 6
9,695
570
13,232
9,863
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 5 / 6
9,550
562
8,063
14,583
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Greveck
Atlas
15
3 / 2 / 10
9,626
566
8,600
12,655
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 0 / 0
10,194
600
9,800
4,162
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
16
4 / 4 / 2
9,935
584
5,514
8,039
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
15
Kills
21
22
Deaths
15
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
4
6
2.25
L
Poseidon
DaP1p3
Poseidon
4
7
3
0.79
L
Ao Kuang
DardanBerisha
Ao Kuang
2
3
4
1.33
W
6
5
6
1.8
L
Geb
3
4
3
1.13
W
Atlas
Greveck
Atlas
3
2
10
4
L
Charybdis
Kiddingcat
Charybdis
5
6
3
1.08
W
2
0
0
2
L
Serqet
rjekx
Serqet
1
2
6
2
W
Hel
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
45,209
64,495
Taken
49,302
25,767
Mitigated
26,910
18,249
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,232
6,898
0
1,414
9,863
4,081
2,067
1,897
7,966
0
64,525
L
Poseidon
DaP1p3
Poseidon
6,649
779
0
344
9,808
2,893
114
5,422
4,094
61,018
0
L
Ao Kuang
DardanBerisha
Ao Kuang
3,299
364
556
7,120
14,448
4,582
0
5,536
8,718
48,348
0
W
8,063
4,147
125
6,645
14,583
5,499
810
3,343
10,574
0
38,380
L
Geb
3,804
602
0
1,387
14,984
10,636
0
4,303
10,493
23,605
0
W
Atlas
Greveck
Atlas
8,600
3,398
388
2,463
12,655
13,001
722
4,622
7,787
28,522
0
L
Charybdis
Kiddingcat
Charybdis
9,702
5,377
0
4,648
15,328
4,722
458
4,027
11,197
0
48,507
W
9,800
2,796
0
1,495
4,162
1,417
2,118
940
3,096
69,056
0
L
Serqet
rjekx
Serqet
3,987
174
0
4,194
9,927
2,934
0
3,608
6,079
0
36,688
W
Hel
5,514
75
859
3,434
8,039
2,912
35
2,950
4,992
50,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
49,000
378
Minions Killed
448
0
Camps Cleared
0
1,512,813
Distance Traveled
1,553,772
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,695
570
113
7
0
278,839
1
L
Poseidon
8,738
514
114
7
0
261,478
3
L
Ao Kuang
8,016
472
89
5
0
304,951
6
W
Kali
9,550
562
62
4
0
339,189
0
L
Geb
8,398
494
32
2
0
337,839
7
W
Atlas
9,626
566
33
2
0
353,562
4
L
Charybdis
8,309
489
83
5
0
276,077
4
W
Nu Wa
10,194
600
135
8
0
274,482
10
L
Serqet
7,553
444
60
4
0
332,468
0
W
Hel
9,935
584
105
6
0
307,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role