Player Matchup

Sun Wukong
Sun Wukong
Mista_Puffin
Sun Wukong
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Resonating_Wolf
Cerberus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
mista3trap
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,500 Elo+

VS

Team Averages
Level 43
1,359 SR
1,518 Elo+
Chiron
Chiron
ZSN-_-PAIN
Chiron
Level 58
God Stats
5W - 0L
1,245 SR
Queue Stats
115W - 141L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
ZSN-_-SAGE
Amaterasu
Level 22
God Stats
13W - 14L
1,542 SR
Queue Stats
117W - 152L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
benjamin16lav
Kukulkan
Level 48
God Stats
7W - 11L
1,289 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mista_Puffin
Sun Wukong
14
1 / 6 / 5
10,315
573
10,981
15,385
10,365
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
14
1 / 3 / 5
11,353
631
8,172
18,453
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 4 / 2
11,354
631
14,594
15,446
4,413
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ZSN-_-PAIN
Chiron
18
8 / 1 / 5
12,886
716
21,885
14,168
4,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ZSN-_-SAGE
Amaterasu
15
1 / 2 / 10
11,296
628
4,769
15,945
15,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
benjamin16lav
Kukulkan
17
3 / 3 / 4
11,592
644
13,360
10,127
3,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
12
13
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Mista_Puffin
Sun Wukong
1
6
5
0.58
L
Cerberus
1
3
5
1.17
W
Chiron
ZSN-_-PAIN
Chiron
8
1
5
10.5
W
Amaterasu
ZSN-_-SAGE
Amaterasu
1
2
10
3
W
Kukulkan
benjamin16lav
Kukulkan
3
3
4
1.67
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,747
Damage
40,014
49,284
Taken
40,240
31,027
Mitigated
23,715
15,390
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Mista_Puffin
Sun Wukong
10,981
1,707
761
2,501
15,385
10,365
414
5,456
9,929
0
23,478
L
Cerberus
8,172
135
1,522
5,463
18,453
16,249
245
3,712
14,741
23,917
0
W
Chiron
ZSN-_-PAIN
Chiron
21,885
9,700
1,580
6,728
14,168
4,696
2,267
8,010
6,158
0
69,613
W
Amaterasu
ZSN-_-SAGE
Amaterasu
4,769
1,428
971
1,779
15,945
15,503
0
8,477
7,468
0
10,985
W
Kukulkan
benjamin16lav
Kukulkan
13,360
485
338
1,572
10,127
3,516
288
7,080
3,047
61,654
0
L
14,594
3,683
213
4,930
15,446
4,413
928
4,445
11,001
56,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
35,774
158
Minions Killed
202
2
Camps Cleared
10
912,867
Distance Traveled
1,007,875
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,315
573
11
1
0
328,661
0
L
Cerberus
11,353
631
36
2
0
293,120
0
W
Chiron
12,886
716
87
5
5
322,731
2
W
Amaterasu
11,296
628
10
1
0
341,319
2
W
Kukulkan
11,592
644
105
6
5
343,825
0
L
Sol
11,354
631
111
6
2
291,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role