Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
EvilBryanZ
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,722 Elo+
Party 1
Ravana
Ravana
Finecky
Ravana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,500 Elo+
Party 1
Horus
Horus
TMG Crimson
Horus
Level 149
God Stats
15W - 7L
1,500 SR
Queue Stats
622W - 419L
1,711 Elo+
Party 1
Tyr
Tyr
amozing120799
Tyr
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,587 Elo+

VS

Team Averages
Level 114
1,500 SR
1,473 Elo+
Hercules
Hercules
Ayy Its Jim
Hercules
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
BioHaZard KS
Chang'e
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 146L
1,296 Elo+
Solo
Janus
Janus
Keoloa
Janus
Level 152
God Stats
6W - 4L
1,500 SR
Queue Stats
250W - 243L
1,407 Elo+
Solo
Apollo
Apollo
LSier
Apollo
Level 49
God Stats
6W - 6L
1,500 SR
Queue Stats
248W - 257L
1,573 Elo+
Solo
King Arthur
King Arthur
garlicbreadgoat
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 4 / 4
7,242
604
8,860
16,347
17,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
EvilBryanZ
Raijin
15
4 / 3 / 5
8,340
695
20,892
11,453
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Finecky
Ravana
14
2 / 3 / 7
7,823
652
11,192
15,920
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 8
7,981
665
6,006
20,379
22,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 4 / 7
7,915
660
10,267
18,199
18,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ayy Its Jim
Hercules
15
3 / 1 / 9
8,821
735
7,231
16,205
19,381
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
BioHaZard KS
Chang'e
17
4 / 1 / 12
9,750
813
14,783
14,461
13,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Keoloa
Janus
17
4 / 2 / 10
9,891
824
20,082
10,746
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
LSier
Apollo
17
6 / 2 / 8
10,088
841
20,470
14,479
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
garlicbreadgoat
King Arthur
15
1 / 3 / 13
8,874
740
10,462
17,386
18,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
9
Kills
18
18
Deaths
9
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
4
0.75
W
Hercules
Ayy Its Jim
Hercules
3
1
9
7.5
W
Chang'e
BioHaZard KS
Chang'e
4
1
12
10
L
Raijin
EvilBryanZ
Raijin
4
3
5
2.17
L
Ravana
Finecky
Ravana
2
3
7
1.83
W
Janus
Keoloa
Janus
4
2
10
4.5
W
Apollo
LSier
Apollo
6
2
8
5
L
0
4
8
1
L
2
4
7
1.38
W
King Arthur
garlicbreadgoat
King Arthur
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,217
Damage
73,028
82,298
Taken
73,277
78,586
Mitigated
62,708
42,241
Healing
37,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,860
994
1,662
4,560
16,347
17,495
0
7,663
8,415
0
15,163
W
Hercules
Ayy Its Jim
Hercules
7,231
1,487
1,028
6,004
16,205
19,381
0
6,351
9,272
41
12,271
W
Chang'e
BioHaZard KS
Chang'e
14,783
1,374
11,319
6,610
14,461
13,152
635
4,403
9,438
29,436
0
L
Raijin
EvilBryanZ
Raijin
20,892
1,901
2,562
1,968
11,453
5,701
506
3,950
7,503
39,959
0
L
Ravana
Finecky
Ravana
11,192
1,387
2,700
4,810
15,920
14,078
540
8,751
6,970
0
18,206
W
Janus
Keoloa
Janus
20,082
792
1,515
1,795
10,746
4,549
649
2,527
7,971
36,283
0
W
Apollo
LSier
Apollo
20,470
10,202
1,413
4,437
14,479
7,242
3,512
5,460
8,635
0
39,566
L
6,006
2,811
10,546
8,623
20,379
22,359
105
6,848
13,153
0
13,149
L
10,267
616
520
4,290
18,199
18,953
296
7,793
10,134
5,455
10,041
W
King Arthur
garlicbreadgoat
King Arthur
10,462
1,151
1,050
2,278
17,386
18,384
375
5,207
11,526
312
18,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
47,424
88
Minions Killed
126
0
Camps Cleared
0
1,131,527
Distance Traveled
1,188,686
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,242
604
9
1
0
222,835
0
W
Hercules
8,821
735
9
1
0
233,434
0
W
Chang'e
9,750
813
27
2
0
224,736
0
L
Raijin
8,340
695
32
3
0
201,981
0
L
Ravana
7,823
652
24
2
0
236,304
0
W
Janus
9,891
824
36
3
0
260,249
4
W
Apollo
10,088
841
38
3
0
224,749
3
L
Horus
7,981
665
12
1
0
227,374
0
L
Tyr
7,915
660
11
1
0
243,033
0
W
King Arthur
8,874
740
16
1
0
245,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role