Player Matchup

Scylla
Scylla
CabbieFlex
Scylla
Level 86
God Stats
6W - 4L
1,565 SR
Queue Stats
8W - 14L
1,215 Elo+
Party 2
Bellona
Bellona
UneasyAxe1616
Bellona
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
146W - 221L
1,227 Elo+
Party 2
Sylvanus
Sylvanus
xXxSniffyxXx101
Sylvanus
Level 82
God Stats
12W - 11L
1,403 SR
Queue Stats
19W - 19L
1,342 Elo+
Party 2
Team Averages
Level 91
1,489 SR
1,261 Elo+

VS

Team Averages
Level 70
1,421 SR
1,294 Elo+
Rama
Rama
DEATHMONARCH185
Rama
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 29L
1,169 Elo+
Solo
Agni
Agni
Pat-man71302
Agni
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 119L
1,356 Elo+
Party 1
Tyr
Tyr
megaslayer123
Tyr
Level 77
God Stats
3W - 5L
1,263 SR
Queue Stats
73W - 107L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CabbieFlex
Scylla
17
7 / 3 / 13
12,022
801
17,853
10,837
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
17
15 / 1 / 7
12,662
844
18,031
18,156
21,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
0 / 3 / 16
10,783
719
6,991
20,948
23,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
10,410
694
13,300
13,876
4,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 9 / 3
10,204
680
19,086
15,648
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 5
10,140
676
4,389
19,105
19,540
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
22
Kills
7
7
Deaths
22
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
CabbieFlex
Scylla
7
3
13
4.5
L
2
5
5
0.9
L
3
9
3
0.5
W
Bellona
15
1
7
18.5
L
2
8
5
0.56
W
Sylvanus
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,875
Damage
36,775
49,941
Taken
48,629
50,329
Mitigated
29,613
17,856
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CabbieFlex
Scylla
17,853
1,400
168
1,621
10,837
5,657
640
3,862
6,975
62,819
0
L
13,300
10,412
0
1,583
13,876
4,657
611
5,646
7,659
0
31,781
L
19,086
489
360
2,324
15,648
5,416
862
7,600
7,422
49,742
0
W
Bellona
18,031
5,084
0
4,042
18,156
21,617
1,242
6,705
11,451
0
36,773
L
4,389
520
0
813
19,105
19,540
33
11,273
6,948
0
6,430
W
Sylvanus
6,991
1,011
3,715
8,310
20,948
23,055
476
8,689
12,259
15,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
30,754
154
Minions Killed
133
6
Camps Cleared
3
813,613
Distance Traveled
718,634
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,022
801
107
7
4
263,944
2
L
Rama
10,410
694
47
3
0
225,194
0
L
Agni
10,204
680
82
5
3
248,249
1
W
Bellona
12,662
844
32
2
2
308,163
0
L
Tyr
10,140
676
4
0
0
245,191
0
W
Sylvanus
10,783
719
15
1
0
241,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role