Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dkhunterdk1337
Neith
Level 67
God Stats
2W - 4L
1,271 SR
Queue Stats
3W - 7L
1,216 Elo+
Party 3
Ra
Ra
Hypersnooze
Ra
Level 17
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 5L
1,093 Elo+
Party 3
Hades
Hades
RitsuNaga
Hades
Level 32
God Stats
0W - 3L
1,138 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 2
Tyr
Tyr
TheBigBang2305
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,344 SR
1,295 Elo+

VS

Team Averages
Level 81
1,461 SR
1,366 Elo+
Ares
Ares
 
Ares
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
 
Ra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Nekketsu san
Sol
Level 69
God Stats
2W - 2L
1,307 SR
Queue Stats
7W - 7L
1,142 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iReX TeaTeer
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 4 / 5
8,795
800
13,624
12,617
4,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 5 / 9
8,425
766
15,585
12,628
4,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
4 / 7 / 8
9,217
838
7,618
11,905
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
RitsuNaga
Hades
14
3 / 7 / 7
8,032
730
6,388
14,971
10,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 3
7,366
670
1,043
14,802
10,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
5 / 5 / 11
9,993
908
5,569
13,553
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
 
Medusa
17
3 / 2 / 8
9,805
891
8,974
11,661
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
 
Ra
15
2 / 3 / 10
8,977
816
2,864
8,686
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 11
10,711
974
19,740
12,753
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
iReX TeaTeer
Ah Muzen Cab
18
10 / 2 / 11
10,854
987
19,961
11,637
5,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
14
Kills
27
27
Deaths
14
32
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
4
5
1.63
W
Ares
 
Ares
5
5
11
2.1
W
Medusa
 
Medusa
3
2
8
3.5
W
Ra
 
Ra
2
3
10
2.33
L
3
5
9
1.5
L
4
7
8
1.14
W
7
2
11
6.25
L
Hades
RitsuNaga
Hades
3
7
7
0.93
L
0
4
3
0.38
W
Ah Muzen Cab
iReX TeaTeer
Ah Muzen Cab
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,258
Damage
57,108
66,923
Taken
58,290
34,820
Mitigated
32,844
19,551
Healing
20,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,624
3,315
799
3,491
12,617
4,230
0
3,843
8,747
31,688
0
W
Ares
 
Ares
5,569
129
421
2,361
13,553
13,154
762
5,599
7,954
11,680
0
W
Medusa
 
Medusa
8,974
4,650
0
2,863
11,661
4,946
482
4,011
7,650
0
49,717
W
Ra
 
Ra
2,864
1,154
1,021
1,874
8,686
3,395
947
4,471
4,215
18,105
0
L
15,585
5,938
1,095
2,203
12,628
4,846
390
5,621
6,907
0
31,809
L
7,618
1,196
3,147
3,204
11,905
4,369
216
4,867
7,010
25,521
0
W
19,740
6,420
0
7,530
12,753
6,010
4,534
6,600
6,153
43,574
3,487
L
Hades
RitsuNaga
Hades
6,388
1,036
1,019
1,932
14,971
10,950
0
6,640
8,323
16,045
1,709
L
1,043
0
0
2,661
14,802
10,425
120
5,221
9,438
0
14,956
W
Ah Muzen Cab
iReX TeaTeer
Ah Muzen Cab
19,961
9,333
0
4,769
11,637
5,339
2,604
6,628
5,009
0
43,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,835
Gold Earned
50,340
177
Minions Killed
226
0
Camps Cleared
0
1,004,295
Distance Traveled
1,195,989
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,795
800
38
3
0
208,127
0
W
Ares
9,993
908
8
1
0
254,754
1
W
Medusa
9,805
891
59
5
0
243,686
2
W
Ra
8,977
816
35
3
0
217,124
4
L
Neith
8,425
766
40
4
0
213,566
2
L
Ra
9,217
838
47
4
0
203,840
0
W
Sol
10,711
974
80
7
0
223,796
0
L
Hades
8,032
730
28
3
0
176,703
0
L
Tyr
7,366
670
24
2
0
202,059
0
W
Ah Muzen Cab
10,854
987
44
4
0
256,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role